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Geo / Cortex / Economy first / OBSERVED BUILD

Starlight push

Cortex Geo build order · Supreme Isthmus

Geo builds a second bot lab and its own vehicle plant/advanced vehicle plant to bring out Starlights around 8:20 with Jaguar and Prophet support, pushing them to the middle as long-range snipers.

Usually blows up the commander for T2 (87%)

#t2 #push #artillery · 30 distinct matches · 19 players · 4% of Cortex Geo games · team won 63% of 30 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StarlightT2 vehicle snipers from 8:22 · 6% of role by thenFrom the Advanced Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 9:47
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 93%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 93%6% of all Geo games by then
  • ProphetRadar vehicle in 93%18% of all Geo games by then
  • Bot LabBot Lab in 90%10% of all Geo games by then

Started with Starlight (97%), Negotiator (3%).

Where those units first fight, in 30 games with kill data: in the middle 87%, on their own side 13%.

Those units destroy a typical 6,467 metal of enemy units by 15:00.

Then transitions into Jaguar (20% of army).

HOW TO PLAY IT

Key timing: Advanced Vehicle Plant by 7:36

  1. Open standard mex and wind, drop a Bot Lab by 1:05.
  2. Get geo up, then push Advanced Metal Extractor by 5:26.
  3. Eat the Bot Lab, rebuild it, then eat it again for metal.
  4. Rush Vehicle Plant into Advanced Vehicle Plant by 7:36.
  5. Lead with Starlight, backed by Jaguar and Shredder, to front.
  6. Add T2 vehicle support (Prophet) and transition to T2 cons.

Phase by phase

TYPICAL OF ITS 30 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:23 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 2 mex, 3 winddone ~1:05, middle half 0:54–1:13

    By 0:49 in all: 2 mex · 3 wind

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Wind
    3. GuardGuard
    4. Mex
    5. Wind ×4
    6. Energy storage
    7. Bot LabBot Labdone 2:03 · typical 1:05
  2. 2

    Bot Lab to Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind−4 vs standard
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 9 wind, 8 converter, 6 con turretin 67% of games
    4. Bot LabBot Lab after 7 wind, 8 converter, 6 con turretdone ~6:47, middle half 6:28–7:18
    Builders
    • Construction Turret6 Con turret
    • Graverobber4 Graverobber
    • Construction Bot2 Con bot
    • Graverobber1 Graverobber for allies

    By 6:28 in all: 4 mex · 8 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter · 1 energy storage

    The example game in this phase · 25 steps
    1. GraverobberGraverobber ×3
    2. Construction BotCon botfor Beach sea
    3. Construction BotCon bot
    4. GraverobberGraverobber ×2
    5. Con turret
    6. GraverobberGraverobberfor Beach sea
    7. Mex
    8. Con turret
    9. Geothermal PowerplantGeodone 3:59 · typical 3:15
    10. Con turret
    11. Converter
    12. Con turret
    13. Converter
    14. Bot LabEat Bot Labreclaimed for its metal
    15. Converter ×7
    16. Con turret
    17. Converter ×2
    18. Con turret
    19. Converter
    20. Con turret
    21. Energy storage ×2
    22. Advanced Metal ExtractorT2 mex ×2done 6:11 · typical 5:29
    23. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:22 · typical 7:00
    24. Advanced Metal ExtractorT2 mex ×2
    25. Bot LabBot Labdone 7:27 · typical 6:47
  3. 3

    Bot Lab to Advanced Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 8 wind, 9 converter, 6 con turret
    2. Advanced Vehicle PlantAdvanced Vehicle Plant after 9 wind, 10 converter, 6 con turretdone ~8:07, middle half 7:55–8:19
    Builders
    • Construction Bot1 Con bot
    • Construction Vehicle1 Con vehicle

    Some games also: converter (33%)

    By 7:34 in all: 4 mex · 9 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 8 steps
    1. Converter
    2. Construction BotCon bot
    3. Vehicle PlantVehicle Plantdone 7:44 · typical 7:17
    4. Bot LabEat Bot Labreclaimed for its metal
    5. Converter
    6. Construction VehicleCon vehicle
    7. Converter ×4
    8. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:28 · typical 8:07
  4. 4

    Advanced Vehicle Plant to T2 vehicle snipers

    Order
    1. Bot LabEat Bot Lab
    2. Vehicle PlantEat Vehicle Plant
    3. StarlightT2 vehicle snipers after 9 wind, 12 converter, 6 con turretdone ~8:42, middle half 8:22–9:02

    Some games also: T2 con vehicle for allies (37%) · converter (30%)

    By 8:22 in all: 4 mex · 9 wind (standard 13) · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 1 energy storage

    The example game in this phase · 5 steps
    1. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    2. Converter
    3. ProphetRadar vehicle
    4. Converter
    5. StarlightStarlightdone 8:52 · typical 8:42
  5. 5

    T2 vehicle snipers to 10:00

    Army
    • Starlight2 Starlight +2 vs standard
    • Umbra1 Jammer

    Some games also: radar vehicle (47%) · converter (37%) · converter (33%) · Jaguar (33%) · wind (30%)

    By 10:00 in all: 4 mex · 9 wind (standard 17) · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 1 energy storage

    The example game in this phase · 81 steps
    1. Converter
    2. Wind
    3. Converter
    4. Wind
    5. UmbraJammer
    6. Converter
    7. Wind
    8. StarlightStarlight
    9. Converter
    10. Wind
    11. Converter
    12. Wind
    13. StarlightStarlight
    14. Converter
    15. Wind
    16. Converter ×2
    17. Wind
    18. StarlightStarlight
    19. Converter
    20. Wind ×2
    21. StarlightStarlight
    22. Wind
    23. Converter
    24. Wind
    25. ConsulConsul
    26. Wind ×8
    27. PlatypusPlatypus
    28. Wind
    29. PlatypusPlatypus
    30. Wind
    31. PlatypusPlatypus
    32. Wind
    33. PlatypusPlatypus
    34. Wind
    35. PlatypusPlatypus
    36. Wind
    37. PlatypusPlatypus
    38. Con turret
    39. PlatypusPlatypus
    40. JaguarJaguar
    41. Con turret
    42. PlatypusPlatypus
    43. JaguarJaguar
    44. Con turret
    45. PlatypusPlatypus
    46. JaguarJaguar
    47. PlatypusPlatypus
    48. JaguarJaguar
    49. PlatypusPlatypus
    50. JaguarJaguar
    51. Wind
    52. PlatypusPlatypus
    53. Wind
    54. JaguarJaguar
    55. Wind
    56. JaguarJaguar
    57. Wind
    58. JaguarJaguar
    59. Wind ×2
    60. JaguarJaguar
    61. Wind ×3
    62. JaguarJaguar
    63. Wind
    64. JaguarJaguar
    65. Wind
    66. JaguarJaguar
    67. Wind
    68. JaguarJaguar
    69. Wind
    70. JaguarJaguar
    71. Wind
    72. JaguarJaguar
    73. Wind
    74. JaguarJaguar
    75. Wind
    76. Advanced Construction VehicleT2 con vehicle
    77. Wind
    78. JaguarJaguar
    79. Wind
    80. JaguarJaguar
    81. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ihatesea's (31 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Graverobber1 Graverobber to Beach seafirst at 2:07 · in 83% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:32 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 8:59 · in 77% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:43 · in 100% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Suicide frontfirst at 5:04 · in 40% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

30 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003313420000
2:007958720000
3:00159115000000
4:00264926640000
5:00372036940000
6:00583155860000
7:00816278930000
8:0011859109640000
9:0014994138803221050
10:001783416789344296130190
11:00207021961414811104195750
12:002347722686425722364551485
13:0027024255897452404418862397
14:0030035284238000581534164283
15:0032337313959571788155125630
WHAT THE NUMBERS SAY

Far ahead of the role's norm, with much higher team win rate, more metal destroyed, and less lost by 15:00.

  • + Destroys 14281 enemy metal by 15:00 vs 8336 standard.
  • + Loses only 5650 metal by 15:00 vs 6575 standard.
  • − Reaching Advanced Vehicle Plant by 7:36 is rare, done by only 5% of role games.
  • − Eating both labs twice means committing hard to the vehicle line.
THE EXAMPLE YOU ARE READING

Ihatesea

30.7 OS · 12/10/2026

Open source match ↗

1 received units · includes a constructor
61 metal received · 107366 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:05Middle 50%: 0:54–1:13 · n=30
Geothermal Powerplant3:15Middle 50%: 3:09–3:31 · n=30
Advanced Metal Extractor5:29Middle 50%: 5:18–5:39 · n=30
Bot Lab6:47Middle 50%: 6:28–7:18 · n=27
Advanced Geothermal Powerplant7:00Middle 50%: 6:41–7:16 · n=23
Vehicle Plant7:17Middle 50%: 7:01–7:42 · n=28
Advanced Vehicle Plant8:07Middle 50%: 7:55–8:19 · n=29
Starlight8:42Middle 50%: 8:22–9:02 · n=29
Shredder9:49Middle 50%: 9:07–11:47 · n=15

Played most by

RefuseToLearn5games of this buildMilkdragon4games of this buildNazarid3games of this buildImmort2games of this buildXuunnY2games of this build