Starlight push
Geo builds toward T2 vehicles and brings out Starlight tachyon tanks around 8-9 minutes to snipe from range in the middle, alongside Umbra support, instead of the usual bot-based T2 push.
Usually blows up the commander for T2 (77%)
#push #artillery · 13 distinct matches · 6 players · 3% of Cortex Geo games · team won 69% of 13 · Recently observed
T2 vehicle snipers from 8:22 · 6% of role by thenFrom the Advanced Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 9:51
Bot Lab in 92%8% of all Geo games by then
Vehicle Plant in 92%6% of all Geo games by then
Advanced Vehicle Plant in 85%5% of all Geo games by then
Jammer in 85%14% of all Geo games by then
Started with Starlight (92%), Negotiator (8%).
Where those units first fight, in 13 games with kill data: in the middle 85%, on their own side 15%.
Those units destroy a typical 7,678 metal of enemy units by 15:00.
Then transitions into Jaguar (18% of army).
Key timing: Advanced Vehicle Plant by 7:42
- Take standard mex and wind start into an early Bot Lab.
- Add a second Bot Lab well ahead of role norm for raid support.
- Push Vehicle Plant then Advanced Vehicle Plant fast for T2 snipers.
- Field Starlight tachyon snipers as your first T2 unit to front.
- Add jammer (Umbra) support to protect the Starlights from counters.
Phase by phase
TYPICAL OF ITS 13 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:23 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:05, middle half 1:05–1:13
Some games also: solar (46%)
By 0:49 in all: 3 mex · 3 wind
The example game in this phase · 3 steps
- Mex ×3
- Solar
Bot Labdone 1:05 · typical 1:05
- 2
Bot Lab to Bot Lab
Economy
1Mex
5Wind−2 vs standard
9Converter−3 vs standard
1Energy storage
Order
Geo after 4 mex, 3 wind, 1 energy storage
Advanced Geothermal Powerplant after 8 wind, 8 converter, 6 con turret
Bot Lab after 6 wind, 9 converter, 6 con turretdone ~6:47, middle half 6:39–7:06
Builders
6 Con turret
3 Graverobber
1 Con bot
1 Con bot for allies
By 6:28 in all: 4 mex · 8 wind · 1 geo · 1 solar · 1 Advanced Geothermal Powerplant · 9 converter (standard 12)
The example game in this phase · 22 steps
Graverobber ×4
Con botfor Beach sea
Con bot
Graverobberfor Beach sea- Energy storage
- Con turret
- Mex
Geodone 3:21 · typical 3:13- Converter
- Con turret
- Converter
- Con turret ×2
- Converter
- Con turret
- Converter ×3
- Con turret
- Converter ×2
- Con turret
T2 mex ×2done 5:09 · typical 5:18
Advanced Geothermal Powerplantdone 6:37 · typical 6:57
T2 mex ×2
Bot Labdone 6:40 · typical 6:47
- 3
Bot Lab to Advanced Vehicle Plant
Order
Vehicle Plant after 6 wind, 9 converter, 6 con turret
Advanced Vehicle Plant after 8 wind, 10 converter, 6 con turretdone ~8:00, middle half 7:42–8:11
Builders
1 Con bot
1 Con vehicle
Some games also: converter (31%)
By 7:31 in all: 4 mex · 8 wind (standard 12) · 1 geo · 1 solar · 1 Advanced Geothermal Powerplant · 10 converter (standard 14)
The example game in this phase · 4 steps
Con bot
Vehicle Plantdone 6:51 · typical 7:13
Con vehicle
Advanced Vehicle Plantdone 7:35 · typical 8:00
- 4
Advanced Vehicle Plant to T2 vehicle snipers
Order
T2 vehicle snipers after 8 wind, 9 converter, 6 con turretdone ~8:43, middle half 8:09–8:57
Some games also: T2 con vehicle for allies (31%)
By 8:22 in all: 4 mex · 8 wind (standard 12) · 1 geo · 1 solar · 1 Advanced Geothermal Powerplant · 10 converter (standard 15)
The example game in this phase · 2 steps
Anti-nukedone 13:18
Starlightdone 8:04 · typical 8:43
- 5
T2 vehicle snipers to 10:00
Army
3 Starlight +3 vs standard
Some games also: jammer (46%) · radar vehicle (46%) · converter (46%) · Jaguar (38%) · Shredder (31%)
By 10:00 in all: 4 mex · 8 wind (standard 15) · 1 geo · 1 solar · 1 Advanced Geothermal Powerplant · 12 converter (standard 18)
The example game in this phase · 27 steps
- Converter
- Energy storage
Starlight
Jaguar- Converter
Jaguar
Radar Tower- Converter
Jaguar- Converter
Jaguar- Converter
Jaguar
Starlight- Converter ×3
Jammer
Radar vehicle
Shredder ×3done 9:24 · typical 9:24
Starlight ×3
Jaguar ×10
T2 con vehicle- Metal storage
Fusiondone 13:55- Con turret ×2
Advanced Bot Labdone 14:48- Con turret
Platypus
Counts are medians over the build's games: half of them build more, half fewer. The example game is RefuseToLearn's (36 OS, 19/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Beach sea or Pondfirst at 2:37 · in 85% of games
1 Graverobber to Beach sea or Pondfirst at 2:39 · in 85% of games
1 T2 con vehicle to Front or Suicide front or Pondfirst at 10:21 · in 69% of games
You get
1 T2 con bot from Techfirst at 4:38 · in 100% of games
1 T2 mex from Tech or Suicide frontfirst at 5:00 · in 69% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
13 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 380 | 335 | 0 | 0 | 0 | 0 |
| 2:00 | 861 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1652 | 1497 | 0 | 0 | 0 | 0 |
| 4:00 | 2661 | 2662 | 0 | 0 | 0 | 0 |
| 5:00 | 3724 | 3756 | 0 | 0 | 0 | 0 |
| 6:00 | 6169 | 5674 | 0 | 0 | 0 | 0 |
| 7:00 | 8424 | 7986 | 0 | 0 | 0 | 0 |
| 8:00 | 12354 | 11034 | 0 | 0 | 0 | 0 |
| 9:00 | 15722 | 14080 | 63 | 31 | 130 | 74 |
| 10:00 | 18338 | 16922 | 658 | 334 | 130 | 258 |
| 11:00 | 20881 | 19769 | 1634 | 1255 | 345 | 720 |
| 12:00 | 23570 | 22648 | 5204 | 2499 | 1005 | 1538 |
| 13:00 | 27477 | 25512 | 8083 | 4316 | 1650 | 2629 |
| 14:00 | 30867 | 28497 | 9052 | 6003 | 4735 | 4360 |
| 15:00 | 33331 | 31747 | 16492 | 8264 | 5489 | 6299 |
Won more often than the standard build and destroyed far more enemy metal by 15:00 for similar losses.
- + Destroyed 14963 metal by 15:00 vs 7969 for standard build.
- + Produced more metal at 10:00 and 15:00 than standard build.
- − Almost no kills before 10:00 (845 metal) if the push is delayed.
RefuseToLearn
35.6 OS · 19/09/2026
Open source match ↗3 received units · includes a constructor
499 metal received · 110820 energy received
Typical milestones
Played most by
RefuseToLearn5games of this buildNazarid3games of this buildImmort2games of this build[crd]sisa1game of this buildHandicapping_mySelf1game of this buildSupporting games
Pick a game to read and play it above.
[crd]sisa22/09/2026 · 45 OS↗RefuseToLearn19/09/2026 · 36 OS↗RefuseToLearn19/09/2026 · 36 OS↗Immort12/09/2026 · 51 OS↗PRO_HYDRA12/09/2026 · 54 OS↗RefuseToLearn04/09/2026 · 37 OS↗Immort21/08/2026 · 55 OS↗RefuseToLearn11/08/2026 · 36 OS↗5 more
RefuseToLearn11/08/2026 · 36 OS↗Nazarid09/08/2026 · 37 OS↗Nazarid09/08/2026 · 37 OS↗Handicapping_mySelf05/08/2026 · 35 OS↗Nazarid04/08/2026 · 38 OS↗Beyond All Reason test-31320-e17e8b7
Naval balance tweaks on