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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 409 distinct matches · 80 players · 70% of Cortex Suicide front games · team won 51% of 425 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 409 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 1 mexdone ~0:34, middle half 0:27–0:44

    By 0:18 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:46 · typical 0:34
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug14 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator
    Other
    • Radar Tower1 Radar Tower

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 17 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind
    4. GruntGrunt
    5. Construction BotCon bot
    6. Wind ×3
    7. Construction BotCon bot ×2
    8. Mex
    9. Construction BotCon bot
    10. Wind
    11. ThugThug ×7
    12. GraverobberGraverobber
    13. ThugThug ×2
    14. Twin GuardTwin Guard
    15. ThugThug ×14
    16. Mex
    17. ThugThug ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug5 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator

    Some games also: energy storage (47%) · Radar Tower (42%) · Twin Guard (32%) · Dragon's Teeth (31%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 47 steps
    1. Mex
    2. ThugThug
    3. WardenWarden
    4. ThugThug
    5. GraverobberGraverobber
    6. Construction BotCon bot ×2
    7. GraverobberGraverobber
    8. Mex
    9. Radar TowerRadar Tower
    10. GraverobberGraverobber ×2
    11. Mex ×2
    12. GraverobberGraverobber
    13. Twin GuardTwin Guard
    14. ThugThug
    15. Twin GuardTwin Guard
    16. ThugThug ×4
    17. CastroCastro
    18. Energy storage
    19. Wind ×2
    20. Mex
    21. Wind ×9
    22. Advanced Metal ExtractorT2 mexdone 10:09 · typical 9:41
    23. Aircraft PlantAircraft Plantdone 10:08
    24. CastroCastro
    25. HephaestusHeavy transport
    26. Twin GuardTwin Guard
    27. Advanced Metal ExtractorT2 mex
    28. Construction BotCon bot
    29. Con turret
    30. CenturionCenturion
    31. Advanced Metal ExtractorT2 mex
    32. Construction BotCon bot
    33. MaceMace
    34. Con turret
    35. MaceMace
    36. Con turret
    37. Construction BotCon bot
    38. CenturionCenturion
    39. Con turret
    40. Wind
    41. Construction BotCon bot
    42. Wind
    43. Construction BotCon bot
    44. Wind ×8
    45. Fusion ReactorFusionnot finished by 15:00
    46. Wind ×3
    47. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is Horlof's (40 OS, 09/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:33 · in 56% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

425 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0027700
2:0096900
3:002065193133
4:003154683643
5:00430516361416
6:00553025472414
7:00672735513533
8:00791944944504
9:00916551675488
10:001041858536283
11:001198063147108
12:001356168307989
13:001521774478812
14:001701882199641
15:0018387878210388
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

Horlof

39.5 OS · 09/08/2026

Open source match ↗

8 received units · includes a constructor
1204 metal received · 40273 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:34Middle 50%: 0:27–0:44 · n=421
Advanced Metal Extractor9:41Middle 50%: 8:45–10:58 · n=275

Played most by

_X_64games of this build_Hawkey_44games of this buildImmort29games of this buildGuiTou25games of this buildViltrum23games of this build