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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 410 distinct matches · 80 players · 70% of Cortex Suicide front games · team won 51% of 426 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 410 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 1 mexdone ~0:34, middle half 0:27–0:44

    By 0:18 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:46 · typical 0:34
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug14 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator
    Other
    • Radar Tower1 Radar Tower

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 27 steps
    1. GruntGrunt
    2. Radar TowerRadar Tower
    3. GraverobberGraverobber
    4. Wind
    5. GraverobberGraverobber
    6. Construction BotCon bot
    7. GruntGrunt ×2
    8. ThugThug ×2
    9. Mex
    10. ThugThug ×4
    11. GraverobberGraverobber
    12. ThugThug ×2
    13. Mex
    14. GruntGrunt ×3
    15. GraverobberGraverobber
    16. TrasherTrasher
    17. GuardGuard
    18. GruntGrunt ×3
    19. ThugThug ×3
    20. Radar TowerRadar Tower
    21. GraverobberGraverobber ×4
    22. GruntGrunt ×2
    23. Mex
    24. GruntGrunt ×10
    25. Solar
    26. Con turret
    27. LanceLance
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug5 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator

    Some games also: energy storage (47%) · Radar Tower (42%) · Twin Guard (32%) · Dragon's Teeth (31%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 62 steps
    1. Solar
    2. GruntGrunt ×2
    3. Solar
    4. GruntGrunt ×2
    5. ThugThug ×6
    6. GraverobberGraverobber
    7. ThugThug
    8. Construction BotCon bot
    9. ThugThug ×3
    10. MaceMace
    11. ThugThug
    12. MaceMace
    13. ThugThug
    14. MaceMace
    15. ThugThug
    16. Wind ×2
    17. DecurionDecurion
    18. MaceMace
    19. RascalRascal
    20. ThugThug
    21. Wind
    22. MaceMace
    23. ThugThug
    24. Advanced Metal ExtractorT2 mexdone 8:38 · typical 9:41
    25. Wind
    26. BlitzBlitz ×2
    27. ThugThug
    28. Wind ×2
    29. BlitzBlitz ×2
    30. Energy storage
    31. BlitzBlitz ×2
    32. DecurionDecurion
    33. Wind
    34. Construction BotCon bot
    35. Legion Construction BotLegion Construction Bot
    36. MaceMace
    37. Mex
    38. ThugThug
    39. Wind
    40. ThugThug
    41. BallistaBallista ×2
    42. ThugThug
    43. Wind
    44. BallistaBallista
    45. Con turret
    46. ThugThug
    47. Mex
    48. Advanced Metal ExtractorT2 mex
    49. Con turret
    50. ThugThug
    51. KarkinosKarkinos
    52. Wind
    53. ThugThug ×2
    54. Advanced solar
    55. MaceMace
    56. HeliosHelios
    57. RascalRascal
    58. ThugThug
    59. Mex
    60. ThugThug
    61. Wind
    62. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (60 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:33 · in 56% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

426 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0027700
2:0096900
3:002064194133
4:003154682645
5:00430316331418
6:00553025392419
7:00672035523537
8:00791944944525
9:00915251605480
10:001040958576293
11:001194663357112
12:001355368317999
13:001518474488814
14:001702082219599
15:0018420878610385
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

_Hawkey_

60.1 OS · 26/09/2026

Open source match ↗

11 received units · includes a constructor
13 metal received · 24831 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:34Middle 50%: 0:27–0:44 · n=422
Advanced Metal Extractor9:41Middle 50%: 8:45–10:58 · n=276

Played most by

_X_64games of this build_Hawkey_44games of this buildImmort30games of this buildGuiTou25games of this buildViltrum23games of this build