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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1326 distinct matches · 131 players · 71% of Armada Suicide front games · team won 59% of 1571 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1326 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 28 steps
    1. LazarusLazarus
    2. Mex
    3. SentrySentry
    4. TickTick
    5. LazarusLazarus ×2
    6. Construction BotCon bot ×2
    7. CenturionCenturion ×2
    8. Construction BotCon bot
    9. Mex
    10. LazarusLazarus
    11. SentrySentry
    12. RocketeerRocketeer ×2
    13. Mex
    14. RocketeerRocketeer
    15. RocketeerRocketeer ×2for Front
    16. LazarusLazarus
    17. RocketeerRocketeer ×3for Front
    18. SentrySentry
    19. RocketeerRocketeer
    20. Solar
    21. CenturionCenturion
    22. RocketeerRocketeerfor Front
    23. LazarusLazarus
    24. RocketeerRocketeer ×3for Front
    25. Mex
    26. CenturionCenturion
    27. Radar TowerRadar Tower
    28. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (48%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 74 steps
    1. RocketeerRocketeer
    2. BeamerBeamer
    3. Con turret
    4. Construction BotCon bot ×3
    5. Con turret
    6. Mex
    7. SentrySentry
    8. RocketeerRocketeer ×2
    9. Wind
    10. RocketeerRocketeer
    11. Mex
    12. RocketeerRocketeer
    13. LazarusLazarus
    14. Wind
    15. RocketeerRocketeer
    16. LazarusLazarus
    17. Wind
    18. Radar TowerRadar Tower
    19. Construction BotCon bot
    20. Solar
    21. PawnPawn
    22. Wind
    23. Energy storage
    24. PawnPawn
    25. Wind
    26. BeamerBeamer
    27. PawnPawn
    28. Wind
    29. PawnPawn ×2
    30. Wind
    31. PawnPawn ×3
    32. Wind
    33. Mex
    34. PawnPawn ×2
    35. Wind
    36. PawnPawn
    37. NettleNettle
    38. PawnPawn ×2
    39. Wind
    40. PawnPawn ×2
    41. Wind
    42. PawnPawn ×2
    43. Wind
    44. PawnPawn
    45. SentrySentry
    46. PawnPawn ×2
    47. Wind
    48. LazarusLazarus
    49. PawnPawn
    50. Wind
    51. PawnPawn
    52. SentrySentry
    53. PawnPawn
    54. Wind
    55. PawnPawn ×3
    56. Wind
    57. PawnPawn ×2
    58. Wind
    59. PawnPawn
    60. Mex
    61. PawnPawn ×2
    62. Wind
    63. PawnPawn ×2
    64. Mex
    65. Wind
    66. PawnPawn
    67. NettleNettle
    68. PawnPawn
    69. Wind
    70. PawnPawn ×3
    71. Wind
    72. PawnPawn
    73. Mex
    74. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is Graceful's (38 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:31 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1571 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002049180106
4:003158659496
5:00424314191026
6:00543522981789
7:00667231662707
8:00793040293617
9:00931747894497
10:001070654215319
11:001226558996054
12:001410765156819
13:001623170197525
14:001811476998340
15:002044183169228
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

Graceful

37.8 OS · 02/10/2026

Open source match ↗

7 received units · includes a constructor
18 metal received · 9655 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1564
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1162

Played most by

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