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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 37 steps
    1. Mex
    2. Construction BotCon bot
    3. Wind
    4. LazarusLazarus
    5. TickTick
    6. PawnPawn
    7. Mex
    8. PawnPawn ×2
    9. Construction BotCon bot
    10. Mex
    11. Construction BotCon bot ×2
    12. CenturionCenturion
    13. Wind
    14. Mex
    15. SentrySentry
    16. Wind
    17. RocketeerRocketeer ×2
    18. Mex
    19. Dragon's TeethDragon's Teeth ×2
    20. RocketeerRocketeer
    21. Wind
    22. Dragon's TeethDragon's Teeth ×4
    23. RocketeerRocketeer
    24. Dragon's TeethDragon's Teeth
    25. SentrySentry ×2
    26. RocketeerRocketeer
    27. TickTick
    28. Energy storage
    29. RocketeerRocketeer
    30. LazarusLazarus
    31. TickTick
    32. RocketeerRocketeer ×4
    33. TickTick
    34. RocketeerRocketeer
    35. LazarusLazarus
    36. TickTick
    37. RocketeerRocketeer ×4
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 128 steps
    1. RocketeerRocketeer
    2. Wind
    3. LazarusLazarus
    4. RocketeerRocketeer
    5. Wind
    6. TickTick
    7. RocketeerRocketeer ×3
    8. Wind
    9. TickTick
    10. RocketeerRocketeer
    11. LazarusLazarus
    12. RocketeerRocketeer
    13. Wind
    14. RocketeerRocketeer ×9
    15. TickTick
    16. RocketeerRocketeer ×4
    17. PawnPawn ×11
    18. Construction BotCon bot ×3
    19. PawnPawn ×2
    20. Advanced Metal ExtractorT2 mexdone 9:39 · typical 9:36
    21. PawnPawn ×2
    22. TickTick
    23. PawnPawn ×6
    24. Wind
    25. PawnPawn
    26. Advanced Metal ExtractorT2 mex ×2
    27. Wind ×2
    28. PawnPawn
    29. Wind
    30. RocketeerRocketeer
    31. TickTick ×2
    32. Wind
    33. TickTick ×3
    34. Wind
    35. TickTick ×2
    36. Wind
    37. TickTick ×2
    38. Wind
    39. TickTick
    40. PawnPawn
    41. Wind
    42. TickTick
    43. Wind
    44. PawnPawn
    45. Wind
    46. TickTick
    47. PawnPawn
    48. Wind ×2
    49. TickTick
    50. PawnPawn
    51. Wind
    52. TickTick
    53. Wind
    54. Solar
    55. PawnPawn
    56. Wind
    57. TickTick ×2
    58. PawnPawn
    59. Wind
    60. TickTick
    61. PawnPawn
    62. Wind
    63. TickTick
    64. PawnPawn
    65. Con turret
    66. Wind
    67. TickTick
    68. Wind
    69. RattlesnakeRattlesnakedone 14:14
    70. PawnPawn
    71. Wind
    72. TickTick
    73. Con turret
    74. Fortification WallFortification Wall ×2
    75. Wind
    76. PawnPawn
    77. Fortification WallFortification Wall
    78. Advanced Metal ExtractorT2 mex
    79. TickTick
    80. Wind
    81. PawnPawn
    82. Con turret
    83. Wind
    84. TickTick
    85. PawnPawn
    86. Wind
    87. TickTick
    88. Wind
    89. PawnPawn
    90. Wind
    91. TickTick
    92. PawnPawn
    93. TickTick
    94. Wind
    95. PawnPawn
    96. TickTick
    97. Converter
    98. PawnPawn
    99. TickTick
    100. PawnPawn
    101. TickTick
    102. Converter
    103. PawnPawn
    104. Fortification WallFortification Wall
    105. TickTick
    106. PawnPawn
    107. Converter
    108. TickTick
    109. PawnPawn
    110. TickTick
    111. PawnPawn
    112. Converter
    113. TickTick
    114. PawnPawn
    115. TickTick
    116. PawnPawn
    117. TickTick
    118. Converter
    119. PawnPawn
    120. TickTick
    121. PawnPawn
    122. TickTick
    123. Converter
    124. PawnPawn
    125. TickTick
    126. PawnPawn
    127. TickTick
    128. Fortification WallFortification Wall

Counts are medians over the build's games: half of them build more, half fewer. The example game is Xad's (43 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

Xad

43.4 OS · 30/09/2026

Open source match ↗

5 received units · includes a constructor
23 metal received · 61462 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build