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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 25 steps
    1. TickTick ×2
    2. Construction BotCon bot ×2
    3. Wind
    4. Con turret
    5. CenturionCenturion
    6. Mex ×3
    7. CenturionCenturion
    8. Mex
    9. Radar TowerRadar Tower
    10. SentrySentry
    11. BeamerBeamer
    12. Radar TowerRadar Tower
    13. BeamerBeamer
    14. Wind
    15. Con turret
    16. BeamerBeamer
    17. Wind
    18. OverwatchOverwatch
    19. Wind
    20. OverwatchOverwatch
    21. Wind ×2
    22. Metal storage
    23. Energy storage
    24. Con turret
    25. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 52 steps
    1. Wind ×2
    2. GauntletGauntletdone 6:18
    3. Wind ×2
    4. Sneaky PeteSneaky Pete
    5. Wind
    6. Mex
    7. Wind
    8. Energy storage
    9. Con turret
    10. Advanced Bot LabAdvanced Bot Labnot finished by 15:00
    11. Wind
    12. GauntletGauntlet
    13. Wind ×2
    14. Dragon's TeethDragon's Teeth ×4
    15. Wind
    16. BeamerBeamer
    17. Con turret
    18. Wind
    19. Bot LabBot Labdone 8:52
    20. TickTick ×2
    21. Wind
    22. TickTick ×5
    23. Wind
    24. TickTick ×6
    25. Wind
    26. TickTick
    27. Bot LabBot Labnot finished by 15:00
    28. TickTick
    29. Metal storage
    30. TickTick ×2
    31. Wind
    32. TickTick ×2
    33. Con turret
    34. TickTick ×2
    35. Wind
    36. TickTick ×2
    37. Con turret
    38. TickTick ×4
    39. Wind
    40. TickTick ×2
    41. Construction BotCon bot
    42. Con turret
    43. TickTick
    44. Mex
    45. Wind
    46. Mex
    47. Advanced Bot LabAdvanced Bot Labdone 11:42
    48. Wind
    49. Advanced Construction BotT2 con bot
    50. Wind
    51. Advanced Metal ExtractorT2 mex ×3done 12:24 · typical 9:36
    52. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is lebel's (36 OS, 24/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

lebel

35.7 OS · 24/08/2026

Open source match ↗

5 received units
264 metal received · 13089 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build