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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 32 steps
    1. Mex
    2. TickTick
    3. Wind
    4. LazarusLazarus
    5. SentrySentry
    6. Mex
    7. Construction BotCon bot
    8. Mex
    9. LazarusLazarus
    10. SentrySentry
    11. LazarusLazarus
    12. Construction BotCon bot
    13. SentrySentry ×2
    14. Construction BotCon bot
    15. SentrySentry
    16. Mex
    17. Construction BotCon bot
    18. Con turret
    19. Mex
    20. RocketeerRocketeer ×2
    21. SentrySentry
    22. RocketeerRocketeer ×3
    23. Wind ×2
    24. RocketeerRocketeer
    25. Wind ×2
    26. RocketeerRocketeer
    27. Wind ×2
    28. RocketeerRocketeer
    29. Wind
    30. BeamerBeamer
    31. RocketeerRocketeer
    32. Wind ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 35 steps
    1. RocketeerRocketeer
    2. Wind ×4
    3. BeamerBeamer
    4. Wind
    5. Radar TowerRadar Tower
    6. BeamerBeamer ×2
    7. Con turret
    8. Twilight
    9. Wind ×12
    10. BeamerBeamer
    11. Converter ×3
    12. PawnPawn ×2
    13. Converter
    14. PawnPawn
    15. SentrySentry
    16. GauntletGauntletdone 10:57
    17. Con turret
    18. Aircraft PlantAircraft Plantdone 11:19
    19. StorkLight transport
    20. Converter ×5
    21. Advanced Metal ExtractorT2 mexdone 12:22 · typical 9:36
    22. Converter ×2
    23. Advanced Metal ExtractorT2 mex
    24. Converter ×3
    25. BeamerBeamer
    26. Advanced Metal ExtractorT2 mex
    27. Converter ×4
    28. Energy storage
    29. Converter
    30. Energy storage
    31. Converter
    32. BeamerBeamer
    33. Radar TowerRadar Tower
    34. RattlesnakeRattlesnakenot finished by 15:00
    35. FalconFighter

Counts are medians over the build's games: half of them build more, half fewer. The example game is ChaoticNoob's (36 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

ChaoticNoob

35.8 OS · 20/09/2026

Open source match ↗

17 received units · includes a constructor
218 metal received · 10917 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build