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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's baseline: Bot Lab at 0:21 then straight into reclaim-fed T1 bot production to contest the middle and hold until T2 arrives, with an Advanced Metal Extractor around 9:45.

#rush · 2013 distinct matches · 230 players · 72% of Armada Suicide front games · team won 59% of 2387 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and lab-first to get Bot Lab up by 0:20.
  2. Expand mex and wind while lab pumps units toward middle.
  3. Push Sentry and early Rocketeer, Centurion to contest middle.
  4. Get T2 constructor out once Pond's boost lets you spare metal.
  5. Upgrade mex to Advanced Metal Extractor as you transition off T1 spam.

Phase by phase

TYPICAL OF ITS 2013 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:21, middle half 0:20–0:33

    Some games also: mex (44%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer16 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (38%) · con turret (34%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 37 steps
    1. LazarusLazarus
    2. Wind
    3. LazarusLazarus
    4. SentrySentry
    5. Construction BotCon bot
    6. CenturionCenturion
    7. Construction BotCon bot ×2
    8. RocketeerRocketeer ×2
    9. NettleNettle
    10. RocketeerRocketeer
    11. NettleNettle
    12. RocketeerRocketeer
    13. Wind
    14. Radar TowerRadar Tower
    15. RocketeerRocketeer
    16. TickTick
    17. Wind
    18. RocketeerRocketeer
    19. LazarusLazarus
    20. Wind ×2
    21. RocketeerRocketeer
    22. Mex
    23. RocketeerRocketeer ×3
    24. SentrySentry
    25. Mex
    26. RocketeerRocketeer
    27. Radar TowerRadar Tower
    28. RocketeerRocketeer
    29. TickTick
    30. LazarusLazarus
    31. RocketeerRocketeer
    32. AnemoneAnemone
    33. RocketeerRocketeer
    34. PawnPawn
    35. NettleNettle
    36. PawnPawn ×2
    37. Mex
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer

    Some games also: pawn (49%) · Radar Tower (46%) · tick (45%) · centurion (44%) · energy storage (43%) · eat Bot Lab (31%)

    By 10:00 in all: 6 mex · 21 wind · 1 energy storage · 2 con turret

    The example game in this phase · 34 steps
    1. PawnPawn
    2. Radar TowerRadar Tower
    3. PawnPawn ×3
    4. Bot LabBot Labdone 6:06
    5. CenturionCenturion ×3
    6. RocketeerRocketeer
    7. TickTick
    8. LazarusLazarus
    9. RocketeerRocketeer
    10. TickTick
    11. RocketeerRocketeer
    12. Bot LabBot Labdone 8:07
    13. RocketeerRocketeer ×3
    14. TickTick
    15. LazarusLazarus
    16. RocketeerRocketeer
    17. TickTick
    18. Metal storage
    19. RocketeerRocketeer ×5
    20. BeamerBeamer
    21. RocketeerRocketeer
    22. Bot LabEat Bot Labreclaimed for its metal
    23. BeamerBeamer
    24. LazarusLazarus
    25. TickTick ×2
    26. SentrySentry
    27. RocketeerRocketeer
    28. LazarusLazarus
    29. SentrySentry
    30. RocketeerRocketeer
    31. TickTick
    32. RocketeerRocketeer
    33. TickTick
    34. SentrySentry

Counts are medians over the build's games: half of them build more, half fewer. The example game is Taeze's (36 OS, 01/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:41 · in 57% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2387 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0023000
2:0088700
3:002009184130
4:003110645501
5:00418413561000
6:00534721831708
7:00653930512597
8:00776039383503
9:00904646934376
10:001041853145163
11:001189458575965
12:001360664066686
13:001541268767439
14:001730675038212
15:001929281098997
WHAT THE NUMBERS SAY

Standard Suicide front play wins a bit over half its games while taking the heaviest own losses of any role by 15:00.

  • + Produces 20142 metal by 15:00, highest of the front roles.
  • + First kill by 2:01 in all games, fastest contest of middle.
  • − Own metal lost hits 9178 by 15:00, more than enemy metal destroyed.
  • − Only 34% Rocketeer share shows army spread thin across many bot types.
THE EXAMPLE YOU ARE READING

Taeze

35.6 OS · 01/09/2026

Open source match ↗

4 received units
1011 metal received · 9085 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:21Middle 50%: 0:20–0:33 · n=2379
Advanced Metal Extractor9:46Middle 50%: 8:50–10:58 · n=1726

Played most by

_X_262games of this buildPlatinumBlonde188games of this buildXad166games of this buildTrapCaT107games of this buildImmort80games of this build