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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's baseline: Bot Lab at 0:21 then straight into reclaim-fed T1 bot production to contest the middle and hold until T2 arrives, with an Advanced Metal Extractor around 9:45.

#rush · 2038 distinct matches · 233 players · 72% of Armada Suicide front games · team won 59% of 2418 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and lab-first to get Bot Lab up by 0:20.
  2. Expand mex and wind while lab pumps units toward middle.
  3. Push Sentry and early Rocketeer, Centurion to contest middle.
  4. Get T2 constructor out once Pond's boost lets you spare metal.
  5. Upgrade mex to Advanced Metal Extractor as you transition off T1 spam.

Phase by phase

TYPICAL OF ITS 2038 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:24, middle half 0:20–0:33

    Some games also: mex (44%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer16 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (38%) · con turret (34%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 44 steps
    1. Wind
    2. Construction BotCon bot
    3. Mex
    4. LazarusLazarus
    5. SentrySentry
    6. Mex
    7. Construction BotCon bot ×2
    8. Mex
    9. SentrySentry
    10. RocketeerRocketeer
    11. Radar TowerRadar Tower
    12. RocketeerRocketeer
    13. Mex
    14. RocketeerRocketeer ×2
    15. Wind
    16. RocketeerRocketeer ×2
    17. LazarusLazarus
    18. Wind
    19. RocketeerRocketeer
    20. CenturionCenturion
    21. RocketeerRocketeer
    22. Con turret
    23. RocketeerRocketeer ×3
    24. Wind
    25. RocketeerRocketeer
    26. Wind
    27. RocketeerRocketeer
    28. Wind
    29. RocketeerRocketeer
    30. Mex
    31. Wind
    32. RocketeerRocketeer
    33. Wind
    34. RocketeerRocketeer ×2
    35. LazarusLazarus
    36. SentrySentry
    37. Energy storage
    38. RocketeerRocketeer
    39. Wind
    40. RocketeerRocketeer
    41. Radar TowerRadar Tower
    42. RocketeerRocketeer
    43. SentrySentry
    44. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer

    Some games also: pawn (49%) · Radar Tower (46%) · tick (45%) · centurion (44%) · energy storage (43%) · eat Bot Lab (31%)

    By 10:00 in all: 6 mex · 21 wind · 1 energy storage · 2 con turret

    The example game in this phase · 38 steps
    1. Wind
    2. RocketeerRocketeer
    3. CenturionCenturion
    4. Wind
    5. SentrySentry
    6. CenturionCenturion
    7. RocketeerRocketeer
    8. Wind
    9. RocketeerRocketeer
    10. SentrySentry
    11. RocketeerRocketeer
    12. Construction BotCon bot
    13. Wind
    14. RocketeerRocketeer ×2
    15. Mex
    16. SentrySentry
    17. Wind
    18. SentrySentry
    19. Construction BotCon bot
    20. RocketeerRocketeer
    21. Wind
    22. RocketeerRocketeer
    23. SentrySentry
    24. RocketeerRocketeer
    25. Wind
    26. GauntletGauntletnot finished by 15:00
    27. Wind
    28. Mex ×2
    29. Wind ×2
    30. Bot LabEat Bot Labreclaimed for its metal
    31. Con turret
    32. Mex ×2
    33. Con turret
    34. BeamerBeamer
    35. Radar TowerRadar Tower
    36. Con turret
    37. Wind ×2
    38. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is NEXUS_VI's (34 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:41 · in 57% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2418 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0023000
2:0088700
3:002009184130
4:003109644501
5:0041821350999
6:00534721831707
7:00653930542589
8:00775539383499
9:00904046924371
10:001041053125156
11:001188858565965
12:001357864016685
13:001539668707455
14:001730275038213
15:001925781138994
WHAT THE NUMBERS SAY

Standard Suicide front play wins a bit over half its games while taking the heaviest own losses of any role by 15:00.

  • + Produces 20142 metal by 15:00, highest of the front roles.
  • + First kill by 2:01 in all games, fastest contest of middle.
  • − Own metal lost hits 9178 by 15:00, more than enemy metal destroyed.
  • − Only 34% Rocketeer share shows army spread thin across many bot types.
THE EXAMPLE YOU ARE READING

NEXUS_VI

34.4 OS · 14/10/2026

Open source match ↗

30 received units · includes a constructor
87 metal received · 40766 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:24Middle 50%: 0:20–0:33 · n=2410
Advanced Metal Extractor9:46Middle 50%: 8:50–10:58 · n=1749

Played most by

_X_264games of this buildPlatinumBlonde188games of this buildXad166games of this buildTrapCaT109games of this buildSoliloqueur81games of this build