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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 29 steps
    1. Mex
    2. TickTick ×2
    3. Wind ×2
    4. PawnPawn
    5. Mex
    6. PawnPawn
    7. Mex
    8. Construction BotCon bot
    9. SentrySentry
    10. Construction BotCon bot
    11. CenturionCenturion
    12. Mex
    13. Construction BotCon bot
    14. LazarusLazarus
    15. Mex
    16. LazarusLazarus
    17. SentrySentry
    18. RocketeerRocketeer
    19. SentrySentry
    20. RocketeerRocketeer ×5
    21. SentrySentry
    22. RocketeerRocketeer ×4
    23. SentrySentry
    24. LazarusLazarus
    25. Mex
    26. LazarusLazarus
    27. RocketeerRocketeer ×4
    28. SentrySentry
    29. RocketeerRocketeer ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 36 steps
    1. Con turret
    2. RocketeerRocketeer ×2
    3. Wind
    4. RocketeerRocketeer
    5. Wind
    6. RocketeerRocketeer ×3
    7. Wind
    8. PawnPawn ×2
    9. Wind
    10. PawnPawn
    11. RocketeerRocketeer
    12. Wind
    13. PawnPawn ×2
    14. RocketeerRocketeer
    15. Wind
    16. PawnPawn ×2
    17. RocketeerRocketeer
    18. PawnPawn
    19. Wind
    20. RocketeerRocketeer
    21. PawnPawn
    22. RocketeerRocketeer
    23. Wind
    24. PawnPawn ×3
    25. BlitzBlitz
    26. PawnPawn ×2
    27. Wind
    28. PawnPawn ×2
    29. RocketeerRocketeer
    30. SentrySentry
    31. PawnPawn ×2
    32. CenturionCenturion
    33. PawnPawn
    34. Radar TowerRadar Tower
    35. RocketeerRocketeer
    36. PawnPawn ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is BeanBro's (46 OS, 23/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

BeanBro

46.2 OS · 23/08/2026

Open source match ↗

15 received units
121 metal received · 13654 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build