← All builds
Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 41 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind ×2
    4. SentrySentry
    5. Construction BotCon bot
    6. Wind
    7. Mex
    8. Construction BotCon bot
    9. Mex ×2
    10. SentrySentry
    11. RocketeerRocketeer ×2
    12. TickTick ×2
    13. Mex
    14. RocketeerRocketeer
    15. SentrySentry
    16. RocketeerRocketeer
    17. TickTick
    18. LazarusLazarus
    19. SentrySentry
    20. RocketeerRocketeer ×2
    21. SentrySentry
    22. TickTick
    23. RocketeerRocketeer ×2
    24. TickTick
    25. LazarusLazarus
    26. RocketeerRocketeer
    27. SentrySentry
    28. RocketeerRocketeer
    29. TickTick
    30. RocketeerRocketeer ×2
    31. SentrySentry ×2
    32. TickTick
    33. LazarusLazarus
    34. RocketeerRocketeer
    35. Radar TowerRadar Tower
    36. SentrySentry
    37. RocketeerRocketeer
    38. TickTick
    39. RocketeerRocketeer ×2
    40. TickTick
    41. LazarusLazarus
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 85 steps
    1. RocketeerRocketeer ×2
    2. TickTick
    3. RocketeerRocketeer ×2
    4. TickTick
    5. LazarusLazarus
    6. RocketeerRocketeer ×2
    7. TickTick
    8. RocketeerRocketeer ×2
    9. TickTick ×12
    10. Con turret
    11. TickTick
    12. Energy storage
    13. TickTick ×3
    14. SentrySentry
    15. TickTick ×3
    16. Con turret
    17. TickTick ×3
    18. SentrySentry
    19. TickTick ×2
    20. Construction BotCon bot
    21. SentrySentry
    22. TickTick ×4
    23. Energy storage
    24. TickTick
    25. Wind
    26. TickTick
    27. Sneaky PeteSneaky Pete
    28. Energy storage
    29. TickTick
    30. Energy storage
    31. TickTick ×8
    32. Wind
    33. TickTick ×4
    34. Wind
    35. TickTick ×5
    36. Wind
    37. TickTick ×4
    38. Converter
    39. TickTick ×7
    40. Converter
    41. Advanced Metal ExtractorT2 mexdone 10:32 · typical 9:36
    42. TickTick ×5
    43. Converter
    44. TickTick ×3
    45. Wind
    46. TickTick ×3
    47. Wind
    48. TickTick
    49. Advanced Metal ExtractorT2 mex
    50. TickTick ×2
    51. Wind
    52. TickTick ×2
    53. Wind
    54. TickTick ×3
    55. Wind
    56. TickTick
    57. Advanced Metal ExtractorT2 mex
    58. TickTick ×2
    59. Wind
    60. TickTick
    61. Wind
    62. Con turret
    63. TickTick ×2
    64. Wind
    65. TickTick ×2
    66. Wind
    67. TickTick ×4
    68. Vehicle PlantVehicle Plantdone 12:28
    69. Wind
    70. Construction VehicleCon vehicle
    71. Advanced Metal ExtractorT2 mex
    72. Wind ×2
    73. Advanced Vehicle PlantAdvanced Vehicle Plantdone 13:47
    74. Wind ×4
    75. RattlesnakeRattlesnakenot finished by 15:00
    76. Wind ×2
    77. StarlightStarlightnot finished by 15:00
    78. Wind
    79. AmbassadorAmbassadordone 14:26
    80. Wind ×2
    81. AmbassadorAmbassador
    82. Wind
    83. AmbassadorAmbassador
    84. Wind
    85. Energy storage

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Cookie]swiftplant's (45 OS, 22/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

[Cookie]swiftplant

44.5 OS · 22/08/2026

Open source match ↗

5 received units · includes a constructor
48 metal received · 97261 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build