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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 34 steps
    1. TickTick
    2. Mex
    3. Construction BotCon bot
    4. Wind
    5. Mex
    6. Wind
    7. Construction BotCon bot
    8. Mex
    9. SentrySentry
    10. Construction BotCon bot ×2
    11. Mex
    12. PawnPawn
    13. RocketeerRocketeer
    14. SentrySentry
    15. RocketeerRocketeer
    16. Wind
    17. LazarusLazarus
    18. RocketeerRocketeer
    19. Mex
    20. RocketeerRocketeer
    21. SentrySentry
    22. RocketeerRocketeer
    23. Radar TowerRadar Tower
    24. RocketeerRocketeer
    25. SentrySentry
    26. RocketeerRocketeer
    27. SentrySentry
    28. RocketeerRocketeer ×2
    29. BeamerBeamer
    30. RocketeerRocketeer
    31. OverwatchOverwatch
    32. RocketeerRocketeer ×10
    33. LazarusLazarus
    34. RocketeerRocketeer ×7
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 240 steps
    1. RocketeerRocketeer ×3
    2. Con turret
    3. RocketeerRocketeer ×2
    4. Radar TowerRadar Tower
    5. RocketeerRocketeer
    6. Con turret
    7. RocketeerRocketeer
    8. Wind
    9. RocketeerRocketeer
    10. Wind
    11. RocketeerRocketeer
    12. Wind
    13. RocketeerRocketeer
    14. Wind ×2
    15. LazarusLazarus
    16. Wind ×2
    17. Mex
    18. RocketeerRocketeer
    19. Wind
    20. RocketeerRocketeer
    21. Wind
    22. Construction BotCon bot
    23. Wind
    24. Advanced Metal ExtractorT2 mexdone 7:26
    25. Construction BotCon bot ×2
    26. Advanced Metal ExtractorT2 mex
    27. Construction BotCon bot
    28. Advanced Metal ExtractorT2 mex
    29. Construction BotCon bot
    30. Wind
    31. Con turret
    32. SentrySentry
    33. Wind
    34. Con turret
    35. Wind ×13
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×5
    38. Energy storage
    39. Wind ×7
    40. Advanced Metal ExtractorT2 mex
    41. Wind ×3
    42. EvisceratorEvisceratordone 10:53
    43. Wind ×7
    44. Energy storage
    45. Wind
    46. TickTick ×2
    47. Wind
    48. Con turret
    49. TickTick
    50. Wind
    51. Fortification WallFortification Wall
    52. TickTick
    53. Wind
    54. Fortification WallFortification Wall
    55. TickTick
    56. Fortification WallFortification Wall
    57. TickTick
    58. Wind
    59. Fortification WallFortification Wall
    60. Wind
    61. Fortification WallFortification Wall
    62. TickTick
    63. PerditionPerditiondone 12:02
    64. TickTick ×2
    65. Wind
    66. TickTick
    67. Wind
    68. TickTick
    69. Wind
    70. Construction BotCon bot
    71. Con turret
    72. TickTick
    73. Con turret
    74. TickTick ×2
    75. FerretFerret
    76. Wind ×2
    77. TickTick ×5
    78. Wind
    79. Con turret
    80. TickTick
    81. Converter
    82. Wind
    83. TickTick
    84. Wind
    85. Converter
    86. TickTick
    87. Fortification WallFortification Wall
    88. Con turret
    89. Fortification WallFortification Wall
    90. Wind
    91. Converter
    92. TickTick
    93. Fortification WallFortification Wall
    94. TickTick
    95. Fortification WallFortification Wall ×2
    96. TickTick ×2
    97. Converter
    98. TickTick
    99. EvisceratorEviscerator
    100. Wind ×2
    101. TickTick
    102. Con turret
    103. TickTick ×2
    104. Converter
    105. TickTick ×2
    106. Wind
    107. TickTick
    108. Converter
    109. TickTick ×3
    110. Wind
    111. TickTick
    112. Wind
    113. Fortification WallFortification Wall
    114. Converter
    115. TickTick ×2
    116. Wind
    117. Con turret
    118. TickTick ×3
    119. Converter
    120. Fortification WallFortification Wall
    121. TickTick
    122. Wind
    123. TickTick
    124. Converter
    125. TickTick
    126. Wind
    127. TickTick
    128. Fortification WallFortification Wall
    129. TickTick
    130. Wind
    131. Vehicle PlantVehicle Plantdone 13:11
    132. Converter
    133. TickTick ×3
    134. Fortification WallFortification Wall
    135. Wind
    136. Converter
    137. TickTick ×2
    138. Fortification WallFortification Wall
    139. TickTick
    140. Fortification WallFortification Wall
    141. TickTick
    142. Wind
    143. TickTick
    144. Vehicle PlantVehicle Plantdone 13:36
    145. Converter
    146. TickTick ×2
    147. Wind ×2
    148. BlitzBlitz
    149. TickTick ×3
    150. BlitzBlitz
    151. TickTick
    152. Wind
    153. TickTick
    154. BlitzBlitz
    155. TickTick ×2
    156. BlitzBlitz
    157. TickTick
    158. BlitzBlitz
    159. TickTick
    160. Wind
    161. BlitzBlitz
    162. TickTick
    163. Wind
    164. TickTick
    165. BlitzBlitz
    166. TickTick
    167. BlitzBlitz
    168. Wind
    169. TickTick
    170. BlitzBlitz
    171. TickTick ×2
    172. BlitzBlitz ×2
    173. Wind
    174. TickTick
    175. BlitzBlitz ×2
    176. TickTick
    177. Wind
    178. TickTick
    179. BlitzBlitz ×2
    180. TickTick
    181. Wind
    182. BlitzBlitz ×2
    183. TickTick
    184. Wind
    185. TickTick
    186. BlitzBlitz ×2
    187. Wind
    188. TickTick
    189. BlitzBlitz
    190. TickTick
    191. BlitzBlitz
    192. Wind
    193. TickTick
    194. PerditionPerdition
    195. BlitzBlitz ×2
    196. TickTick ×2
    197. BlitzBlitz ×2
    198. TickTick
    199. BlitzBlitz
    200. TickTick ×2
    201. Wind
    202. BlitzBlitz ×2
    203. TickTick
    204. Wind
    205. TickTick
    206. BlitzBlitz
    207. TickTick
    208. BlitzBlitz
    209. Wind
    210. TickTick ×2
    211. BlitzBlitz
    212. TickTick
    213. BlitzBlitz
    214. TickTick
    215. Converter
    216. BlitzBlitz
    217. TickTick
    218. BlitzBlitz
    219. TickTick
    220. BlitzBlitz
    221. TickTick ×2
    222. Converter
    223. BlitzBlitz ×2
    224. Wind
    225. TickTick ×2
    226. Wind
    227. BlitzBlitz ×2
    228. TickTick
    229. Converter
    230. TickTick
    231. BlitzBlitz
    232. TickTick ×2
    233. BlitzBlitz ×2
    234. TickTick
    235. BlitzBlitz
    236. TickTick
    237. BlitzBlitz ×2
    238. TickTick
    239. Converter
    240. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is jonathanb's (53 OS, 30/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

jonathanb

52.8 OS · 30/08/2026

Open source match ↗

21 received units · includes a constructor
249 metal received · 68558 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build