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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1309 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1550 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1309 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (37%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (33%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 34 steps
    1. TickTick
    2. Wind
    3. LazarusLazarus
    4. Construction BotCon bot
    5. Mex
    6. PawnPawn
    7. Wind
    8. Construction BotCon bot
    9. SentrySentry
    10. Mex
    11. TickTick
    12. SentrySentry
    13. TickTick
    14. Construction BotCon bot
    15. Radar TowerRadar Tower
    16. CenturionCenturion
    17. Mex
    18. TickTick ×3
    19. SentrySentry
    20. LazarusLazarus
    21. SentrySentry
    22. RocketeerRocketeer
    23. BeamerBeamer
    24. RocketeerRocketeer
    25. SentrySentry ×2
    26. RocketeerRocketeer
    27. SentrySentry
    28. RocketeerRocketeer ×3
    29. BeamerBeamer
    30. Converter
    31. RocketeerRocketeer ×2
    32. Dragon's TeethDragon's Teeth ×3
    33. RocketeerRocketeer
    34. Dragon's TeethDragon's Teeth
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 111 steps
    1. Dragon's TeethDragon's Teeth ×2
    2. RocketeerRocketeer
    3. Dragon's TeethDragon's Teeth ×6
    4. RocketeerRocketeer
    5. Dragon's TeethDragon's Teeth ×2
    6. RocketeerRocketeer
    7. Dragon's TeethDragon's Teeth ×2
    8. Con turret
    9. Dragon's TeethDragon's Teeth
    10. LazarusLazarus
    11. Con turret
    12. RocketeerRocketeer
    13. Radar TowerRadar Tower
    14. TickTick
    15. Energy storage
    16. Wind
    17. TickTick ×2
    18. Advanced Metal ExtractorT2 mexdone 9:14 · typical 9:36
    19. Wind
    20. Mex
    21. Wind
    22. Converter
    23. Wind ×2
    24. LazarusLazarus
    25. Advanced Metal ExtractorT2 mex
    26. Wind
    27. TickTick
    28. Wind
    29. TickTick
    30. RocketeerRocketeer
    31. TickTick
    32. LazarusLazarus
    33. Wind
    34. TickTick
    35. Sneaky PeteSneaky Pete
    36. Wind
    37. TickTick ×3
    38. Advanced Metal ExtractorT2 mex
    39. TickTick
    40. Wind
    41. TickTick ×2
    42. Dragon's TeethDragon's Teeth
    43. TickTick
    44. Wind
    45. TickTick
    46. Dragon's TeethDragon's Teeth
    47. SentrySentry
    48. TickTick
    49. Wind
    50. TickTick ×2
    51. Wind
    52. Con turret
    53. TickTick ×4
    54. Con turret
    55. LazarusLazarus
    56. Wind
    57. TickTick
    58. Con turret
    59. TickTick
    60. Wind
    61. RattlesnakeRattlesnakedone 12:39
    62. TickTick ×5
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick
    67. Wind
    68. Fortification WallFortification Wall
    69. TickTick
    70. Fortification WallFortification Wall
    71. TickTick
    72. Fortification WallFortification Wall ×2
    73. TickTick ×2
    74. Advanced Metal ExtractorT2 mex
    75. TickTick
    76. Wind
    77. TickTick
    78. Wind
    79. TickTick
    80. LazarusLazarus
    81. Fortification WallFortification Wall
    82. TickTick
    83. Fortification WallFortification Wall
    84. TickTick
    85. Wind
    86. TickTick
    87. Fortification WallFortification Wall
    88. TickTick
    89. Fortification WallFortification Wall
    90. TickTick
    91. Fortification WallFortification Wall
    92. TickTick
    93. Fortification WallFortification Wall
    94. TickTick ×9
    95. Wind
    96. TickTick
    97. LazarusLazarus
    98. TickTick
    99. Con turret
    100. TickTick
    101. Fortification WallFortification Wall ×2
    102. TickTick
    103. Fortification WallFortification Wall
    104. Con turret
    105. TickTick
    106. Wind
    107. TickTick ×7
    108. Sneaky PeteSneaky Pete
    109. TickTick ×4
    110. Wind
    111. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is jazmastah's (36 OS, 24/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:30 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1550 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088900
3:002051180106
4:003161660496
5:00424314171026
6:00543423001787
7:00667231752706
8:00792440303613
9:00931647974495
10:001069854325318
11:001225359116059
12:001410665186829
13:001622670297536
14:001809577098373
15:002043283489240
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

jazmastah

36.1 OS · 24/08/2026

Open source match ↗

5 received units · includes a constructor
403 metal received · 24704 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1543
Advanced Metal Extractor9:36Middle 50%: 8:42–10:48 · n=1143

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad127games of this buildImmort74games of this buildwatermeloans60games of this build