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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 897 distinct matches · 97 players · 83% of Cortex Geo sea games · team won 52% of 1005 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 897 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:08 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 12 steps
    1. Windfor Air
    2. Construction BotCon bot
    3. Windfor Air
    4. Con turret
    5. Wind
    6. GraverobberGraverobber
    7. TrasherTrasher
    8. Mex
    9. GraverobberGraverobber
    10. Radar TowerRadar Tower
    11. Construction BotCon bot
    12. ShipyardShipyarddone 3:10 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (50%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 19 steps
    1. GruntGrunt
    2. Mex
    3. Wind
    4. Energy storage
    5. SupporterGunboat ×3
    6. Mex
    7. Wind
    8. SupporterGunboat
    9. Radar TowerRadar Tower
    10. SupporterGunboat ×3
    11. Wind
    12. SupporterGunboat ×3
    13. Death CavalryDeath Cavalry
    14. Wind
    15. Construction ShipCon ship
    16. Converter
    17. OrcaSubmarinedone 4:53 · typical 4:19
    18. Mex
    19. HerringMissile corvette
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (42%) · submarine (33%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 89 steps
    1. Wind
    2. RiptideFrigatedone 5:30 · typical 4:35
    3. Mex
    4. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    5. RiptideFrigate
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Wind
    8. RiptideFrigate
    9. OppressorDestroyerdone 6:20 · typical 5:51
    10. Wind
    11. Death CavalryDeath Cavalry
    12. Wind
    13. Mex
    14. HerringMissile corvette
    15. Converter
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. RiptideFrigate
    18. Mex
    19. RiptideFrigate
    20. Construction ShipCon ship
    21. Mex
    22. Wind
    23. Radar TowerRadar Tower
    24. Wind
    25. Mex
    26. Wind
    27. Con turret
    28. Advanced ShipyardAdvanced Shipyarddone 9:02
    29. Mex
    30. Wind ×2
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    32. Converter
    33. Mex
    34. Wind ×2
    35. Advanced Construction SubAdvanced Construction Sub
    36. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    37. Wind ×3
    38. PathfinderPathfinder
    39. Wind
    40. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 10:08
    41. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    42. PathfinderPathfinder
    43. Wind
    44. PathfinderPathfinder
    45. Wind ×3
    46. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    47. Wind ×3
    48. Geothermal PowerplantGeodone 13:21 · typical 8:00
    49. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    50. Wind
    51. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    52. Wind ×3
    53. Naval Construction Turret
    54. Wind ×3
    55. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    56. Wind
    57. Advanced Bot LabAdvanced Bot Labdone 12:16
    58. Naval Construction Turret ×3
    59. Amphibious ComplexAmphibious Complexdone 12:31
    60. Advanced Metal ExtractorT2 mexdone 13:56
    61. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    62. Wind
    63. Advanced Construction BotT2 con bot
    64. TwitcherTwitcher ×2
    65. Naval Construction Turret ×2
    66. SalamanderSalamander
    67. Wind
    68. Naval Construction Turret ×2
    69. SalamanderSalamander
    70. Naval Construction Turret
    71. Wind
    72. SalamanderSalamander
    73. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    74. SalamanderSalamander ×2
    75. Wind
    76. SalamanderSalamander ×2
    77. Advanced Metal ExtractorT2 mex
    78. SalamanderSalamander ×2
    79. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    80. Wind
    81. SalamanderSalamander
    82. Wind ×2
    83. SalamanderSalamander
    84. Wind ×2
    85. SalamanderSalamander
    86. Wind ×2
    87. SalamanderSalamander
    88. Advanced Metal ExtractorT2 mex
    89. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Optimusprimenutt's (41 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1005 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157100
4:002914051
5:00411013052
6:005467440232
7:006953931547
8:0086241570891
9:001051024401344
10:001264436272050
11:001523749202921
12:001815364203827
13:002150674134511
14:002505786485441
15:002879297896342
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

Optimusprimenutt

40.6 OS · 19/09/2026

Open source match ↗

4 received units · includes a constructor
176 metal received · 86812 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=999
Shipyard3:17Middle 50%: 3:03–3:33 · n=1000
Orca4:19Middle 50%: 3:53–4:59 · n=686
Riptide4:35Middle 50%: 4:08–5:20 · n=977
Oppressor5:51Middle 50%: 5:08–6:32 · n=912
Geothermal Powerplant8:00Middle 50%: 7:01–8:58 · n=605
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=861

Played most by

sirniho119games of this buildOptimusprimenutt78games of this buildSHOGVN74games of this buildPRO_Rerory46games of this buildhihimik41games of this build