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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 897 distinct matches · 97 players · 83% of Cortex Geo sea games · team won 52% of 1005 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 897 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Windfor Air
    3. Wind ×2
    4. Bot LabBot Labdone 1:04 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 12 steps
    1. Windfor Air
    2. GraverobberGraverobber
    3. Wind
    4. GraverobberGraverobber
    5. Wind ×2
    6. GraverobberGraverobber
    7. Construction BotCon bot
    8. Wind
    9. Construction BotCon bot
    10. Con turret
    11. TrasherTrasher
    12. ShipyardShipyarddone 3:01 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (50%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. TrasherTrasher
    2. GraverobberGraverobber
    3. Mex
    4. GruntGrunt
    5. SupporterGunboat ×2
    6. JellyfishJellyfish
    7. Mex
    8. SupporterGunboat
    9. GuardGuard
    10. JellyfishJellyfish
    11. ShipyardShipyarddone 4:17
    12. Radar TowerRadar Tower
    13. ShipyardShipyarddone 4:40
    14. OrcaSubmarinedone 4:54 · typical 4:19
    15. Mex
    16. Construction ShipCon ship
    17. OrcaSubmarine
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (42%) · submarine (33%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 109 steps
    1. GuardGuard
    2. OrcaSubmarine
    3. Mex
    4. OrcaSubmarine
    5. Radar TowerRadar Tower
    6. Mex
    7. HerringMissile corvette
    8. RiptideFrigate ×4done 6:23 · typical 4:35
    9. Mex ×2
    10. RiptideFrigate
    11. Radar TowerRadar Tower
    12. GuardGuard
    13. OppressorDestroyerdone 8:45 · typical 5:51
    14. GuardGuard ×2
    15. Geothermal PowerplantGeodone 10:42 · typical 8:00
    16. Advanced Metal ExtractorT2 mexdone 9:26 · typical 9:22
    17. GuardGuard ×2
    18. Construction ShipCon ship
    19. ThistleThistle
    20. Death CavalryDeath Cavalry
    21. ThistleThistle
    22. Advanced Metal ExtractorT2 mex
    23. Wind
    24. Death CavalryDeath Cavalry
    25. SupporterGunboat
    26. Wind
    27. SupporterGunboat
    28. Wind
    29. SupporterGunboat
    30. Wind ×3
    31. SupporterGunboat
    32. Wind ×2
    33. Con turret
    34. Wind ×2
    35. Advanced Metal ExtractorT2 mex
    36. Wind
    37. Radar TowerRadar Tower
    38. Wind
    39. Bot LabBot Labdone 11:17
    40. Con turret
    41. Construction BotCon bot ×2
    42. Energy storage
    43. Con turret
    44. JellyfishJellyfish
    45. Con turret ×2
    46. Advanced Metal ExtractorT2 mex
    47. Con turret
    48. ShipyardShipyarddone 12:42
    49. Con turret ×3
    50. SupporterGunboat ×3
    51. Wind
    52. SupporterGunboat
    53. Construction BotCon bot
    54. Con turret
    55. SupporterGunboat
    56. Wind
    57. RiptideFrigate ×2
    58. Wind
    59. Converter
    60. RiptideFrigate
    61. Wind
    62. Converter ×2
    63. RiptideFrigate
    64. Converter
    65. Wind
    66. Converter ×2
    67. OrcaSubmarine
    68. Converter ×2
    69. Advanced Metal ExtractorT2 mex
    70. CastroCastro
    71. Wind
    72. Converter
    73. OrcaSubmarine
    74. Converter ×2
    75. OppressorDestroyer
    76. Converter ×4
    77. Wind
    78. HerringMissile corvette
    79. Wind
    80. Converter
    81. Death CavalryDeath Cavalry
    82. Converter
    83. Wind ×3
    84. SupporterGunboat
    85. Converter
    86. Wind ×2
    87. SupporterGunboat
    88. Wind
    89. SupporterGunboat
    90. Wind
    91. Converter
    92. Wind
    93. SupporterGunboat
    94. Converter
    95. Advanced Metal ExtractorT2 mex
    96. Wind ×2
    97. SupporterGunboat
    98. RiptideFrigate
    99. Wind ×3
    100. RiptideFrigate
    101. Wind ×3
    102. RiptideFrigate
    103. Wind ×2
    104. RiptideFrigate
    105. Wind ×3
    106. OrcaSubmarine
    107. Wind ×3
    108. OrcaSubmarine
    109. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is RitualMurder's (37 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1005 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157100
4:002914051
5:00411013052
6:005467440232
7:006953931547
8:0086241570891
9:001051024401344
10:001264436272050
11:001523749202921
12:001815364203827
13:002150674134511
14:002505786485441
15:002879297896342
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

RitualMurder

37.4 OS · 20/09/2026

Open source match ↗

13 received units · includes a constructor
2180 metal received · 77208 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=999
Shipyard3:17Middle 50%: 3:03–3:33 · n=1000
Orca4:19Middle 50%: 3:53–4:59 · n=686
Riptide4:35Middle 50%: 4:08–5:20 · n=977
Oppressor5:51Middle 50%: 5:08–6:32 · n=912
Geothermal Powerplant8:00Middle 50%: 7:01–8:58 · n=605
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=861

Played most by

sirniho119games of this buildOptimusprimenutt78games of this buildSHOGVN74games of this buildPRO_Rerory46games of this buildhihimik41games of this build