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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 897 distinct matches · 97 players · 83% of Cortex Geo sea games · team won 52% of 1005 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 897 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:14 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 11 steps
    1. Windfor Air
    2. GraverobberGraverobber
    3. Construction BotCon bot
    4. Windfor Air
    5. Construction BotCon bot
    6. GraverobberGraverobber
    7. Construction BotCon bot
    8. GraverobberGraverobber
    9. GruntGrunt
    10. Mex
    11. ShipyardShipyarddone 2:50 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (50%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 14 steps
    1. GruntGrunt
    2. Construction ShipCon ship
    3. OrcaSubmarinedone 3:29 · typical 4:19
    4. Con turret
    5. Mex ×2
    6. HerringMissile corvette
    7. RiptideFrigatedone 4:05 · typical 4:35
    8. Mex ×2
    9. Energy storage
    10. OppressorDestroyerdone 4:57 · typical 5:51
    11. Mex
    12. Wind
    13. Converter
    14. RiptideFrigate
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (42%) · submarine (33%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 165 steps
    1. Radar TowerRadar Tower
    2. Wind
    3. Mex
    4. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    5. Geothermal PowerplantGeodone 6:51 · typical 8:00
    6. Wind
    7. HerringMissile corvette
    8. Mex
    9. OrcaSubmarine
    10. Wind
    11. Radar TowerRadar Tower
    12. Wind
    13. RiptideFrigate
    14. Con turret
    15. Wind
    16. Death CavalryDeath Cavalry
    17. Wind
    18. Con turret
    19. Mex
    20. Death CavalryDeath Cavalry
    21. Converter
    22. Wind ×11
    23. Advanced Metal ExtractorT2 mexdone 9:01 · typical 9:22
    24. Wind ×2
    25. Converter
    26. Wind ×3
    27. Construction ShipCon ship
    28. Wind ×4
    29. Metal storage
    30. Wind
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    32. Wind ×2
    33. Converter
    34. Wind
    35. Construction ShipCon ship
    36. Con turret
    37. Wind ×2
    38. Con turret
    39. Mex
    40. Wind
    41. Construction ShipCon ship
    42. Wind ×2
    43. Converter
    44. Wind
    45. RiptideFrigate
    46. Wind
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×4
    49. RiptideFrigate
    50. Wind ×5
    51. RiptideFrigate
    52. Wind
    53. Advanced Metal ExtractorT2 mex
    54. Wind ×2
    55. Con turret
    56. Wind
    57. Advanced Metal ExtractorT2 mex
    58. RiptideFrigate
    59. Wind ×3
    60. UrchinUrchin
    61. RiptideFrigate
    62. Wind ×5
    63. RiptideFrigate
    64. Mex
    65. Wind ×3
    66. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    67. Wind
    68. RiptideFrigate
    69. Wind ×4
    70. RiptideFrigate
    71. Wind ×3
    72. RiptideFrigate
    73. Wind ×5
    74. RiptideFrigate
    75. Wind ×6
    76. Con turret
    77. Wind
    78. Advanced Metal ExtractorT2 mex
    79. Naval Construction Turret
    80. Con turret
    81. Wind
    82. OrcaSubmarine
    83. Wind ×4
    84. Naval Construction Turret
    85. Wind ×6
    86. Advanced Metal ExtractorT2 mex
    87. Converter
    88. Naval Construction Turret ×2
    89. Wind
    90. OrcaSubmarine
    91. Converter
    92. Wind ×3
    93. OrcaSubmarine
    94. Wind ×2
    95. Converter
    96. Wind ×2
    97. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    98. OrcaSubmarine
    99. Wind ×3
    100. Converter
    101. Wind ×2
    102. OrcaSubmarine
    103. Wind ×3
    104. Converter
    105. Wind
    106. OrcaSubmarine
    107. Wind ×3
    108. Converter
    109. Wind ×2
    110. OrcaSubmarine
    111. Wind ×2
    112. Converter
    113. Wind ×2
    114. OrcaSubmarine
    115. Wind
    116. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 13:23
    117. Wind
    118. Converter
    119. Wind
    120. Death CavalryDeath Cavalry
    121. Converter
    122. Wind
    123. Death CavalryDeath Cavalry
    124. Wind
    125. Converter
    126. Death CavalryDeath Cavalry
    127. Wind
    128. Converter
    129. Wind
    130. Death CavalryDeath Cavalry
    131. Wind
    132. Converter
    133. Con turret
    134. OrcaSubmarine
    135. Mex
    136. OrcaSubmarine
    137. Converter
    138. OrcaSubmarine
    139. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    140. Converter
    141. Metal storage
    142. OrcaSubmarine
    143. Converter
    144. Advanced Metal ExtractorT2 mex
    145. Converter
    146. OrcaSubmarine
    147. Advanced Metal ExtractorT2 mex
    148. Converter
    149. OrcaSubmarine
    150. Converter
    151. OrcaSubmarine
    152. OppressorDestroyer
    153. Converter
    154. OrcaSubmarine
    155. Converter
    156. OrcaSubmarine
    157. Converter
    158. OrcaSubmarine
    159. Converter
    160. Construction ShipCon ship
    161. OrcaSubmarine
    162. Converter
    163. OrcaSubmarine
    164. Converter
    165. Mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is MrCoolPotato's (41 OS, 04/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1005 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157100
4:002914051
5:00411013052
6:005467440232
7:006953931547
8:0086241570891
9:001051024401344
10:001264436272050
11:001523749202921
12:001815364203827
13:002150674134511
14:002505786485441
15:002879297896342
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

MrCoolPotato

41.3 OS · 04/09/2026

Open source match ↗

5 received units · includes a constructor
952 metal received · 89221 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=999
Shipyard3:17Middle 50%: 3:03–3:33 · n=1000
Orca4:19Middle 50%: 3:53–4:59 · n=686
Riptide4:35Middle 50%: 4:08–5:20 · n=977
Oppressor5:51Middle 50%: 5:08–6:32 · n=912
Geothermal Powerplant8:00Middle 50%: 7:01–8:58 · n=605
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=861

Played most by

sirniho119games of this buildOptimusprimenutt78games of this buildSHOGVN74games of this buildPRO_Rerory46games of this buildhihimik41games of this build