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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 897 distinct matches · 97 players · 83% of Cortex Geo sea games · team won 52% of 1005 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 897 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:14 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 18 steps
    1. GraverobberGraverobber
    2. Construction BotCon bot
    3. Wind ×2
    4. GraverobberGraverobber ×2
    5. TrasherTrasher
    6. Mex
    7. Hovercraft PlatformHovercraft Platformdone 2:39
    8. GoonGoon ×3
    9. Mex
    10. Wind
    11. GoonGoon
    12. Wind
    13. Construction HovercraftCon hovercraft
    14. Metal storage
    15. Mex
    16. Radar TowerRadar Tower
    17. ThistleThistle
    18. ShipyardShipyarddone 4:33 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (50%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 3 steps
    1. Construction ShipCon ship ×2
    2. Mex
    3. OrcaSubmarinedone 5:13 · typical 4:19
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (42%) · submarine (33%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 104 steps
    1. Shark's TeethShark's Teeth
    2. Mex
    3. Shark's TeethShark's Teeth
    4. OrcaSubmarine
    5. Shark's TeethShark's Teeth ×3
    6. Geothermal PowerplantGeodone 6:57 · typical 8:00
    7. Shark's TeethShark's Teeth
    8. OrcaSubmarine
    9. Shark's TeethShark's Teeth ×4
    10. OrcaSubmarine
    11. Shark's TeethShark's Teeth
    12. Construction ShipCon ship
    13. Mex
    14. OrcaSubmarine ×2
    15. Construction ShipCon ship
    16. Converter
    17. GuardGuard
    18. Shark's TeethShark's Teeth ×2
    19. Converter
    20. Shark's TeethShark's Teeth ×2
    21. Naval Construction Turret
    22. Converter
    23. ThistleThistle
    24. Shark's TeethShark's Teeth ×4
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    26. Advanced Metal ExtractorT2 mexdone 8:32 · typical 9:22
    27. Shark's TeethShark's Teeth
    28. Wind
    29. Naval Energy Storage
    30. Shark's TeethShark's Teeth ×4
    31. Naval Construction Turret
    32. Con turret
    33. Vehicle PlantVehicle Plantdone 8:30
    34. RascalRascal ×3
    35. Naval Energy Storage
    36. Con turret
    37. RascalRascal ×2
    38. Advanced Metal ExtractorT2 mex
    39. RascalRascal ×3
    40. Wind
    41. RascalRascal ×4
    42. Advanced Metal ExtractorT2 mex
    43. RascalRascal ×4
    44. Wind
    45. RascalRascal ×11
    46. Wind
    47. RascalRascal
    48. Advanced Metal ExtractorT2 mex
    49. Wind
    50. RascalRascal ×2
    51. Wind
    52. Advanced ShipyardAdvanced Shipyarddone 10:54
    53. Wind ×7
    54. Advanced Metal ExtractorT2 mex
    55. Advanced Construction SubAdvanced Construction Sub
    56. Con turret
    57. Aircraft PlantAircraft Plantdone 11:26
    58. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 11:38
    59. Advanced Metal ExtractorT2 mex
    60. HerculesLight transport
    61. Wind
    62. HerculesLight transport
    63. Wind
    64. HerculesLight transport
    65. Wind
    66. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    67. Wind ×3
    68. Tidal
    69. Wind ×2
    70. Tidal
    71. Wind ×3
    72. Tidal
    73. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 13:38
    74. Wind
    75. Tidal
    76. Wind
    77. Tidal ×2
    78. DespotBattleshipdone 13:09
    79. Tidal
    80. Wind
    81. Tidal ×3
    82. Wind
    83. Tidal
    84. BuccaneerCruiserdone 13:42
    85. Converter
    86. Con turret
    87. Naval Construction Turret
    88. Converter
    89. Arrow StormAnti-air shipdone 14:02
    90. Converter ×3
    91. Naval Construction Turret
    92. PhantasmRadar jammer ship
    93. Converter
    94. Naval Construction Turret
    95. Converter ×2
    96. Naval Construction Turret
    97. DespotBattleship
    98. Naval Construction Turret
    99. Converter
    100. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    101. Con turret
    102. Converter
    103. OasisOasis
    104. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is TM_autopilot's (57 OS, 23/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1005 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157100
4:002914051
5:00411013052
6:005467440232
7:006953931547
8:0086241570891
9:001051024401344
10:001264436272050
11:001523749202921
12:001815364203827
13:002150674134511
14:002505786485441
15:002879297896342
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

TM_autopilot

56.9 OS · 23/08/2026

Open source match ↗

1 received units · includes a constructor
794 metal received · 17957 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=999
Shipyard3:17Middle 50%: 3:03–3:33 · n=1000
Orca4:19Middle 50%: 3:53–4:59 · n=686
Riptide4:35Middle 50%: 4:08–5:20 · n=977
Oppressor5:51Middle 50%: 5:08–6:32 · n=912
Geothermal Powerplant8:00Middle 50%: 7:01–8:58 · n=605
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=861

Played most by

sirniho119games of this buildOptimusprimenutt78games of this buildSHOGVN74games of this buildPRO_Rerory46games of this buildhihimik41games of this build