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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 897 distinct matches · 97 players · 83% of Cortex Geo sea games · team won 52% of 1005 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 897 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 12 steps
    1. Wind
    2. GraverobberGraverobber
    3. Wind
    4. Construction BotCon bot
    5. Wind
    6. Construction BotCon bot ×2
    7. GraverobberGraverobber
    8. GruntGrunt
    9. Mex
    10. GruntGrunt
    11. Energy storage
    12. ShipyardShipyarddone 3:18 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (50%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 17 steps
    1. Mex ×2
    2. SupporterGunboat
    3. Construction ShipCon ship
    4. GuardGuard ×2
    5. SupporterGunboat ×2
    6. Mex
    7. SupporterGunboat ×3
    8. RiptideFrigatedone 4:08 · typical 4:35
    9. ThistleThistle
    10. Mex
    11. OrcaSubmarinedone 4:27 · typical 4:19
    12. GuardGuard
    13. RiptideFrigate
    14. Radar TowerRadar Tower
    15. Energy storage
    16. ThistleThistle
    17. Mexfor Front
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (42%) · submarine (33%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 124 steps
    1. OrcaSubmarine
    2. Naval Radar / Sonar TowerNaval Radar / Sonar Towerfor Front
    3. Geothermal PowerplantGeodone 6:41 · typical 8:00
    4. HerringMissile corvette
    5. Death CavalryDeath Cavalry
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    7. Con turret
    8. RiptideFrigate
    9. Con turret
    10. OrcaSubmarine
    11. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    12. Aircraft PlantAircraft Plantdone 8:05
    13. Mex
    14. HerculesLight transport
    15. Con turret
    16. HerringMissile corvette
    17. Con turret
    18. Advanced Metal ExtractorT2 mexdone 9:32 · typical 9:22
    19. Naval Energy Storage
    20. RiptideFrigate
    21. UrchinUrchin
    22. HerculesLight transport ×2
    23. Construction ShipCon ship
    24. Naval Energy Storage
    25. Construction ShipCon ship
    26. Naval Energy Storage
    27. UrchinUrchin
    28. Construction ShipCon ship ×2
    29. Advanced Metal ExtractorT2 mex
    30. Construction ShipCon ship
    31. Naval Construction Turret
    32. Tidal
    33. Mex
    34. OrcaSubmarine
    35. Mex
    36. Tidal ×4
    37. Advanced Metal ExtractorT2 mex
    38. Tidal
    39. FinchFinch
    40. Con turret
    41. Tidal
    42. HerringMissile corvette
    43. Tidal
    44. Mex ×2
    45. RiptideFrigate
    46. Tidal ×2
    47. OrcaSubmarine
    48. Tidal ×3
    49. Radar TowerRadar Tower
    50. Advanced Metal ExtractorT2 mex
    51. Tidal ×2
    52. Advanced ShipyardAdvanced Shipyarddone 12:10
    53. Tidal
    54. FinchFinch
    55. ThistleThistle
    56. Tidal ×3
    57. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    58. Tidal
    59. Advanced Metal ExtractorT2 mex
    60. ThistleThistle
    61. Tidal
    62. FinchFinch
    63. Tidal ×7
    64. Advanced Metal ExtractorT2 mex
    65. Tidal
    66. FinchFinch
    67. Tidal
    68. Advanced Construction SubAdvanced Construction Sub
    69. Tidal ×2
    70. Bot LabBot Labdone 13:13
    71. PathfinderPathfinder
    72. Tidal ×2
    73. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:43
    74. PathfinderPathfinder
    75. Construction BotCon bot
    76. FinchFinch
    77. Tidal
    78. Advanced Metal ExtractorT2 mex
    79. PathfinderPathfinder
    80. Tidal
    81. Con turret
    82. Tidal
    83. PathfinderPathfinder
    84. Con turret
    85. Construction BotCon bot
    86. Mex
    87. Tidal
    88. Twin GuardTwin Guard
    89. Construction BotCon bot
    90. Tidal ×2
    91. Construction BotCon bot
    92. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    93. FinchFinch
    94. Vehicle PlantVehicle Plantdone 13:59
    95. Construction BotCon bot
    96. Tidal
    97. Construction BotCon bot
    98. Tidal
    99. BruteBrute
    100. Tidal
    101. BruteBrute ×2
    102. Tidal
    103. BruteBrute
    104. Tidal
    105. BruteBrute
    106. FinchFinch
    107. BruteBrute
    108. Tidal
    109. BruteBrute
    110. Advanced Metal ExtractorT2 mex
    111. FinchFinch
    112. Tidal
    113. BruteBrute
    114. Tidal
    115. FinchFinch
    116. BruteBrute
    117. Tidal
    118. BruteBrute ×2
    119. Tidal
    120. FinchFinch
    121. Tidal
    122. BruteBrute
    123. MessengerCruise missile shipnot finished by 15:00
    124. BruteBrute

Counts are medians over the build's games: half of them build more, half fewer. The example game is Handicapping_mySelf's (36 OS, 10/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1005 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157100
4:002914051
5:00411013052
6:005467440232
7:006953931547
8:0086241570891
9:001051024401344
10:001264436272050
11:001523749202921
12:001815364203827
13:002150674134511
14:002505786485441
15:002879297896342
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

Handicapping_mySelf

35.9 OS · 10/09/2026

Open source match ↗

3 received units · includes a constructor
2388 metal received · 102614 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=999
Shipyard3:17Middle 50%: 3:03–3:33 · n=1000
Orca4:19Middle 50%: 3:53–4:59 · n=686
Riptide4:35Middle 50%: 4:08–5:20 · n=977
Oppressor5:51Middle 50%: 5:08–6:32 · n=912
Geothermal Powerplant8:00Middle 50%: 7:01–8:58 · n=605
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=861

Played most by

sirniho119games of this buildOptimusprimenutt78games of this buildSHOGVN74games of this buildPRO_Rerory46games of this buildhihimik41games of this build
Standard geo sea · Cortex Geo sea build order · BAR Build Atlas