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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.

Usually shipyard in the cove (98%)

#naval #eco · 897 distinct matches · 97 players · 83% of Cortex Geo sea games · team won 52% of 1005 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:18

  1. Open 3 mex, wind and solar, then Bot Lab.
  2. Get a BP and costal torpedo launcher up before the Shipyard.
  3. Put up Shipyard once you can defend it.
  4. Push out "submarine" and "frigate" to contest the sea.
  5. Add geothermal to fund the fleet transition into "destroyer", "missile corvette".

Phase by phase

TYPICAL OF ITS 897 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:26

    Some games also: wind for allies (49%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind
    3. Mex
    4. Wind ×2
    5. Bot LabBot Labdone 1:03 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:03–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (47%) · trasher (39%) · energy storage (34%) · wind for allies (33%)

    By 2:52 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 15 steps
    1. Wind
    2. GraverobberGraverobber
    3. Wind
    4. Wind ×2for Air
    5. GraverobberGraverobber
    6. Construction BotCon bot
    7. GraverobberGraverobber
    8. Con turret
    9. Construction BotCon bot
    10. TrasherTrasher
    11. Mex
    12. TrasherTrasher
    13. Construction BotCon bot ×2
    14. GruntGrunt ×3
    15. ShipyardShipyarddone 3:36 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: Guard (50%) · wind (48%) · missile corvette (47%) · destroyer (46%) · gunboat (41%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 21 steps
    1. GruntGrunt ×5
    2. Mex
    3. GruntGrunt ×2
    4. Energy storage
    5. Converter ×2
    6. Construction ShipCon ship
    7. Converter
    8. Radar TowerRadar Tower
    9. Mex
    10. Converter
    11. OrcaSubmarinedone 4:28 · typical 4:19
    12. Converter
    13. Mex
    14. Radar TowerRadar Tower
    15. Wind
    16. GuardGuard
    17. RiptideFrigatedone 4:56 · typical 4:35
    18. GuardGuard
    19. Wind ×2
    20. RiptideFrigate
    21. Construction ShipCon ship
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (48%) · Thistle (42%) · submarine (33%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 100 steps
    1. GuardGuard
    2. Converter
    3. RiptideFrigate
    4. Wind
    5. Converter
    6. OppressorDestroyerdone 6:12 · typical 5:51
    7. Mex
    8. Wind
    9. GuardGuard
    10. Wind
    11. Death CavalryDeath Cavalry
    12. GuardGuard
    13. Wind
    14. HerringMissile corvette
    15. Wind
    16. GuardGuard
    17. Mex
    18. RiptideFrigate
    19. Wind
    20. RiptideFrigate
    21. Con turret
    22. Wind
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. OppressorDestroyer
    25. GuardGuard
    26. Wind
    27. Mex
    28. Wind
    29. ThistleThistle
    30. HerringMissile corvette
    31. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    32. Wind
    33. ThistleThistle
    34. Death CavalryDeath Cavalry
    35. Wind
    36. Death CavalryDeath Cavalry
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. Wind
    39. RiptideFrigate ×2
    40. Wind
    41. OppressorDestroyer
    42. Advanced Metal ExtractorT2 mexdone 10:37 · typical 9:22
    43. Wind ×2
    44. HerringMissile corvette ×2
    45. Wind ×2
    46. Advanced Metal ExtractorT2 mex
    47. Metal storage
    48. Construction ShipCon ship
    49. Con turret
    50. Mex
    51. Wind ×2
    52. Mex
    53. Wind ×2
    54. RiptideFrigate
    55. Wind
    56. Radar TowerRadar Tower
    57. Wind
    58. ThistleThistle
    59. RiptideFrigate
    60. Wind
    61. Death CavalryDeath Cavalry
    62. Wind ×2
    63. Advanced Metal ExtractorT2 mex
    64. Wind
    65. ThistleThistle
    66. Wind
    67. Naval Construction Turret
    68. Death CavalryDeath Cavalry
    69. Wind ×2
    70. Death CavalryDeath Cavalry
    71. Wind ×3
    72. HerringMissile corvette
    73. Wind
    74. HerringMissile corvette
    75. Wind ×2
    76. OppressorDestroyer
    77. Advanced Metal ExtractorT2 mex
    78. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    79. RiptideFrigate
    80. Wind
    81. HerringMissile corvette
    82. Wind ×2
    83. Construction ShipCon ship
    84. Advanced Metal ExtractorT2 mex
    85. Construction ShipCon ship
    86. Naval Construction Turret
    87. Wind ×2
    88. Advanced ShipyardAdvanced Shipyarddone 14:40
    89. Tidal
    90. Wind
    91. Tidal
    92. Wind
    93. Advanced Metal ExtractorT2 mex
    94. Advanced Construction SubAdvanced Construction Sub
    95. Wind
    96. Tidal
    97. Wind ×2
    98. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    99. Wind
    100. Advanced Construction SubAdvanced Construction Sub

Counts are medians over the build's games: half of them build more, half fewer. The example game is sirniho's (37 OS, 22/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:47 · in 73% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 82% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1005 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00157100
4:002914051
5:00411013052
6:005467440232
7:006953931547
8:0086241570891
9:001051024401344
10:001264436272050
11:001523749202921
12:001815364203827
13:002150674134511
14:002505786485441
15:002879297896342
WHAT THE NUMBERS SAY

Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.

  • + Metal produced hits 28451 by 15:00, well above both front roles
  • + Own metal lost stays far below enemy metal destroyed at every checkpoint
  • − Only 50% team win rate, the lowest of these six builds
  • − T2 factory only completes in 40% of games by 12:53
THE EXAMPLE YOU ARE READING

sirniho

37.4 OS · 22/09/2026

Open source match ↗

6 received units · includes a constructor
14 metal received · 64749 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:26 · n=999
Shipyard3:17Middle 50%: 3:03–3:33 · n=1000
Orca4:19Middle 50%: 3:53–4:59 · n=686
Riptide4:35Middle 50%: 4:08–5:20 · n=977
Oppressor5:51Middle 50%: 5:08–6:32 · n=912
Geothermal Powerplant8:00Middle 50%: 7:01–8:58 · n=605
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=861

Played most by

sirniho119games of this buildOptimusprimenutt78games of this buildSHOGVN74games of this buildPRO_Rerory46games of this buildhihimik41games of this build