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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:37 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 37 steps
    1. TickTick
    2. Mex
    3. TickTick
    4. Wind
    5. TickTick
    6. Wind
    7. LazarusLazarus
    8. PawnPawn ×3
    9. Construction BotCon bot ×3
    10. RocketeerRocketeer ×4
    11. Wind
    12. RocketeerRocketeer
    13. Mex ×2
    14. RocketeerRocketeer
    15. Wind
    16. RocketeerRocketeer ×2
    17. Mex
    18. Energy storage
    19. RocketeerRocketeer ×2
    20. SentrySentry
    21. RocketeerRocketeer
    22. SentrySentry
    23. RocketeerRocketeer
    24. BeamerBeamer
    25. RocketeerRocketeer
    26. Wind
    27. RocketeerRocketeer
    28. SentrySentry
    29. RocketeerRocketeer
    30. Wind
    31. RocketeerRocketeer ×2
    32. Mex
    33. Wind
    34. RocketeerRocketeer ×2
    35. SentrySentry
    36. Wind
    37. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 136 steps
    1. SentrySentry
    2. Wind
    3. RocketeerRocketeer ×2
    4. Con turret
    5. Wind
    6. RocketeerRocketeer
    7. Con turret
    8. Wind
    9. RocketeerRocketeer
    10. Construction BotCon bot
    11. Wind
    12. Vehicle PlantVehicle Plantdone 6:44 · typical 0:47
    13. Construction BotCon bot
    14. Wind
    15. Mex
    16. Construction VehicleCon vehicle
    17. SentrySentry
    18. RocketeerRocketeer
    19. Wind
    20. Construction VehicleCon vehicle
    21. RocketeerRocketeer
    22. PawnPawn
    23. Wind ×2
    24. PawnPawn
    25. Wind
    26. BeamerBeamer
    27. PawnPawn
    28. Wind
    29. BeamerBeamer
    30. Mex
    31. BeamerBeamer
    32. PawnPawn
    33. Radar TowerRadar Tower
    34. BeamerBeamer
    35. Wind
    36. PawnPawn ×2
    37. BeamerBeamer
    38. Dragon's ClawDragon's Claw
    39. Wind
    40. PawnPawn ×2
    41. BlitzBlitz
    42. Wind
    43. PawnPawn
    44. Dragon's ClawDragon's Claw
    45. BlitzBlitz
    46. PawnPawn
    47. Wind
    48. BlitzBlitz
    49. PawnPawn
    50. BlitzBlitz
    51. OverwatchOverwatch
    52. PawnPawn
    53. Dragon's ClawDragon's Claw
    54. BlitzBlitz
    55. Wind
    56. PawnPawn ×2
    57. Wind
    58. BlitzBlitz
    59. PawnPawn
    60. BeamerBeamer
    61. Wind
    62. PawnPawn
    63. BlitzBlitz
    64. Wind
    65. PawnPawn ×2
    66. BlitzBlitz
    67. Wind
    68. Con turret
    69. PawnPawn
    70. BlitzBlitz
    71. Wind
    72. PawnPawn ×2
    73. BlitzBlitz
    74. Wind
    75. Construction VehicleCon vehicle
    76. PawnPawn
    77. Wind
    78. Construction VehicleCon vehicle
    79. PawnPawn
    80. Wind
    81. Construction VehicleCon vehicle
    82. PawnPawn
    83. Wind
    84. PawnPawn
    85. BlitzBlitz ×2
    86. Wind
    87. PawnPawn
    88. BlitzBlitz
    89. PawnPawn
    90. Wind
    91. BlitzBlitz
    92. PawnPawn
    93. Wind
    94. BlitzBlitz
    95. Sneaky PeteSneaky Pete
    96. PawnPawn
    97. BlitzBlitz
    98. Wind
    99. PawnPawn ×2
    100. Wind
    101. PawnPawn
    102. Wind
    103. PawnPawn
    104. Con turret
    105. Wind
    106. PawnPawn
    107. Con turret
    108. PawnPawn
    109. Wind
    110. PawnPawn
    111. Con turret
    112. Wind
    113. PawnPawn
    114. Wind
    115. PawnPawn
    116. Converter
    117. Advanced Bot LabAdvanced Bot Labdone 14:09
    118. PawnPawn
    119. Wind
    120. PawnPawn
    121. Converter
    122. PawnPawn
    123. Bot LabEat Bot Labreclaimed for its metal
    124. Wind ×2
    125. Converter
    126. Wind
    127. Advanced Construction BotT2 con bot
    128. Wind
    129. Converter
    130. Wind
    131. ButlerButler
    132. Wind
    133. ButlerButler
    134. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 9:00
    135. ButlerButler
    136. RattlesnakeRattlesnakenot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is MarcoRalseks's (35 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

MarcoRalseks

34.6 OS · 23/09/2026

Open source match ↗

7 received units
135 metal received · 20533 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build