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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 81 steps
    1. Mex ×3
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:54 · typical 0:47
    4. BlitzBlitz ×2
    5. RoverScout
    6. Construction VehicleCon vehicle ×2
    7. JanusJanus
    8. Mex
    9. Wind
    10. StoutStout
    11. Wind
    12. Mex
    13. WhistlerMissile truck
    14. JanusJanus ×3
    15. StoutStout
    16. JanusJanus
    17. WhistlerMissile truck ×2
    18. Con turret
    19. ShellshockerArty ×3
    20. StoutStout
    21. JanusJanus
    22. BlitzBlitz ×2
    23. Mex
    24. Wind
    25. BlitzBlitz
    26. Wind
    27. BlitzBlitz
    28. Wind
    29. BlitzBlitz
    30. Wind
    31. Construction VehicleCon vehicle
    32. Wind
    33. Con turret
    34. Construction VehicleCon vehicle
    35. Wind
    36. Advanced Metal ExtractorT2 mexdone 8:01 · typical 9:00
    37. Construction VehicleCon vehicle
    38. Wind
    39. Energy storage
    40. Construction VehicleCon vehicle
    41. Wind ×2
    42. Advanced Metal ExtractorT2 mex
    43. Construction VehicleCon vehicle
    44. Sneaky PeteSneaky Pete
    45. Advanced Metal ExtractorT2 mex
    46. Wind
    47. Construction VehicleCon vehicle
    48. Wind ×2
    49. BlitzBlitz ×2
    50. Wind
    51. BlitzBlitz ×3
    52. StoutStout
    53. Wind
    54. Advanced Metal ExtractorT2 mex
    55. StoutStout
    56. Wind ×2
    57. Con turret
    58. StoutStout
    59. Advanced Metal ExtractorT2 mex
    60. Wind ×2
    61. Advanced Metal ExtractorT2 mex
    62. Wind ×3
    63. Converter
    64. Wind
    65. StoutStout
    66. Wind
    67. RattlesnakeRattlesnakedone 12:06
    68. Wind
    69. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    70. Wind
    71. Converter
    72. Wind ×2
    73. Converter
    74. Wind ×2
    75. Converter
    76. Wind ×2
    77. Converter
    78. Wind ×4
    79. Sneaky PeteSneaky Pete
    80. Wind ×8
    81. Bot LabBot Labdone 12:53 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 60 steps
    1. Wind ×4
    2. Energy storage
    3. TickTick ×7
    4. Wind
    5. TickTick
    6. Wind
    7. TickTick ×2
    8. Wind
    9. TickTick
    10. Wind
    11. TickTick
    12. Wind
    13. TickTick
    14. Con turret
    15. Wind ×2
    16. TickTick
    17. Wind ×3
    18. TickTick ×2
    19. Wind
    20. Con turret
    21. Wind ×2
    22. TickTick
    23. Wind
    24. TickTick
    25. Wind
    26. TickTick
    27. Wind
    28. TickTick ×2
    29. Sneaky PeteSneaky Pete
    30. TickTick
    31. Wind
    32. TickTick
    33. Wind ×2
    34. TickTick
    35. BeamerBeamer
    36. TickTick ×2
    37. Advanced Metal ExtractorT2 mex
    38. Wind ×2
    39. TickTick ×3
    40. Wind
    41. TickTick
    42. Wind
    43. TickTick ×3
    44. BeamerBeamer
    45. Wind
    46. TickTick
    47. Pit BullPit Bull
    48. TickTick
    49. Wind
    50. TickTick
    51. Wind
    52. TickTick
    53. Wind
    54. TickTick ×2
    55. Advanced Metal ExtractorT2 mex
    56. TickTick
    57. Wind ×2
    58. TickTick ×3
    59. Wind ×2
    60. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is Reasonable1337's (33 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Reasonable1337

33.0 OS · 11/10/2026

Open source match ↗

8 received units · includes a constructor
567 metal received · 19477 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build