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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1699 distinct matches · 247 players · 74% of Armada Front games · team won 61% of 1993 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1699 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:54

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Wind
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 34 steps
    1. Wind
    2. RoverScout ×3
    3. Mex
    4. Construction VehicleCon vehicle
    5. Mex ×2
    6. BlitzBlitz
    7. Construction VehicleCon vehicle
    8. BlitzBlitz
    9. JanusJanus
    10. Wind
    11. Mex
    12. ShellshockerArty
    13. Wind
    14. JanusJanus
    15. Wind
    16. ShellshockerArty
    17. Construction VehicleCon vehicle
    18. Wind
    19. Mex
    20. ShellshockerArty
    21. Wind
    22. JanusJanus
    23. ShellshockerArty
    24. Wind
    25. JanusJanus
    26. Mex
    27. SentrySentry
    28. Wind
    29. ShellshockerArty
    30. Wind
    31. BlitzBlitz ×3
    32. Wind
    33. BlitzBlitz
    34. JanusJanus
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 98 steps
    1. Wind
    2. JanusJanus
    3. Wind
    4. BlitzBlitz ×2
    5. JanusJanus
    6. Wind
    7. Converter
    8. Radar TowerRadar Tower
    9. Wind ×3
    10. JanusJanus
    11. Converter
    12. Wind ×3
    13. Radar TowerRadar Tower
    14. BlitzBlitz
    15. Wind
    16. BeamerBeamer
    17. BlitzBlitz ×2
    18. BeamerBeamer
    19. BlitzBlitz ×3
    20. Energy storage
    21. Mex
    22. BlitzBlitz ×2
    23. Advanced Metal ExtractorT2 mexdone 9:41 · typical 9:01
    24. BlitzBlitz ×2
    25. Wind
    26. BlitzBlitz
    27. Radar TowerRadar Tower
    28. BlitzBlitz ×2
    29. Wind
    30. BlitzBlitz ×3
    31. Advanced Metal ExtractorT2 mex
    32. Wind
    33. Mex ×2
    34. Construction VehicleCon vehicle
    35. Wind
    36. Construction VehicleCon vehicle ×2
    37. FerretFerret
    38. Converter
    39. Construction VehicleCon vehicle
    40. Converter
    41. BlitzBlitz ×2
    42. Advanced Metal ExtractorT2 mex
    43. BlitzBlitz
    44. Wind ×2
    45. Con turret
    46. BlitzBlitz
    47. Wind
    48. Fusion ReactorFusionnot finished by 15:00
    49. Wind
    50. BlitzBlitz
    51. VeilVeil
    52. Wind ×2
    53. Con turret
    54. Construction VehicleCon vehiclefor unknown
    55. Wind ×2
    56. Con turret
    57. Wind ×2
    58. Con turret
    59. Construction VehicleCon vehiclefor unknown
    60. Wind
    61. Con turret
    62. Wind ×3
    63. Con turret
    64. Construction VehicleCon vehicle
    65. Wind
    66. Con turret
    67. Wind
    68. BlitzBlitz
    69. Converter
    70. RoverScout
    71. Wind ×2
    72. Con turret
    73. RoverScout
    74. Converter
    75. Wind ×2
    76. Con turret
    77. RoverScout
    78. Wind
    79. Sneaky PeteSneaky Pete
    80. RoverScout
    81. Converter
    82. Wind ×2
    83. RoverScout
    84. Converter
    85. Wind
    86. RoverScout
    87. Wind
    88. RoverScout
    89. Wind
    90. RoverScout
    91. Wind
    92. RoverScout
    93. Wind
    94. RoverScout
    95. Wind
    96. Con turret
    97. Wind
    98. RoverScout ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Beenami's (31 OS, 06/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1993 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002699522333
5:0038471127787
6:00503519231427
7:00624927142302
8:00753435443173
9:00897343264069
10:001053850054807
11:001237355335547
12:001452759766408
13:001685764686999
14:001922071637826
15:002185478688687
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Beenami

30.7 OS · 06/10/2026

Open source match ↗

6 received units · includes a constructor
923 metal received · 15218 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:54 · n=1331
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1285
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1563

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build