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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Solar
    3. Bot LabBot Labdone 0:48 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 32 steps
    1. Mex
    2. TickTick ×3
    3. LazarusLazarus
    4. Construction BotCon bot
    5. PawnPawn ×2
    6. Mex
    7. PawnPawn
    8. Construction BotCon bot
    9. PawnPawn
    10. Mex
    11. PawnPawn
    12. SentrySentry
    13. Construction BotCon bot
    14. SentrySentry
    15. RocketeerRocketeer
    16. Mex
    17. RocketeerRocketeer
    18. SentrySentry
    19. RocketeerRocketeer
    20. SentrySentry
    21. RocketeerRocketeer ×2
    22. SentrySentry
    23. Construction BotCon bot
    24. Mex
    25. SentrySentry
    26. RocketeerRocketeer ×3
    27. BeamerBeamer
    28. RocketeerRocketeer ×2
    29. BeamerBeamer
    30. RocketeerRocketeer ×2
    31. BeamerBeamer
    32. RocketeerRocketeer ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 87 steps
    1. BeamerBeamer
    2. RocketeerRocketeer ×2
    3. Mex
    4. RocketeerRocketeer
    5. BeamerBeamer
    6. RocketeerRocketeer ×2
    7. BeamerBeamer
    8. RocketeerRocketeer ×4
    9. BeamerBeamer
    10. RocketeerRocketeer ×2
    11. Mex ×2
    12. TickTick ×3
    13. Construction BotCon bot ×3
    14. Sneaky PeteSneaky Pete
    15. Construction BotCon bot
    16. TickTick ×13
    17. Wind ×2
    18. TickTick
    19. Con turret
    20. TickTick ×2
    21. Wind
    22. TickTick ×2
    23. Wind ×2
    24. TickTick
    25. Mex
    26. TickTick ×2
    27. Wind
    28. TickTick ×2
    29. Wind
    30. TickTick
    31. Wind
    32. TickTick ×2
    33. Wind
    34. Vehicle PlantVehicle Plantdone 10:56 · typical 0:47
    35. TickTick ×3
    36. GauntletGauntletdone 12:52
    37. Wind ×2
    38. TickTick ×2
    39. Construction BotCon bot
    40. Wind ×3
    41. Advanced Metal ExtractorT2 mexdone 12:48 · typical 9:00
    42. NettleNettle
    43. Construction BotCon bot
    44. Wind ×2
    45. NettleNettle
    46. RoverScout ×2
    47. Wind
    48. RoverScout
    49. Wind
    50. Energy storage
    51. RoverScout
    52. Construction BotCon bot
    53. Wind
    54. RoverScout
    55. Advanced Metal ExtractorT2 mex
    56. Wind
    57. RoverScout ×7
    58. Wind
    59. RoverScout
    60. Construction BotCon bot
    61. Wind
    62. TickTick ×2
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick
    67. Advanced Metal ExtractorT2 mex
    68. TickTick ×5
    69. Wind
    70. TickTick
    71. Wind
    72. Con turret
    73. TickTick ×7
    74. Con turret
    75. TickTick
    76. Wind
    77. TickTick
    78. Wind
    79. TickTick ×3
    80. Vehicle PlantVehicle Plantdone 14:52
    81. TickTick
    82. Advanced Metal ExtractorT2 mex
    83. TickTick ×2
    84. Wind
    85. TickTick
    86. Wind
    87. TickTick ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is MarcoRalseks's (30 OS, 17/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

MarcoRalseks

30.2 OS · 17/08/2026

Open source match ↗

9 received units · includes a constructor
8 metal received · 12048 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build