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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1793 distinct matches · 263 players · 74% of Armada Front games · team won 60% of 2092 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1793 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:58

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:47 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 34 steps
    1. LazarusLazarus
    2. Radar TowerRadar Tower
    3. LazarusLazarus
    4. CenturionCenturion ×2
    5. Construction BotCon bot ×3
    6. Mex
    7. Con turret
    8. RocketeerRocketeer ×2
    9. Mex
    10. RocketeerRocketeer ×3
    11. Mex
    12. RocketeerRocketeer
    13. SentrySentry
    14. RocketeerRocketeer
    15. SentrySentry
    16. Wind
    17. RocketeerRocketeer
    18. Radar TowerRadar Tower
    19. Wind
    20. TickTick
    21. RocketeerRocketeer
    22. Wind
    23. RocketeerRocketeer
    24. Wind
    25. RocketeerRocketeer
    26. Mex
    27. Wind
    28. RocketeerRocketeer
    29. Wind
    30. RocketeerRocketeer
    31. Wind
    32. RocketeerRocketeer ×2
    33. Wind
    34. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 94 steps
    1. Wind
    2. RocketeerRocketeer
    3. Wind
    4. RocketeerRocketeer
    5. Wind
    6. RocketeerRocketeer ×2
    7. Wind
    8. RocketeerRocketeer
    9. Wind
    10. RocketeerRocketeer
    11. Wind
    12. RocketeerRocketeer ×2
    13. Wind
    14. RocketeerRocketeer
    15. Wind
    16. RocketeerRocketeer
    17. Energy storage
    18. RocketeerRocketeer ×2
    19. Energy storage
    20. Advanced Metal ExtractorT2 mexdone 8:44 · typical 9:01
    21. RocketeerRocketeer
    22. Energy storage
    23. Construction BotCon bot
    24. Radar TowerRadar Tower
    25. Construction BotCon bot
    26. TickTick ×2
    27. Advanced Metal ExtractorT2 mex
    28. Con turret
    29. Advanced Metal ExtractorT2 mex
    30. Con turret
    31. Wind ×3
    32. Con turret
    33. Wind
    34. SentrySentry
    35. Wind
    36. Advanced Metal ExtractorT2 mex
    37. Wind
    38. LazarusLazarus
    39. SentrySentry
    40. Wind
    41. Con turret
    42. Wind
    43. SentrySentry
    44. Wind
    45. LazarusLazarus
    46. Wind ×2
    47. Con turret
    48. Wind
    49. Mex
    50. Wind
    51. LazarusLazarus
    52. Wind
    53. LazarusLazarus
    54. Wind
    55. LazarusLazarus
    56. Advanced Metal ExtractorT2 mex
    57. BeamerBeamer
    58. Metal storage
    59. Advanced solar
    60. Con turret
    61. Mex
    62. Advanced solar
    63. Con turret
    64. WardenWarden
    65. Con turret ×2
    66. Advanced solar
    67. Con turret ×2
    68. Advanced Metal ExtractorT2 mex
    69. Con turret
    70. Advanced solar
    71. Con turret ×2
    72. Advanced solar
    73. Wind ×2
    74. Advanced solar
    75. Wind
    76. Vehicle PlantVehicle Plantdone 13:34 · typical 0:47
    77. Wind ×8
    78. Advanced Metal ExtractorT2 mex
    79. Wind ×3
    80. Advanced solar
    81. Wind ×7
    82. Advanced solar
    83. Wind ×5
    84. Construction VehicleCon vehicle
    85. Wind ×3
    86. Sneaky PeteSneaky Pete
    87. ParalyzerParalyzernot finished by 15:00
    88. Wind ×4
    89. Con turret
    90. Advanced solar
    91. Con turret ×2
    92. Wind ×2
    93. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    94. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is csirkecomb's (30 OS, 29/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2092 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001619135108
4:002700522333
5:0038471123782
6:00503419201419
7:00626327142288
8:00754735453155
9:00899743244047
10:001057550134770
11:001240855315537
12:001455259936390
13:001692964776980
14:001931272557829
15:002196378908701
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

csirkecomb

30.4 OS · 29/08/2026

Open source match ↗

6 received units · includes a constructor
487 metal received · 45962 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:58 · n=1407
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1346
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1638

Played most by

haaven109games of this buildHummell108games of this buildLeohvm97games of this buildTheGeneraI77games of this buildXad69games of this build