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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1793 distinct matches · 263 players · 74% of Armada Front games · team won 60% of 2092 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1793 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:58

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:47 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 37 steps
    1. LazarusLazarus ×2
    2. CenturionCenturion ×2
    3. Construction BotCon bot ×3
    4. Mex
    5. Con turret
    6. Mex
    7. RocketeerRocketeer
    8. Mex
    9. RocketeerRocketeer ×2
    10. Radar TowerRadar Tower
    11. RocketeerRocketeer
    12. Wind
    13. RocketeerRocketeer
    14. Wind
    15. RocketeerRocketeer
    16. Wind
    17. RocketeerRocketeer ×2
    18. Wind
    19. RocketeerRocketeer
    20. Wind
    21. RocketeerRocketeer
    22. Wind
    23. RocketeerRocketeer
    24. Wind
    25. RocketeerRocketeer
    26. Wind
    27. RocketeerRocketeer
    28. Wind
    29. RocketeerRocketeer
    30. Wind
    31. RocketeerRocketeer ×2
    32. GuardGuard
    33. RocketeerRocketeer ×3
    34. ThugThug
    35. Wind
    36. Energy storage
    37. LazarusLazarus ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 84 steps
    1. Energy storage
    2. Wind
    3. Mex
    4. LazarusLazarus
    5. Wind
    6. RocketeerRocketeer
    7. Energy storage
    8. RocketeerRocketeer ×4
    9. Wind
    10. RocketeerRocketeer
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. RocketeerRocketeer
    15. Wind
    16. RocketeerRocketeer
    17. Wind
    18. RocketeerRocketeer
    19. Wind
    20. RocketeerRocketeer
    21. Wind
    22. RocketeerRocketeer ×2
    23. Con turret
    24. RocketeerRocketeer ×5
    25. Radar TowerRadar Tower
    26. RocketeerRocketeer
    27. Construction BotCon bot ×3
    28. NettleNettle
    29. Construction BotCon bot ×2
    30. RocketeerRocketeer ×2
    31. Con turret ×3
    32. Advanced solar ×3
    33. Con turret ×2
    34. Advanced solar
    35. Radar TowerRadar Tower
    36. Con turret
    37. Advanced solar
    38. Con turret ×2
    39. Advanced solar
    40. Con turret
    41. Radar TowerRadar Tower
    42. Con turret ×3
    43. Converter ×2
    44. Con turret
    45. Converter ×7
    46. Metal storage
    47. Converter ×3
    48. Advanced Metal ExtractorT2 mexdone 11:37 · typical 9:01
    49. Converter ×3
    50. Con turret
    51. Converter
    52. Con turret
    53. Converter ×2
    54. Con turret
    55. Converter
    56. Con turret
    57. Converter
    58. Con turret
    59. Advanced Metal ExtractorT2 mex
    60. Converter
    61. Con turret
    62. Converter ×3
    63. Advanced Metal ExtractorT2 mex
    64. PawnPawn ×4
    65. Con turret
    66. Advanced Metal ExtractorT2 mex
    67. PawnPawn ×2
    68. Advanced Bot LabAdvanced Bot Labdone 14:16
    69. PawnPawn
    70. Con turret
    71. PawnPawn
    72. Advanced Metal ExtractorT2 mex
    73. Con turret
    74. PawnPawn ×2
    75. Con turret
    76. PawnPawn ×2
    77. Con turret
    78. PawnPawn ×5
    79. Con turret
    80. PawnPawn ×3
    81. RattlesnakeRattlesnakenot finished by 15:00
    82. PawnPawn
    83. Con turret
    84. PawnPawn ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is csirkecomb's (30 OS, 29/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2092 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001619135108
4:002700522333
5:0038471123782
6:00503419201419
7:00626327142288
8:00754735453155
9:00899743244047
10:001057550134770
11:001240855315537
12:001455259936390
13:001692964776980
14:001931272557829
15:002196378908701
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

csirkecomb

30.4 OS · 29/08/2026

Open source match ↗

5 received units · includes a constructor
26 metal received · 24644 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:58 · n=1407
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1346
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1638

Played most by

haaven109games of this buildHummell108games of this buildLeohvm97games of this buildTheGeneraI77games of this buildXad69games of this build