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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1793 distinct matches · 263 players · 74% of Armada Front games · team won 60% of 2092 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1793 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:58

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:48 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 37 steps
    1. TickTick
    2. LazarusLazarus ×2
    3. CenturionCenturion ×2
    4. Construction BotCon bot ×3
    5. Mex
    6. Con turret
    7. RocketeerRocketeer ×2
    8. Mex
    9. RocketeerRocketeer ×3
    10. SentrySentry
    11. RocketeerRocketeer
    12. Mex
    13. RocketeerRocketeer
    14. SentrySentry
    15. Wind
    16. RocketeerRocketeer ×2
    17. Wind
    18. RocketeerRocketeer
    19. Wind
    20. Radar TowerRadar Tower
    21. RocketeerRocketeer
    22. Wind
    23. RocketeerRocketeer
    24. Wind
    25. RocketeerRocketeer
    26. Wind
    27. RocketeerRocketeer
    28. Wind
    29. RocketeerRocketeer
    30. Wind
    31. RocketeerRocketeer
    32. Wind
    33. RocketeerRocketeer
    34. Wind
    35. RocketeerRocketeer
    36. Wind
    37. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 102 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. LazarusLazarus
    5. Wind
    6. LazarusLazarus
    7. RocketeerRocketeer ×10
    8. Construction BotCon bot ×2
    9. Con turret
    10. Construction BotCon bot
    11. Advanced Metal ExtractorT2 mexdone 7:39 · typical 9:01
    12. Construction BotCon bot
    13. Con turret
    14. Construction BotCon bot
    15. Energy storage
    16. Construction BotCon bot
    17. Energy storage ×2
    18. Advanced Metal ExtractorT2 mex
    19. Energy storage
    20. Con turret
    21. Advanced Metal ExtractorT2 mex
    22. Con turret
    23. Wind
    24. Radar TowerRadar Tower
    25. Wind ×2
    26. Con turret
    27. Wind ×2
    28. Con turret
    29. Wind ×3
    30. Con turret
    31. Advanced Metal ExtractorT2 mex
    32. Wind ×3
    33. Con turret
    34. Wind ×2
    35. Con turret
    36. Wind ×9
    37. Advanced Metal ExtractorT2 mex
    38. BeamerBeamer
    39. Wind ×4
    40. BeamerBeamer
    41. Wind ×4
    42. BeamerBeamer
    43. Wind ×3
    44. Converter
    45. Wind ×2
    46. Converter
    47. Wind
    48. Converter ×2
    49. RattlesnakeRattlesnakedone 11:32
    50. Wind
    51. Converter ×2
    52. Con turret
    53. Converter
    54. Wind
    55. Converter
    56. Wind
    57. Converter ×2
    58. Wind
    59. Converter
    60. Wind
    61. Converter
    62. Wind
    63. Advanced Bot LabAdvanced Bot Labdone 11:37
    64. Converter
    65. Wind ×3
    66. VeilVeil
    67. Wind
    68. Converter ×2
    69. Wind
    70. Converter
    71. Wind
    72. ParalyzerParalyzerdone 13:28
    73. Con turret
    74. Wind
    75. SharpshooterSniper botdone 12:10
    76. Wind ×2
    77. Energy storage
    78. SharpshooterSniper bot
    79. Con turret
    80. Wind ×2
    81. Energy storage
    82. Wind ×2
    83. Con turret
    84. Advanced Construction BotT2 con bot
    85. SharpshooterSniper bot
    86. Con turret
    87. RattlesnakeRattlesnake
    88. SentrySentry
    89. RattlesnakeRattlesnake
    90. LazarusLazarus
    91. SharpshooterSniper bot
    92. LazarusLazarus ×2
    93. SharpshooterSniper bot
    94. LazarusLazarus
    95. Con turret
    96. SentrySentry
    97. Con turret
    98. SentrySentry
    99. RattlesnakeRattlesnake
    100. SentrySentry
    101. Con turret
    102. LazarusLazarus

Counts are medians over the build's games: half of them build more, half fewer. The example game is csirkecomb's (30 OS, 04/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2092 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001619135108
4:002700522333
5:0038471123782
6:00503419201419
7:00626327142288
8:00754735453155
9:00899743244047
10:001057550134770
11:001240855315537
12:001455259936390
13:001692964776980
14:001931272557829
15:002196378908701
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

csirkecomb

30.4 OS · 04/09/2026

Open source match ↗

52 received units · includes a constructor
79 metal received · 150877 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:58 · n=1407
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1346
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1638

Played most by

haaven109games of this buildHummell108games of this buildLeohvm97games of this buildTheGeneraI77games of this buildXad69games of this build