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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1699 distinct matches · 247 players · 74% of Armada Front games · team won 61% of 1993 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1699 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:54

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:47 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 25 steps
    1. Wind
    2. TickTick
    3. Wind
    4. TickTick
    5. Wind
    6. TickTick
    7. LazarusLazarus
    8. Wind
    9. Construction BotCon bot ×3
    10. Mex
    11. PawnPawn ×2
    12. Mex
    13. PawnPawn ×3
    14. RocketeerRocketeer ×2
    15. Mex
    16. RocketeerRocketeer ×2
    17. SentrySentry
    18. RocketeerRocketeer ×2
    19. SentrySentry
    20. RocketeerRocketeer
    21. SentrySentry
    22. RocketeerRocketeer ×6
    23. SentrySentry
    24. RocketeerRocketeer ×3
    25. Dragon's TeethDragon's Teeth ×5
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 110 steps
    1. Con turret
    2. Construction BotCon bot ×2
    3. Wind
    4. RocketeerRocketeer
    5. Wind
    6. RocketeerRocketeer
    7. Wind
    8. RocketeerRocketeer
    9. Wind
    10. RocketeerRocketeer
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. RocketeerRocketeer
    15. Wind
    16. RocketeerRocketeer
    17. Con turret
    18. Advanced Metal ExtractorT2 mexdone 7:13 · typical 9:01
    19. Wind
    20. RocketeerRocketeer ×2
    21. Wind ×2
    22. RocketeerRocketeer
    23. Con turret
    24. RocketeerRocketeer
    25. Wind
    26. Advanced Metal ExtractorT2 mex
    27. RocketeerRocketeer
    28. Wind
    29. RocketeerRocketeer
    30. Wind
    31. RocketeerRocketeer
    32. Wind
    33. RocketeerRocketeer
    34. Wind ×5
    35. Advanced Metal ExtractorT2 mex
    36. Wind ×2
    37. Con turret
    38. Wind
    39. Construction BotCon bot ×2
    40. Wind
    41. Construction BotCon bot
    42. Wind
    43. Mex
    44. Con turret
    45. Advanced Metal ExtractorT2 mex
    46. Construction BotCon bot
    47. Dragon's TeethDragon's Teeth ×2
    48. Construction BotCon bot
    49. Dragon's TeethDragon's Teeth ×2
    50. Wind
    51. Construction BotCon bot
    52. Wind
    53. Radar TowerRadar Tower
    54. Wind ×6
    55. Mex
    56. Fortification WallFortification Wall
    57. Wind
    58. Fortification WallFortification Wall
    59. Wind
    60. Fortification WallFortification Wall
    61. Wind
    62. Fortification WallFortification Wall
    63. Wind
    64. Fortification WallFortification Wall
    65. Wind ×3
    66. Advanced Bot LabAdvanced Bot Labdone 10:36
    67. Wind ×3
    68. Fortification WallFortification Wall
    69. Wind ×2
    70. Fortification WallFortification Wall ×2
    71. Energy storage
    72. Wind
    73. Bot LabEat Bot Labreclaimed for its metal
    74. Fortification WallFortification Wall
    75. Wind
    76. Fortification WallFortification Wall
    77. Wind
    78. Advanced Metal ExtractorT2 mex
    79. Wind ×3
    80. Advanced Construction BotT2 con bot
    81. Wind ×8
    82. SharpshooterSniper botdone 11:48
    83. Wind ×3
    84. RattlesnakeRattlesnakedone 12:15
    85. Wind ×9
    86. SharpshooterSniper bot
    87. Wind ×11
    88. GhostGhost
    89. Wind ×5
    90. GhostGhost
    91. Wind ×4
    92. Advanced Metal ExtractorT2 mex
    93. Wind
    94. ButlerButler
    95. Wind ×2
    96. ButlerButler
    97. Wind
    98. ButlerButler
    99. Wind ×17
    100. Fusion ReactorFusionnot finished by 15:00
    101. Wind ×3
    102. SharpshooterSniper bot
    103. Wind
    104. Bot LabBot Labdone 14:52
    105. Wind ×4
    106. TickTick
    107. SharpshooterSniper bot
    108. Wind
    109. TickTick ×2
    110. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is RGBTQGuy's (32 OS, 13/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1993 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002699522333
5:0038471127787
6:00503519231427
7:00624927142302
8:00753435443173
9:00897343264069
10:001053850054807
11:001237355335547
12:001452759766408
13:001685764686999
14:001922071637826
15:002185478688687
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

RGBTQGuy

32.4 OS · 13/09/2026

Open source match ↗

14 received units · includes a constructor
509 metal received · 16098 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:54 · n=1331
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1285
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1563

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build