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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 36 steps
    1. TickTick
    2. Wind
    3. TickTick
    4. Wind
    5. TickTick ×2for Pond
    6. Mex
    7. TickTickfor Pond
    8. LazarusLazarus
    9. Construction BotCon bot ×3
    10. LazarusLazarus
    11. Mex
    12. RocketeerRocketeer ×5
    13. Mex
    14. LazarusLazarus
    15. RocketeerRocketeer ×4
    16. SentrySentry
    17. Mex
    18. RocketeerRocketeer
    19. Construction BotCon bot
    20. RocketeerRocketeer ×2
    21. BeamerBeamer
    22. RocketeerRocketeer
    23. Dragon's TeethDragon's Teeth ×4
    24. RocketeerRocketeer
    25. Dragon's TeethDragon's Teeth ×2
    26. RocketeerRocketeer
    27. Wind
    28. LazarusLazarus
    29. SentrySentry
    30. BeamerBeamer
    31. Wind
    32. TickTick ×2
    33. LazarusLazarus
    34. BeamerBeamer
    35. Wind
    36. RocketeerRocketeer ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 156 steps
    1. RocketeerRocketeer
    2. Wind
    3. RocketeerRocketeer ×2
    4. LazarusLazarus
    5. BeamerBeamer
    6. Wind
    7. RocketeerRocketeer
    8. PawnPawn
    9. Mex
    10. Wind
    11. PawnPawn ×3
    12. Solar
    13. Con turret
    14. TickTick ×2
    15. PawnPawn ×6
    16. Wind
    17. Mex
    18. LazarusLazarus
    19. Wind
    20. PawnPawn
    21. Wind
    22. PawnPawn ×2
    23. Wind
    24. PawnPawn
    25. Con turret
    26. PawnPawn
    27. Wind
    28. PawnPawn
    29. Wind
    30. PawnPawn
    31. Metal storage
    32. PawnPawn
    33. Wind
    34. PawnPawn
    35. Con turret
    36. Advanced Metal ExtractorT2 mexdone 9:13
    37. Wind
    38. PawnPawn
    39. LazarusLazarus
    40. Wind
    41. PawnPawn ×3
    42. Wind
    43. PawnPawn ×3
    44. SentrySentry
    45. PawnPawn
    46. Wind
    47. PawnPawn
    48. Wind
    49. Con turret
    50. Wind
    51. SentrySentry
    52. PawnPawn
    53. Wind
    54. PawnPawn
    55. Mex
    56. Wind
    57. LazarusLazarus
    58. Con turret
    59. Vehicle PlantVehicle Plantnot finished by 15:00 · typical 0:47
    60. Wind
    61. SentrySentry
    62. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    63. Wind
    64. Advanced Metal ExtractorT2 mex
    65. PawnPawn ×2
    66. Wind ×2
    67. Dragon's TeethDragon's Teeth ×4
    68. PawnPawn
    69. Dragon's TeethDragon's Teeth
    70. Wind
    71. PawnPawn
    72. Wind
    73. Dragon's TeethDragon's Teeth ×2
    74. PawnPawn
    75. Advanced Metal ExtractorT2 mex
    76. PawnPawn
    77. Wind
    78. PawnPawn
    79. Wind
    80. PawnPawn
    81. Wind
    82. PawnPawn ×2
    83. Wind
    84. LazarusLazarus
    85. Vehicle PlantVehicle Plantdone 11:33
    86. PawnPawn
    87. Wind
    88. PawnPawn ×2
    89. BeamerBeamer
    90. Wind
    91. PawnPawn
    92. BlitzBlitz
    93. Advanced Metal ExtractorT2 mex
    94. PawnPawn
    95. Wind
    96. StoutStout
    97. PawnPawn
    98. Wind
    99. Energy storage
    100. BlitzBlitz
    101. PawnPawn
    102. Wind
    103. StoutStout
    104. PawnPawn
    105. Bot LabEat Bot Labreclaimed for its metal
    106. Wind
    107. Energy storage
    108. BlitzBlitz
    109. Wind
    110. StoutStout
    111. Wind
    112. BlitzBlitz
    113. StoutStout
    114. Wind
    115. BlitzBlitz
    116. StoutStout
    117. Wind
    118. StoutStout
    119. Converter
    120. Wind
    121. BlitzBlitz
    122. Con turret
    123. StoutStout
    124. Converter
    125. Wind
    126. StoutStout
    127. Converter
    128. BlitzBlitz
    129. Converter
    130. StoutStout
    131. Con turret
    132. Wind
    133. StoutStout
    134. Converter
    135. BlitzBlitz
    136. Wind
    137. Converter
    138. StoutStout
    139. Converter
    140. BeamerBeamer
    141. ScorpionScorpion
    142. StoutStout
    143. BeamerBeamer
    144. Con turret
    145. BlitzBlitz
    146. BeamerBeamer
    147. StoutStout ×2
    148. Converter
    149. Wind
    150. BeamerBeamer
    151. BlitzBlitz
    152. StoutStout
    153. Con turret
    154. Converter
    155. StoutStout
    156. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is HALF_DALLAH_HABIT's (33 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

HALF_DALLAH_HABIT

32.8 OS · 04/10/2026

Open source match ↗

5 received units · includes a constructor
165 metal received · 9353 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build