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Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:47 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 30 steps
    1. TickTick
    2. Wind
    3. TickTick
    4. LazarusLazarus
    5. Wind
    6. PawnPawn ×3
    7. CenturionCenturion
    8. Construction BotCon bot
    9. CenturionCenturion
    10. Mex
    11. CenturionCenturion
    12. Mex
    13. CenturionCenturion
    14. RocketeerRocketeer ×2
    15. Mex
    16. RocketeerRocketeer
    17. SentrySentry
    18. RocketeerRocketeer ×2
    19. SentrySentry
    20. PawnPawn
    21. SentrySentry
    22. PawnPawn ×2
    23. RocketeerRocketeer
    24. Radar TowerRadar Tower
    25. RocketeerRocketeer ×2
    26. SentrySentry
    27. Construction BotCon bot
    28. Mex
    29. Construction BotCon bot
    30. SentrySentry ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 151 steps
    1. RocketeerRocketeer ×3
    2. SentrySentry
    3. Wind
    4. RocketeerRocketeer ×3
    5. Wind
    6. RocketeerRocketeer ×2
    7. TickTick
    8. LazarusLazarus
    9. TickTick
    10. PawnPawn
    11. Radar TowerRadar Tower
    12. Wind
    13. PawnPawn
    14. SentrySentry
    15. TickTick
    16. PawnPawn
    17. Advanced Metal ExtractorT2 mexdone 7:46 · typical 9:00
    18. SentrySentry
    19. PawnPawn
    20. Wind
    21. TickTick
    22. SentrySentry
    23. PawnPawn ×2
    24. SentrySentry
    25. TickTick
    26. PawnPawn
    27. Wind
    28. PawnPawn
    29. TickTick
    30. PawnPawn
    31. SentrySentry
    32. PawnPawn
    33. Converter
    34. Wind
    35. TickTick
    36. BeholderBeholder
    37. PawnPawn
    38. Converter
    39. Radar TowerRadar Tower
    40. Advanced Metal ExtractorT2 mex
    41. PawnPawn
    42. SentrySentry
    43. Wind
    44. Mex
    45. TickTick
    46. PawnPawn
    47. Wind
    48. PawnPawn
    49. Radar TowerRadar Tower
    50. TickTick
    51. PawnPawn ×2
    52. TickTick
    53. Wind
    54. PawnPawn
    55. LazarusLazarus
    56. PawnPawn
    57. Wind
    58. TickTick
    59. PawnPawn
    60. Advanced Metal ExtractorT2 mex
    61. PawnPawn
    62. TickTick
    63. SentrySentry
    64. PawnPawn
    65. Wind
    66. PawnPawn
    67. SentrySentry
    68. TickTick
    69. PawnPawn ×2
    70. Wind
    71. TickTick
    72. PawnPawn ×2
    73. Wind
    74. TickTick
    75. SentrySentry
    76. PawnPawn
    77. Metal storage
    78. Con turret
    79. SentrySentry
    80. PawnPawn
    81. TickTick
    82. PawnPawn
    83. Advanced Metal ExtractorT2 mex
    84. Radar TowerRadar Tower
    85. PawnPawn
    86. Wind
    87. TickTick
    88. Mex
    89. Energy storage
    90. Con turret
    91. PawnPawn ×2
    92. TickTick
    93. Wind
    94. SentrySentry
    95. PawnPawn
    96. Wind
    97. PawnPawn
    98. Con turret
    99. SentrySentry
    100. TickTick
    101. SentrySentry
    102. PawnPawn
    103. Wind
    104. PawnPawn
    105. TickTick
    106. PawnPawn
    107. Advanced Metal ExtractorT2 mex
    108. PawnPawn
    109. TickTick
    110. PawnPawn ×2
    111. Wind
    112. TickTick
    113. PawnPawn
    114. BeamerBeamer
    115. PawnPawn
    116. TickTick
    117. PawnPawn ×2
    118. Mex
    119. TickTick
    120. Wind
    121. PawnPawn ×2
    122. TickTick
    123. PawnPawn ×2
    124. TickTick
    125. PawnPawn
    126. Wind
    127. PawnPawn
    128. TickTick
    129. PawnPawn
    130. Advanced Metal ExtractorT2 mex
    131. PawnPawn
    132. Bot LabBot Labdone 13:34
    133. TickTick
    134. PawnPawn ×2
    135. Bot LabBot Labdone 13:44
    136. TickTick
    137. PawnPawn ×2
    138. TickTick
    139. PawnPawn
    140. PulsarPulsarnot finished by 15:00
    141. TickTick
    142. PawnPawn ×2
    143. Construction BotCon bot
    144. TickTick
    145. Wind
    146. TickTick
    147. PawnPawn ×3
    148. Advanced solar
    149. TickTick ×8
    150. Wind
    151. TickTick ×16

Counts are medians over the build's games: half of them build more, half fewer. The example game is Tism_Contingency's (32 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Tism_Contingency

31.5 OS · 25/09/2026

Open source match ↗

5 received units · includes a constructor
210 metal received · 44428 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build
Standard front · Armada Front build order · BAR Build Atlas