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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Solar
    3. Bot LabBot Labdone 0:42 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 27 steps
    1. PawnPawn
    2. LazarusLazarus
    3. PawnPawn
    4. Construction BotCon bot
    5. LazarusLazarus
    6. Mex
    7. RocketeerRocketeer ×3
    8. PawnPawn
    9. RocketeerRocketeer
    10. CenturionCenturion
    11. SentrySentry
    12. Construction BotCon bot
    13. Mex
    14. RocketeerRocketeer
    15. Radar TowerRadar Tower
    16. SentrySentry
    17. RocketeerRocketeer ×2
    18. Mex
    19. RocketeerRocketeer
    20. SentrySentry
    21. RocketeerRocketeer ×3
    22. Mex
    23. RocketeerRocketeer ×2
    24. LazarusLazarus
    25. RocketeerRocketeer
    26. LazarusLazarus
    27. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 142 steps
    1. RocketeerRocketeer ×2
    2. Construction BotCon bot
    3. RocketeerRocketeer ×2
    4. CenturionCenturion
    5. Construction BotCon bot
    6. RocketeerRocketeer ×8
    7. Con turret
    8. RocketeerRocketeer ×2
    9. LazarusLazarus
    10. RocketeerRocketeer ×4
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. CenturionCenturion
    15. Wind
    16. Radar TowerRadar Tower
    17. Wind ×2
    18. Construction BotCon bot
    19. Wind
    20. Energy storage
    21. RocketeerRocketeer ×2
    22. Converter
    23. RocketeerRocketeer
    24. Con turret
    25. RocketeerRocketeer
    26. LazarusLazarus
    27. Wind
    28. Construction BotCon bot
    29. Wind ×2
    30. TickTick
    31. Wind
    32. TickTick
    33. Wind
    34. TickTick
    35. Wind
    36. TickTick ×3
    37. Wind
    38. TickTick ×3
    39. Advanced Metal ExtractorT2 mexdone 10:50 · typical 9:00
    40. TickTick ×2
    41. Wind
    42. TickTick ×2
    43. Wind
    44. Mex
    45. TickTick
    46. Wind
    47. TickTick
    48. Advanced Metal ExtractorT2 mex
    49. SentrySentry
    50. TickTick
    51. SentrySentry
    52. Wind
    53. SentrySentry
    54. TickTick
    55. Wind
    56. TickTick
    57. Advanced Metal ExtractorT2 mex
    58. SentrySentry
    59. TickTick ×2
    60. LazarusLazarus
    61. Construction BotCon bot
    62. Con turret
    63. Wind
    64. SentrySentry
    65. Con turret
    66. TickTick
    67. Wind
    68. Advanced Metal ExtractorT2 mex
    69. SentrySentry
    70. TickTick ×2
    71. Vehicle PlantVehicle Plantdone 13:11 · typical 0:47
    72. Wind
    73. SentrySentry
    74. TickTick
    75. Wind ×2
    76. SentrySentry
    77. TickTick
    78. SentrySentry
    79. Wind
    80. BlitzBlitz
    81. Converter
    82. Radar TowerRadar Tower
    83. TickTick
    84. Wind
    85. TickTick
    86. Wind
    87. BlitzBlitz
    88. TickTick ×2
    89. BlitzBlitz
    90. Wind
    91. TickTick
    92. Wind
    93. TickTick
    94. BlitzBlitz
    95. TickTick
    96. Wind ×2
    97. SentrySentry
    98. TickTick
    99. BlitzBlitz
    100. Wind
    101. TickTick
    102. BlitzBlitz
    103. TickTick
    104. Wind
    105. TickTick ×2
    106. BlitzBlitz
    107. TickTick
    108. BlitzBlitz
    109. TickTick
    110. Wind
    111. BlitzBlitz
    112. TickTick
    113. Converter
    114. Wind
    115. LazarusLazarus
    116. BlitzBlitz
    117. Wind
    118. Construction BotCon bot
    119. BlitzBlitz
    120. Wind
    121. TickTick ×2
    122. BlitzBlitz
    123. TickTick
    124. Wind
    125. BlitzBlitz
    126. TickTick ×2
    127. BlitzBlitz
    128. TickTick
    129. Wind
    130. TickTick
    131. BlitzBlitz
    132. TickTick
    133. Converter
    134. BlitzBlitz
    135. TickTick ×2
    136. BlitzBlitz
    137. TickTick ×2
    138. BlitzBlitz
    139. TickTick
    140. BlitzBlitz
    141. Wind
    142. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is AcquiredTaste's (31 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

AcquiredTaste

31.1 OS · 02/10/2026

Open source match ↗

8 received units · includes a constructor
426 metal received · 3604 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build