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Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1699 distinct matches · 247 players · 74% of Armada Front games · team won 61% of 1993 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1699 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:54

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:46 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 23 steps
    1. TickTick ×3
    2. LazarusLazarus ×2
    3. Construction BotCon bot ×3
    4. Mex
    5. CenturionCenturion ×2
    6. Mex
    7. RocketeerRocketeer
    8. Mex
    9. RocketeerRocketeer ×3
    10. Mex
    11. RocketeerRocketeer
    12. Radar TowerRadar Tower
    13. RocketeerRocketeer ×2
    14. CenturionCenturion
    15. SentrySentry
    16. RocketeerRocketeer ×3
    17. SentrySentry
    18. RocketeerRocketeer
    19. SentrySentry
    20. RocketeerRocketeer
    21. Con turret
    22. SentrySentry
    23. CenturionCenturion
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 111 steps
    1. RocketeerRocketeer ×5
    2. Energy storage
    3. CenturionCenturion
    4. Wind
    5. RocketeerRocketeer
    6. SentrySentry
    7. Wind
    8. RocketeerRocketeer
    9. Wind
    10. RocketeerRocketeer
    11. Wind
    12. LazarusLazarus
    13. Wind
    14. LazarusLazarus
    15. Con turret
    16. Wind ×2
    17. RocketeerRocketeer
    18. Con turret
    19. Wind
    20. SentrySentry
    21. Wind
    22. RocketeerRocketeer
    23. Wind ×2
    24. CenturionCenturion
    25. Wind ×2
    26. RocketeerRocketeer
    27. Wind
    28. Mex
    29. RocketeerRocketeer
    30. Wind ×2
    31. RocketeerRocketeer
    32. Wind
    33. RocketeerRocketeer
    34. Wind ×2
    35. RocketeerRocketeer
    36. Wind
    37. CenturionCenturion
    38. Wind ×2
    39. TickTick
    40. Wind
    41. Construction BotCon bot
    42. Wind ×2
    43. Construction BotCon bot
    44. Wind ×2
    45. Construction BotCon bot
    46. Wind ×2
    47. Radar TowerRadar Tower
    48. Construction BotCon bot
    49. Wind
    50. TickTick
    51. Wind
    52. RocketeerRocketeer
    53. Wind ×2
    54. RocketeerRocketeer
    55. Wind
    56. RocketeerRocketeer
    57. Wind
    58. RocketeerRocketeer
    59. Wind
    60. RocketeerRocketeer
    61. Wind ×2
    62. Mex
    63. CenturionCenturion
    64. Wind
    65. RocketeerRocketeer
    66. Wind ×2
    67. RocketeerRocketeer
    68. Wind
    69. TickTick ×2
    70. Wind ×2
    71. TickTick ×3
    72. Wind
    73. TickTick ×2
    74. Wind
    75. TickTick
    76. Wind
    77. TickTick ×2
    78. Wind
    79. TickTick ×2
    80. Wind
    81. TickTick ×2
    82. Wind
    83. TickTick ×2
    84. Wind
    85. TickTick
    86. Wind
    87. TickTick ×2
    88. Wind
    89. TickTick
    90. Wind
    91. TickTick
    92. Wind
    93. TickTick ×2
    94. Wind
    95. TickTick ×3
    96. Wind
    97. TickTick ×3
    98. SentrySentry
    99. TickTick ×4
    100. Wind
    101. TickTick ×2
    102. SentrySentry
    103. TickTick ×5
    104. Wind
    105. TickTick ×2
    106. SentrySentry
    107. TickTick
    108. Wind
    109. TickTick ×3
    110. Converter
    111. TickTick ×7

Counts are medians over the build's games: half of them build more, half fewer. The example game is Dr_Clone's (34 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1993 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002699522333
5:0038471127787
6:00503519231427
7:00624927142302
8:00753435443173
9:00897343264069
10:001053850054807
11:001237355335547
12:001452759766408
13:001685764686999
14:001922071637826
15:002185478688687
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Dr_Clone

34.4 OS · 20/08/2026

Open source match ↗

4 received units
1005 metal received · 9450 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:54 · n=1331
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1285
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1563

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build
Standard front · Armada Front build order · BAR Build Atlas