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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:46 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 33 steps
    1. TickTick ×2
    2. LazarusLazarus
    3. PawnPawn ×2
    4. Wind
    5. PawnPawn
    6. Construction BotCon bot
    7. PawnPawn ×3
    8. LazarusLazarus
    9. Construction BotCon bot
    10. TickTick ×2
    11. LazarusLazarus
    12. PawnPawn ×4
    13. CenturionCenturion
    14. Mex ×2
    15. MaceMace
    16. RocketeerRocketeer
    17. TickTick
    18. RocketeerRocketeer
    19. Mex
    20. RocketeerRocketeer ×2
    21. SentrySentry
    22. TickTick
    23. RocketeerRocketeer
    24. BeamerBeamer ×2
    25. RocketeerRocketeer
    26. SentrySentry
    27. BeamerBeamer
    28. RocketeerRocketeer
    29. TickTick
    30. RocketeerRocketeer ×3
    31. Dragon's TeethDragon's Teeth ×3
    32. TickTick
    33. BeamerBeamer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 133 steps
    1. RocketeerRocketeer
    2. Dragon's TeethDragon's Teeth
    3. RocketeerRocketeer
    4. Dragon's TeethDragon's Teeth ×3
    5. RocketeerRocketeer
    6. TickTick
    7. BeamerBeamer
    8. RocketeerRocketeer ×2
    9. CenturionCenturion
    10. RocketeerRocketeer
    11. BeamerBeamer
    12. TickTick
    13. ThugThug
    14. RocketeerRocketeer
    15. BeamerBeamer ×2
    16. RocketeerRocketeer
    17. LazarusLazarus
    18. Wind
    19. LazarusLazarus
    20. Wind
    21. RocketeerRocketeer
    22. Wind
    23. Con turret
    24. TickTick
    25. LazarusLazarus
    26. RocketeerRocketeer
    27. TickTick
    28. CenturionCenturion
    29. Wind
    30. Metal storage
    31. Wind
    32. LazarusLazarus
    33. Wind
    34. TickTick
    35. CenturionCenturion
    36. Wind
    37. TickTick ×3
    38. Wind
    39. TickTick ×8
    40. Advanced Metal ExtractorT2 mexdone 10:03 · typical 9:00
    41. Construction BotCon bot
    42. TickTick ×2
    43. Con turret
    44. TickTick
    45. Mex
    46. TickTick
    47. Advanced Metal ExtractorT2 mex
    48. TickTick
    49. Wind
    50. TickTick ×2
    51. Wind
    52. Dragon's TeethDragon's Teeth ×2
    53. TickTick
    54. Dragon's TeethDragon's Teeth
    55. BeamerBeamer
    56. TickTick
    57. Wind
    58. TickTick ×2
    59. Wind
    60. Advanced Metal ExtractorT2 mex
    61. TickTick ×2
    62. Wind
    63. TickTick ×2
    64. Wind
    65. TickTick
    66. Energy storage
    67. TickTick ×2
    68. Wind
    69. TickTick ×2
    70. Wind
    71. TickTick
    72. Wind
    73. TickTick
    74. Wind
    75. TickTick ×3
    76. Wind
    77. TickTick
    78. BeamerBeamer
    79. TickTick
    80. Wind
    81. TickTick ×2
    82. Wind
    83. TickTick
    84. Wind
    85. TickTick ×4
    86. Wind
    87. TickTick ×2
    88. Wind
    89. TickTick ×14
    90. Con turret
    91. TickTick
    92. NettleNettle
    93. Construction BotCon bot
    94. BeamerBeamer
    95. Advanced Metal ExtractorT2 mex
    96. TickTick
    97. Wind
    98. Construction BotCon bot
    99. Con turret
    100. Wind
    101. Construction BotCon bot
    102. Wind ×2
    103. TickTick
    104. Wind
    105. TickTick
    106. Wind
    107. TickTick
    108. Wind
    109. TickTick
    110. Wind
    111. Construction BotCon bot
    112. Wind ×3
    113. Construction BotCon bot
    114. Wind ×2
    115. Construction BotCon bot
    116. Wind ×2
    117. CenturionCenturion
    118. Wind ×2
    119. Con turret
    120. Wind
    121. CenturionCenturion
    122. Wind
    123. CenturionCenturion
    124. Wind ×2
    125. CenturionCenturion
    126. Wind
    127. Advanced Metal ExtractorT2 mex
    128. Wind
    129. CenturionCenturion
    130. Wind ×2
    131. BeholderBeholder
    132. CenturionCenturion
    133. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is BambaDamba's (33 OS, 04/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

BambaDamba

33.4 OS · 04/08/2026

Open source match ↗

5 received units · includes a constructor
30 metal received · 34301 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build