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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1700 distinct matches · 248 players · 74% of Armada Front games · team won 61% of 1994 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1700 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 93 steps
    1. Mex ×2
    2. Solar
    3. Vehicle PlantVehicle Plantdone 0:45 · typical 0:47
    4. RoverScout ×3
    5. BlitzBlitz ×2
    6. Construction VehicleCon vehicle ×2
    7. BlitzBlitz
    8. Mex
    9. Construction VehicleCon vehicle
    10. BlitzBlitz
    11. Construction VehicleCon vehicle
    12. JanusJanus
    13. Mex ×2
    14. StoutStout
    15. SentrySentry
    16. JanusJanus
    17. SentrySentry
    18. Mex
    19. JanusJanus
    20. StoutStout
    21. JanusJanus
    22. SentrySentry
    23. BeamerBeamer
    24. StoutStout
    25. SentrySentry
    26. JanusJanus
    27. StoutStout
    28. SentrySentry
    29. BeamerBeamer
    30. JanusJanus
    31. BeamerBeamer
    32. StoutStout
    33. Construction VehicleCon vehicle
    34. Wind
    35. Construction VehicleCon vehicle
    36. SentrySentry
    37. Wind ×2
    38. StoutStout
    39. Wind
    40. StoutStout
    41. Mex
    42. BlitzBlitz ×3
    43. Dragon's TeethDragon's Teeth ×2
    44. BlitzBlitz
    45. Dragon's TeethDragon's Teeth ×2
    46. BlitzBlitz
    47. Dragon's TeethDragon's Teeth
    48. Wind
    49. Construction VehicleCon vehicle
    50. Wind ×3
    51. Con turret
    52. BlitzBlitz
    53. Con turret
    54. Mex
    55. Wind
    56. Converter
    57. Wind
    58. Con turret
    59. Wind
    60. NettleNettle
    61. Wind
    62. Converter
    63. Dragon's TeethDragon's Teeth
    64. Wind
    65. BlitzBlitz
    66. Converter
    67. BlitzBlitz
    68. Wind
    69. Converter
    70. Wind
    71. BlitzBlitz
    72. Wind
    73. Advanced Metal ExtractorT2 mexdone 11:37 · typical 9:00
    74. Wind ×2
    75. Energy storage
    76. Wind
    77. SentrySentry ×3
    78. Mex
    79. BlitzBlitz ×2
    80. Advanced Metal ExtractorT2 mex
    81. Energy storage
    82. BlitzBlitz
    83. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    84. Mex
    85. Wind
    86. Advanced Metal ExtractorT2 mex
    87. Wind
    88. Converter
    89. Wind ×2
    90. Converter ×2
    91. Wind
    92. Con turret
    93. Bot LabBot Labdone 13:44 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 20 steps
    1. Advanced Metal ExtractorT2 mex
    2. Wind
    3. PawnPawn
    4. Converter
    5. PawnPawn
    6. Construction BotCon bot
    7. Wind
    8. PawnPawn ×2
    9. Wind
    10. PawnPawn ×4
    11. Wind
    12. PawnPawn ×2
    13. LazarusLazarus
    14. Bot LabBot Labdone 14:52
    15. Wind
    16. PawnPawn ×4
    17. Wind
    18. PawnPawn ×2
    19. Con turret
    20. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is Kontraption's (32 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1994 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002700522333
5:0038471128787
6:00503519281428
7:00625027202303
8:00753535463173
9:00897343304071
10:001054250114810
11:001237555405548
12:001452859986409
13:001685964707001
14:001921771867827
15:002184978708694
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Kontraption

32.0 OS · 26/09/2026

Open source match ↗

6 received units · includes a constructor
22 metal received · 21710 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1332
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1286
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1564

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build