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Tech / Armada / Economy first / OBSERVED BUILD

Nuke rush

Armada Tech (Eco) build order · Supreme Isthmus

A plan where after the usual T2 rush and mex upgrades, the Tech player commits early to an Armageddon nuke launcher from around 10:28, well ahead of the norm, with the missile aimed at and landing in the enemy base.

Usually first T2 con to Geo (81%)

#nuke #t2 · 106 distinct matches · 39 players · 7% of Armada Tech games · team won 66% of 108 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ArmageddonArmageddon from 10:28 · 7% of role by thenOnly 7% of Tech games have it by then; others who build it get it around 10:33

Where those units first fight, in 22 games with kill data: in the enemy base 95%.

HOW TO PLAY IT

Key timing: Armageddon by 10:28

  1. Open triple mex and wind into the standard fast T2 lab rush.
  2. Get the Advanced Bot Lab up on the usual quick timing.
  3. Upgrade mexes to Advanced Metal Extractor while funneling T2 cons to allies.
  4. Commit early to an Armageddon nuke silo instead of the later norm.
  5. Finish the silo and start stockpiling toward a nuke on the enemy base.

Phase by phase

TYPICAL OF ITS 106 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 11:28 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:17, middle half 1:11–1:33

    By 1:00 in all: 3 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×6
    3. Energy storage
    4. Bot LabBot Labdone 1:46 · typical 1:17
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 11 wind, 3 con turretdone ~4:14, middle half 4:02–4:23
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (33%)

    By 3:14 in all: 4 mex · 11 wind · 1 energy storage · 3 con turret

    The example game in this phase · 16 steps
    1. Wind
    2. LazarusLazarus
    3. Wind ×2
    4. Construction BotCon bot
    5. Construction BotCon botfor Air
    6. LazarusLazarus
    7. Con turret ×2
    8. LazarusLazarus
    9. Mex
    10. Con turret
    11. Construction BotCon bot
    12. LazarusLazarus
    13. Wind ×2
    14. TickTick ×2
    15. Converter ×6
    16. Advanced Bot LabAdvanced Bot Labdone 4:15 · typical 4:14
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (31%)

    By 5:00 in all: 4 mex · 15 wind · 1 energy storage · 3 con turret

    The example game in this phase · 5 steps
    1. Advanced Construction BotT2 con botfor Geo
    2. Advanced Metal ExtractorT2 mexdone 4:51 · typical 5:31
    3. Wind
    4. Advanced Construction BotT2 con botfor Air
    5. Wind
  4. 4

    5:00 to Nuke silo

    Economy
    • Wind Turbine62Wind
    • Energy Converter10Converter
    Order
    1. ArmageddonNuke silo after 76 wind, 13 converter, 5 con turretdone ~12:25, middle half 11:46–13:24
    Builders
    • Construction Turret2 Con turret
    • Butler8 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: metal storage (41%) · Butler for allies (31%)

    By 10:27 in all: 4 mex · 76 wind · 13 converter · 1 energy storage · 5 con turret

    The example game in this phase · 69 steps
    1. Wind ×2
    2. Advanced Metal ExtractorT2 mex
    3. Wind ×2
    4. Advanced Metal ExtractorT2 mex
    5. Wind
    6. Con turret
    7. Wind ×2
    8. FatboyFatboyfor Ponddone 6:33
    9. Wind ×12
    10. Advanced Construction BotT2 con botfor Pond
    11. Wind
    12. Con turret ×2
    13. ButlerButler ×3
    14. Advanced Metal ExtractorT2 mex
    15. ButlerButler
    16. Con turret
    17. Advanced Construction BotT2 con bot ×3for Geo sea
    18. Advanced Construction BotT2 con bot
    19. Wind ×3
    20. Metal storage
    21. Wind ×9
    22. ButlerButler
    23. Wind ×2
    24. ButlerButler
    25. Wind ×9
    26. ArmageddonArmageddondone 11:44 · typical 12:25
    27. Wind ×11
    28. Energy storage
    29. Wind ×3
    30. Energy storage
    31. Wind ×3
    32. Energy storage
    33. Wind ×8
    34. Converter
    35. Wind
    36. Converter ×4
    37. Wind
    38. Converter ×3
    39. Wind
    40. Converter ×3
    41. Wind
    42. Converter ×3
    43. Wind
    44. Converter ×3
    45. Wind
    46. Converter ×2
    47. Wind ×7
    48. Fusion ReactorFusiondone 13:37
    49. Aircraft PlantAircraft Plantdone 13:53
    50. Con turret ×3
    51. Converter
    52. FalconFighter ×2
    53. Converter
    54. FalconFighter ×2
    55. StormbringerBomber
    56. Converter
    57. FalconFighter
    58. Converter
    59. FalconFighter ×3
    60. Converter
    61. FalconFighter ×2
    62. Converter
    63. FalconFighter ×3
    64. Converter
    65. FalconFighter ×2
    66. Converter
    67. FalconFighter ×2
    68. Converter
    69. FalconFighter ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrollHardGoPro's (37 OS, 11/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:19 · in 80% of games
  • Advanced Construction Bot5 T2 con bot to Beach sea or Geo sea or Airfirst at 4:43 · in 94% of games
  • Butler2 Butler to Geo sea or Beach sea or Airfirst at 8:46 · in 31% of games

You get

  • Hercules1 Light transport from Airfirst at 3:48 · in 81% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

108 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009169150000
3:00166116420000
4:00327831510000
5:00490348660000
6:00588158080000
7:00743972300000
8:00930390700000
9:0011510112490000
10:0013945135790000
11:0018113164090000
12:0021138199730000
13:0024031237850000
14:00272852755409058104
15:00308473161756323130204
WHAT THE NUMBERS SAY

Won clearly more often than the standard build despite dealing almost no early damage, a scaling eco-and-silo play rather than a fighting one.

  • + Team win rate well above standard (63% vs 53%)
  • + Own metal lost by 15:00 much lower (130 vs 260)
  • − Enemy metal destroyed by 15:00 far below standard (90 vs 400)
  • − Silo only up, no nuke stockpiled or launched yet
THE EXAMPLE YOU ARE READING

TrollHardGoPro

36.8 OS · 11/09/2026

Open source match ↗

2 received units
3269 metal received · 162912 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:17Middle 50%: 1:11–1:33 · n=107
Advanced Bot Lab4:14Middle 50%: 4:02–4:23 · n=106
Advanced Metal Extractor5:31Middle 50%: 5:04–5:59 · n=108
Armageddon12:25Middle 50%: 11:46–13:24 · n=78

Played most by

Crouxy14games of this buildAmrissa10games of this buildAriah9games of this buildTeaner9games of this buildPlatinumBlonde7games of this build