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Tech / Armada / Economy first / OBSERVED BUILD

Nuke rush

After the usual T2 rush, commits early to an Armageddon nuke launcher from around 10:30, landing it in the enemy base while still supplying team T2.

Usually first T2 con to Geo (81%)

#t2 #nuke #eco · 106 distinct matches · 39 players · 7% of Armada Tech games · team won 66% of 108 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ArmageddonArmageddon from 10:28 · 7% of role by thenOnly 7% of Tech games have it by then; others who build it get it around 10:33

Where those units first fight, in 22 games with kill data: in the enemy base 95%.

HOW TO PLAY IT

Key timing: Armageddon by 10:28

  1. Open triple mex and wind into the standard fast T2 lab rush.
  2. Get the Advanced Bot Lab up on the usual quick timing.
  3. Upgrade mexes to Advanced Metal Extractor while funneling T2 cons to allies.
  4. Commit early to an Armageddon nuke silo instead of the later norm.
  5. Finish the silo and start stockpiling toward a nuke on the enemy base.

Phase by phase

TYPICAL OF ITS 106 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 11:28 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:17, middle half 1:11–1:33

    By 1:00 in all: 3 mex · 4 wind

    The example game in this phase · 6 steps
    1. Mex
    2. Wind
    3. Mex ×2
    4. Wind ×4
    5. Energy storage
    6. Bot LabBot Labdone 1:38 · typical 1:17
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 11 wind, 3 con turretdone ~4:14, middle half 4:02–4:23
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (33%)

    By 3:14 in all: 4 mex · 11 wind · 1 energy storage · 3 con turret

    The example game in this phase · 12 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×3
    3. Construction BotCon bot
    4. Mex
    5. LazarusLazarus
    6. Wind
    7. Con turret
    8. Wind
    9. Con turret
    10. Wind ×2
    11. Con turret
    12. Advanced Bot LabAdvanced Bot Labdone 3:52 · typical 4:14
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (31%)

    By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret

    The example game in this phase · 3 steps
    1. Advanced Construction BotT2 con botfor Geo
    2. Advanced Metal ExtractorT2 mexdone 4:47 · typical 5:31
    3. FatboyFatboyfor Ponddone 5:22
  4. 4

    5:00 to Nuke silo

    Economy
    • Wind Turbine62Wind
    • Energy Converter10Converter
    Order
    1. ArmageddonNuke silo after 76 wind, 13 converter, 5 con turretdone ~12:22, middle half 11:47–13:23
    Builders
    • Construction Turret2 Con turret
    • Butler8 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: metal storage (41%)

    By 10:27 in all: 4 mex · 76 wind · 13 converter · 1 energy storage · 5 con turret

    The example game in this phase · 94 steps
    1. Advanced Construction BotT2 con botfor Geo sea
    2. Advanced Metal ExtractorT2 mex
    3. GunslingerGunslingerfor Geo seadone 7:05
    4. Advanced Metal ExtractorT2 mex ×2
    5. SmugglerJammer bot
    6. CompassRadar bot
    7. Advanced Construction BotT2 con botfor Air
    8. Wind
    9. ButlerButlerfor Geo sea
    10. Wind
    11. ButlerButlerfor Geo sea
    12. Wind
    13. ButlerButler
    14. Wind
    15. ButlerButler
    16. Wind
    17. Advanced Construction BotT2 con botfor Beach sea
    18. Wind
    19. ButlerButlerfor Beach sea
    20. Wind
    21. ButlerButlerfor Beach sea
    22. Wind ×8
    23. ButlerButler
    24. Wind ×2
    25. ButlerButler
    26. Wind ×2
    27. ButlerButler
    28. Wind ×2
    29. ButlerButler
    30. Wind ×2
    31. ButlerButler
    32. Wind ×2
    33. Advanced Construction BotT2 con bot
    34. Wind ×4
    35. ButlerButler
    36. Wind ×7
    37. Fusion ReactorFusiondone 12:32
    38. ButlerButler
    39. Wind ×8
    40. Con turret
    41. Wind ×5
    42. Con turret
    43. Wind ×3
    44. Converter
    45. Wind ×5
    46. Converter
    47. Wind ×3
    48. Converter
    49. Wind ×2
    50. Converter
    51. Wind
    52. Con turret
    53. Converter
    54. Wind ×5
    55. Converter
    56. Wind
    57. Con turret
    58. Wind ×4
    59. ArmageddonArmageddonnot finished by 15:00 · typical 12:22
    60. Wind ×5
    61. Converter ×2
    62. Wind ×4
    63. Converter
    64. Wind ×2
    65. Converter
    66. Wind
    67. Converter
    68. Wind ×2
    69. Converter
    70. Wind
    71. Converter
    72. Wind ×2
    73. Converter
    74. Wind
    75. Converter
    76. Wind ×2
    77. Converter
    78. Wind ×2
    79. Converter
    80. Wind ×4
    81. Converter
    82. Wind ×3
    83. Converter
    84. Wind ×3
    85. Converter
    86. Wind ×2
    87. Converter
    88. Wind ×3
    89. Converter
    90. Wind
    91. Converter
    92. Wind ×2
    93. Converter
    94. Wind ×7

Counts are medians over the build's games: half of them build more, half fewer. The example game is maccommander's (38 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:18 · in 80% of games
  • Advanced Construction Bot5 T2 con bot to Beach sea or Air or Geo seafirst at 4:41 · in 94% of games

You get

  • Hercules1 Light transport from Airfirst at 3:48 · in 81% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

108 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009169150000
3:00166516440000
4:00326931520000
5:00490348660000
6:00589158110000
7:00745372330000
8:00932890790000
9:0011559112530000
10:0013960135840000
11:0018192164160000
12:0021155199880000
13:0024043237750000
14:00273242754909051108
15:00309363161647324130206
WHAT THE NUMBERS SAY

Won clearly more often than the standard build despite dealing almost no early damage, a scaling eco-and-silo play rather than a fighting one.

  • + Team win rate well above standard (63% vs 53%)
  • + Own metal lost by 15:00 much lower (130 vs 260)
  • − Enemy metal destroyed by 15:00 far below standard (90 vs 400)
  • − Silo only up, no nuke stockpiled or launched yet
THE EXAMPLE YOU ARE READING

maccommander

37.8 OS · 29/09/2026

Open source match ↗

2 received units
1750 metal received · 55154 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:17Middle 50%: 1:11–1:33 · n=107
Advanced Bot Lab4:14Middle 50%: 4:02–4:23 · n=106
Advanced Metal Extractor5:31Middle 50%: 5:04–5:59 · n=108
Armageddon12:22Middle 50%: 11:47–13:23 · n=79

Played most by

Crouxy14games of this buildAmrissa10games of this buildTeaner10games of this buildAriah9games of this buildPlatinumBlonde7games of this build