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Tech / Armada / Economy first / OBSERVED BUILD

Nuke rush

After the usual T2 rush, commits early to an Armageddon nuke launcher from around 10:30, landing it in the enemy base while still supplying team T2.

Usually first T2 con to Geo (81%)

#t2 #nuke #eco · 106 distinct matches · 39 players · 7% of Armada Tech games · team won 66% of 108 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • ArmageddonArmageddon from 10:28 · 7% of role by thenOnly 7% of Tech games have it by then; others who build it get it around 10:33

Where those units first fight, in 22 games with kill data: in the enemy base 95%.

HOW TO PLAY IT

Key timing: Armageddon by 10:28

  1. Open triple mex and wind into the standard fast T2 lab rush.
  2. Get the Advanced Bot Lab up on the usual quick timing.
  3. Upgrade mexes to Advanced Metal Extractor while funneling T2 cons to allies.
  4. Commit early to an Armageddon nuke silo instead of the later norm.
  5. Finish the silo and start stockpiling toward a nuke on the enemy base.

Phase by phase

TYPICAL OF ITS 106 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 11:28 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:17, middle half 1:11–1:33

    By 1:00 in all: 3 mex · 4 wind

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Wind ×4for Suicide front
    3. Energy storage
    4. Mex
    5. Windfor Suicide front
    6. Bot LabBot Labdone 2:07 · typical 1:17
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 11 wind, 3 con turretdone ~4:14, middle half 4:02–4:23
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (33%)

    By 3:14 in all: 4 mex · 11 wind · 1 energy storage · 3 con turret

    The example game in this phase · 5 steps
    1. LazarusLazarusfor Air
    2. LazarusLazarus ×2
    3. Construction BotCon bot
    4. Con turret
    5. Advanced Bot LabAdvanced Bot Labdone 4:14 · typical 4:14
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (31%)

    By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret

    The example game in this phase · 7 steps
    1. Con turret
    2. Advanced Construction BotT2 con botfor Geo sea
    3. Wind ×2for Suicide front
    4. Advanced Construction BotT2 con botfor Air
    5. Windfor Suicide front
    6. Advanced Metal ExtractorT2 mexdone 5:36 · typical 5:31
    7. Wind ×2for Suicide front
  4. 4

    5:00 to Nuke silo

    Economy
    • Wind Turbine62Wind
    • Energy Converter10Converter
    Order
    1. ArmageddonNuke silo after 76 wind, 13 converter, 5 con turretdone ~12:22, middle half 11:47–13:23
    Builders
    • Construction Turret2 Con turret
    • Butler8 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: metal storage (41%)

    By 10:27 in all: 4 mex · 76 wind · 13 converter · 1 energy storage · 5 con turret

    The example game in this phase · 83 steps
    1. Advanced Construction BotT2 con bot
    2. Advanced Construction BotT2 con bot ×2for Beach sea
    3. Advanced Metal ExtractorT2 mex ×2
    4. RecluseReclusefor Frontdone 7:32
    5. Advanced Construction BotT2 con bot
    6. SmugglerJammer bot
    7. CompassRadar bot
    8. GhostGhost
    9. Wind ×4for Suicide front
    10. Advanced Construction BotT2 con bot
    11. Wind ×4for Suicide front
    12. Wind ×4
    13. Advanced Metal ExtractorT2 mex
    14. Wind ×5
    15. TumbleweedRolling bomb
    16. Wind ×3
    17. Con turret
    18. Advanced Construction BotT2 con bot
    19. Solar
    20. Con turret
    21. ButlerButler ×6
    22. Wind ×2
    23. ButlerButler
    24. Wind ×2
    25. Advanced Radar TowerAdvanced Radar Tower
    26. ButlerButler
    27. Wind
    28. Con turret
    29. Wind
    30. ButlerButler
    31. Wind ×2
    32. ButlerButler
    33. Wind
    34. Con turret
    35. Wind ×3
    36. Con turret
    37. ArbalestArbalest
    38. ButlerButler
    39. Wind ×2
    40. ButlerButler
    41. Con turret
    42. Wind ×2
    43. Advanced Construction BotT2 con botfor Pond
    44. Wind ×2
    45. Converter
    46. Wind ×4
    47. Converter
    48. Wind
    49. ArmageddonArmageddonnot finished by 15:00 · typical 12:22
    50. Advanced Construction BotT2 con bot
    51. Converter
    52. Wind ×4
    53. Converter
    54. Wind ×2
    55. Converter
    56. Wind ×3
    57. Converter
    58. Wind ×2
    59. Converter
    60. Wind ×3
    61. PinpointerPinpointer
    62. Wind
    63. Converter ×2
    64. Wind ×5
    65. Bot LabBot Labnot finished by 15:00
    66. Converter
    67. PinpointerPinpointer
    68. Wind
    69. Converter ×2
    70. Wind
    71. Converter
    72. Wind ×3
    73. Converter
    74. Wind
    75. Converter
    76. Wind ×4
    77. Converter ×2
    78. Wind ×5
    79. Converter ×2
    80. Wind
    81. Energy storage
    82. Wind ×3
    83. Converter ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (61 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:18 · in 80% of games
  • Advanced Construction Bot5 T2 con bot to Beach sea or Air or Geo seafirst at 4:41 · in 94% of games

You get

  • Hercules1 Light transport from Airfirst at 3:48 · in 81% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

108 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009169150000
3:00166516440000
4:00326931520000
5:00490348660000
6:00589158110000
7:00745372330000
8:00932890790000
9:0011559112530000
10:0013960135840000
11:0018192164160000
12:0021155199880000
13:0024043237750000
14:00273242754909051108
15:00309363161647324130206
WHAT THE NUMBERS SAY

Won clearly more often than the standard build despite dealing almost no early damage, a scaling eco-and-silo play rather than a fighting one.

  • + Team win rate well above standard (63% vs 53%)
  • + Own metal lost by 15:00 much lower (130 vs 260)
  • − Enemy metal destroyed by 15:00 far below standard (90 vs 400)
  • − Silo only up, no nuke stockpiled or launched yet
THE EXAMPLE YOU ARE READING

_Hawkey_

61.2 OS · 29/09/2026

Open source match ↗

4 received units
3536 metal received · 98088 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:17Middle 50%: 1:11–1:33 · n=107
Advanced Bot Lab4:14Middle 50%: 4:02–4:23 · n=106
Advanced Metal Extractor5:31Middle 50%: 5:04–5:59 · n=108
Armageddon12:22Middle 50%: 11:47–13:23 · n=79

Played most by

Crouxy14games of this buildAmrissa10games of this buildTeaner10games of this buildAriah9games of this buildPlatinumBlonde7games of this build