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Mace rush

Armada Front build order · Supreme Isthmus

A very early T1 bot assault from the Bot Lab, pushing Mace bots to the middle from under 2:00, far ahead of the role's norm, sometimes reaching into the enemy base before shifting to the usual later army.

#rush #raid · 60 distinct matches · 31 players · 2% of Armada Front games · team won 52% of 60 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:00 · 4% of role by thenFrom the Bot Lab. Only 4% of Front games have it by then; others who build it get it around 2:57
  • MaceMace in 73%3% of all Front games by then

Where those units first fight, in 60 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 2,006 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), pawn (10% of army), centurion (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:36

  1. Open double mex into fast Bot Lab, skip extra eco.
  2. Finish Bot Lab early and start cranking Mace.
  3. Push first Mace straight to middle, harass enemy eco.
  4. Keep feeding Mace to front as your main force.
  5. Reclaim Bot Lab and shift into mixed bot army.

Phase by phase

TYPICAL OF ITS 60 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:35, middle half 0:27–0:41

    By 0:19 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Bot LabBot Labdone 0:40 · typical 0:35
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor2Mex
    • Wind Turbine2Wind
    Order
    1. MaceT1 bot assault after 4 mex, 2 wind
    Builders
    • Construction Bot2 Con bot +2 vs standard
    • Lazarus1 Lazarus
    Army
    • Tick3 Tick +3 vs standard

    Some games also: pawn (48%) · centurion (37%)

    By 1:57 in all: 4 mex · 2 wind

    The example game in this phase · 7 steps
    1. TickTick ×5
    2. Radar TowerRadar Tower
    3. TickTick
    4. LazarusLazarus
    5. Construction BotCon bot
    6. Mex
    7. MaceMacedone 1:34
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor3Mex
    Builders
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Mace9 Mace +9 vs standard

    Some games also: wind (47%) · con turret (42%) · rocketeer (42%)

    The standard build makes here, this one skips: 2 wind · 6 rocketeer

    By 5:00 in all: 6 mex · 4 wind · 1 con turret

    The example game in this phase · 36 steps
    1. Con turret
    2. MaceMace ×2
    3. Mex
    4. MaceMace
    5. Mex
    6. MaceMace
    7. Wind
    8. MaceMace
    9. NettleNettle
    10. Wind
    11. MaceMace
    12. Wind
    13. Mex
    14. MaceMace
    15. Wind
    16. MaceMace
    17. Wind
    18. MaceMace
    19. Wind
    20. MaceMace
    21. Mex
    22. Con turret
    23. MaceMace
    24. SentrySentry
    25. Wind
    26. MaceMace
    27. Wind
    28. MaceMace
    29. Mex
    30. Wind
    31. MaceMace
    32. Radar TowerRadar Tower
    33. Wind
    34. Con turret
    35. MaceMace ×2
    36. NettleNettle
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine20Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Bot2 Con bot +2 vs standard
    • Lazarus1 Lazarus
    Army
    • Sentry1 Sentry
    • Mace4 Mace +4 vs standard

    Some games also: energy storage (50%) · Radar Tower (50%) · rocketeer (45%) · converter (40%) · centurion (37%) · eat Bot Lab (32%)

    By 10:00 in all: 8 mex · 28 wind · 1 energy storage · 3 con turret

    The example game in this phase · 40 steps
    1. MaceMace ×10
    2. TickTick ×3
    3. Wind
    4. TickTick ×2
    5. Bot LabBot Labdone 6:08
    6. TickTick ×2
    7. Con turret
    8. TickTick ×3
    9. Energy storage
    10. TickTick
    11. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    12. TickTick ×2
    13. Wind
    14. TickTick ×4
    15. Wind
    16. TickTick ×5
    17. Wind
    18. TickTick ×3
    19. PawnPawn ×2
    20. Wind
    21. PawnPawn ×2
    22. Wind
    23. PawnPawn ×2
    24. Wind
    25. PawnPawn ×5
    26. Mex
    27. Wind
    28. PawnPawn ×8
    29. Tidal
    30. PawnPawn ×3
    31. Wind
    32. PawnPawn ×3
    33. Tidal
    34. PawnPawn ×6
    35. Wind
    36. PawnPawn ×6
    37. Wind
    38. PawnPawn ×14
    39. NettleNettle
    40. PawnPawn ×29

Counts are medians over the build's games: half of them build more, half fewer. The example game is Buckyo's (34 OS, 09/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:15 · in 63% of games
  • Tidal Generator4 Tidal from Pondfirst at 0:19 · in 32% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:50 · in 68% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

60 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003303330000
2:008428400212131
3:001645161810813585108
4:0027052700401522328333
5:00396338478801128806787
6:00520150351461192813601428
7:00650562501974272021272303
8:00781975353035354630013173
9:00932089734091433037654071
10:0011239105424522501146704810
11:0013219123755010554052565548
12:0014831145285622599856226409
13:0017504168596512647064717001
14:0020188192176889718675517827
15:0022589218497460787091378694
WHAT THE NUMBERS SAY

Won less often than the standard build despite similar early production, trading slightly less enemy metal destroyed for slightly more own losses by 15:00.

  • + Mace arrives by 5:57 in 90% of games vs 2% for the role.
  • − Team win rate 50% vs 62% for the standard build.
  • − Metal lost by 15:00 (9434) higher than standard (8941).
THE EXAMPLE YOU ARE READING

Buckyo

34.4 OS · 09/10/2026

Open source match ↗

5 received units
262 metal received · 24260 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:35Middle 50%: 0:27–0:41 · n=60
Advanced Metal Extractor9:29Middle 50%: 8:45–10:11 · n=47

Played most by

TheGeneraI10games of this build[crd]sisa7games of this buildOUDLES4games of this buildXuunnY4games of this build_[BOBO]_3games of this build