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Mace rush

Front skips the usual Vehicle Plant opening for an early Bot Lab, pushing Mace bots out by 2:18 to fight forward at middle well before the norm, later adding Centurion to hold the line.

#rush #push · 16 distinct matches · 8 players · 1% of Armada Front games · team won 44% of 16 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:21 · 3% of role by thenFrom the Bot Lab. Only 3% of Front games have it by then; others who build it get it around 3:22
  • MaceMace in 88%2% of all Front games by then

Where those units first fight, in 16 games with kill data: in the middle 88%, on their own side 13%.

Those units destroy a typical 2,130 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Mace by 2:18

  1. Open Bot Lab fast with mex spread as usual for Front.
  2. Push Mace out far earlier than normal to fight at middle.
  3. Keep Mace flowing to sustain pressure on the middle push.
  4. Reinforce with more Mace to hold the line as numbers grow.
  5. Fold in Centurion and settle into a standard bot-heavy composition.

Phase by phase

TYPICAL OF ITS 16 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:33, middle half 0:26–0:44

    By 0:16 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex
    2. Bot LabBot Labdone 0:26 · typical 0:33
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. MaceT1 bot assault after 5 mex, 2 wind
    Builders
    • Construction Bot2 Con bot +2 vs standard
    • Lazarus1 Lazarus
    Army
    • Centurion1 Centurion
    • Tick1 Tick

    Some games also: pawn (44%) · con turret (31%)

    The standard build makes here, this one skips: 2 con vehicle

    By 2:20 in all: 5 mex · 2 wind

    The example game in this phase · 10 steps
    1. Wind
    2. PawnPawn
    3. Wind
    4. PawnPawn ×2
    5. Mex
    6. Construction BotCon bot
    7. Mex
    8. Construction BotCon bot ×2
    9. Mex
    10. MaceMacedone 1:46
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Builders
    • Construction Turret1 Con turret
    • Lazarus2 Lazarus +2 vs standard
    Army
    • Sentry1 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: con bot (38%)

    By 5:00 in all: 7 mex · 10 wind (standard 5) · 1 con turret

    The example game in this phase · 35 steps
    1. Con turret
    2. MaceMace ×4
    3. Mex
    4. LazarusLazarus
    5. MaceMace
    6. Mex
    7. Wind
    8. MaceMace
    9. Wind
    10. MaceMace
    11. Wind
    12. MaceMace
    13. SentrySentry
    14. Wind
    15. MaceMace
    16. Wind
    17. BeamerBeamer
    18. LazarusLazarus
    19. Wind
    20. MaceMace
    21. Wind
    22. Dragon's TeethDragon's Teeth
    23. MaceMace
    24. Dragon's TeethDragon's Teeth ×2
    25. Wind
    26. Dragon's TeethDragon's Teeth
    27. MaceMace
    28. Wind
    29. Mex
    30. MaceMace
    31. Wind
    32. Construction BotCon bot
    33. Con turret
    34. MaceMace
    35. BeamerBeamer
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine19Wind
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus +3 vs standard
    • Construction Bot1 Con bot
    Army
    • Mace11 Mace +11 vs standard

    Some games also: Sentry (50%) · Beamer (44%) · centurion (38%) · converter (38%) · Radar Tower (38%)

    The standard build makes here, this one skips: 5 blitz

    By 10:00 in all: 8 mex · 30 wind · 4 con turret

    The example game in this phase · 70 steps
    1. LazarusLazarus
    2. Wind
    3. MaceMace
    4. Wind ×2
    5. MaceMace ×2
    6. Wind
    7. MaceMace
    8. Wind
    9. Radar TowerRadar Tower
    10. MaceMace
    11. Wind
    12. LazarusLazarus
    13. Wind
    14. MaceMace
    15. Wind
    16. Dragon's TeethDragon's Teeth
    17. MaceMace
    18. Wind
    19. Dragon's TeethDragon's Teeth ×2
    20. MaceMace
    21. Wind
    22. MaceMace
    23. Wind
    24. Radar TowerRadar Tower
    25. Wind
    26. MaceMace
    27. Mex
    28. Wind
    29. LazarusLazarus
    30. Wind
    31. MaceMace
    32. Wind
    33. MaceMace
    34. Wind
    35. MaceMace ×3
    36. LazarusLazarus
    37. MaceMace ×5
    38. LazarusLazarus
    39. MaceMace ×4
    40. Wind
    41. Con turret
    42. Wind
    43. Con turret
    44. Wind
    45. Advanced Metal ExtractorT2 mexdone 10:20
    46. Mex
    47. Advanced Metal ExtractorT2 mex ×2
    48. Wind
    49. Converter
    50. Wind
    51. Advanced Metal ExtractorT2 mex
    52. Converter
    53. Wind ×4
    54. ShipyardShipyardnot finished by 15:00
    55. Wind ×24
    56. Advanced Metal ExtractorT2 mex
    57. Wind
    58. Con turret ×3
    59. Wind
    60. Con turret
    61. Wind ×4
    62. Vehicle PlantVehicle Plantdone 14:06
    63. Wind
    64. Construction VehicleCon vehicle
    65. Wind ×2
    66. Advanced Vehicle PlantAdvanced Vehicle Plantdone 14:43
    67. Wind ×2
    68. AmbassadorAmbassadornot finished by 15:00
    69. Wind
    70. AmbassadorAmbassador

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (42 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 56% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

16 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:00865845021031
3:00172416256914178105
4:0028342713430541199333
5:004030386810321197852816
6:00527450781670212114141524
7:00643363392333301229622448
8:00769076673231387734863357
9:00909291184168466950524311
10:0010977106964932534265585050
11:0013125126475199583966055699
12:0014833148665263639770136527
13:0016934174636229701378377244
14:0019756201846502762992968090
15:0022333226777124839796958941
WHAT THE NUMBERS SAY

Team win rate fell well short of the standard build despite similar economy and damage numbers.

  • + Metal produced stayed close to or above standard through 15:00.
  • + Mace timing at 2:18 is drastically ahead of the role's norm.
  • − Team win rate 47% versus standard's 61%.
  • − Own metal lost at 10:00 above standard (6093 vs 5092).
THE EXAMPLE YOU ARE READING

[crd]sisa

42.3 OS · 19/09/2026

Open source match ↗

13 received units · includes a constructor
620 metal received · 5641 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:33Middle 50%: 0:26–0:44 · n=16
Advanced Metal Extractor9:32Middle 50%: 8:37–11:20 · n=12

Played most by

[crd]sisa7games of this buildOUDLES2games of this buildZeker_niet_Philipp2games of this buildCentientWaffle1game of this buildhaaven1game of this build