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Mace rush

Front skips the usual Vehicle Plant opening for an early Bot Lab, pushing Mace bots out by 2:18 to fight forward at middle well before the norm, later adding Centurion to hold the line.

#rush #push · 15 distinct matches · 8 players · 1% of Armada Front games · team won 47% of 15 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:18 · 3% of role by thenFrom the Bot Lab. Only 3% of Front games have it by then; others who build it get it around 3:09
  • MaceMace in 87%2% of all Front games by then
  • CenturionCenturion in 40%13% of all Front games by then

Where those units first fight, in 15 games with kill data: in the middle 87%, on their own side 13%.

Those units destroy a typical 2,122 metal of enemy units by 15:00.

Then transitions into pawn (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:18

  1. Open Bot Lab fast with mex spread as usual for Front.
  2. Push Mace out far earlier than normal to fight at middle.
  3. Keep Mace flowing to sustain pressure on the middle push.
  4. Reinforce with more Mace to hold the line as numbers grow.
  5. Fold in Centurion and settle into a standard bot-heavy composition.

Phase by phase

TYPICAL OF ITS 15 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:33, middle half 0:26–0:42

    By 0:16 in all: 2 mex

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:33
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Order
    1. MaceT1 bot assault after 5 mex, 2 wind
    Builders
    • Construction Bot2 Con bot +2 vs standard
    • Lazarus1 Lazarus
    Army
    • Centurion1 Centurion
    • Tick1 Tick

    Some games also: pawn (40%)

    The standard build makes here, this one skips: 2 con vehicle

    By 2:18 in all: 5 mex · 2 wind

    The example game in this phase · 18 steps
    1. Wind
    2. TickTick ×2
    3. Wind
    4. TickTick
    5. LazarusLazarus
    6. Mex
    7. Construction BotCon bot
    8. Mex
    9. Construction BotCon bot
    10. Mex
    11. Construction BotCon bot
    12. Mex
    13. CenturionCenturion ×2
    14. Mex
    15. LazarusLazarus ×2
    16. Mex
    17. LazarusLazarus
    18. MaceMacedone 2:59
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Builders
    • Construction Turret1 Con turret
    • Lazarus2 Lazarus +2 vs standard
    Army
    • Sentry1 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: con bot (40%)

    By 5:00 in all: 7 mex · 11 wind (standard 5) · 1 con turret

    The example game in this phase · 16 steps
    1. MaceMace ×3
    2. Mex
    3. SentrySentry
    4. MaceMace
    5. Mex
    6. MaceMace
    7. Con turret
    8. MaceMace
    9. SentrySentry
    10. MaceMace
    11. Wind ×2
    12. SentrySentry
    13. MaceMace
    14. Con turret
    15. Wind
    16. Energy storage
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine19Wind
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus +3 vs standard
    • Construction Bot1 Con bot
    Army
    • Mace9 Mace +9 vs standard

    Some games also: Sentry (47%) · centurion (40%) · Beamer (40%) · converter (40%) · Radar Tower (40%)

    The standard build makes here, this one skips: 4 blitz

    By 10:00 in all: 8 mex · 30 wind · 4 con turret

    The example game in this phase · 68 steps
    1. MaceMace
    2. Wind
    3. Metal storage
    4. MaceMace
    5. Con turret
    6. MaceMace
    7. Wind ×2
    8. MaceMace
    9. Wind
    10. MaceMace
    11. Wind
    12. MaceMace
    13. Wind
    14. MaceMace
    15. Wind
    16. MaceMace ×2
    17. PawnPawn ×9
    18. Con turret
    19. PawnPawn
    20. Wind
    21. Con turret
    22. PawnPawn
    23. Mex
    24. PawnPawn
    25. Wind
    26. LazarusLazarus
    27. Wind
    28. LazarusLazarus
    29. Wind
    30. LazarusLazarus
    31. Wind
    32. LazarusLazarus
    33. Wind
    34. LazarusLazarus
    35. Wind
    36. PawnPawn
    37. Wind ×10
    38. Construction BotCon bot
    39. Wind
    40. Construction BotCon bot ×2
    41. Wind
    42. SentrySentry
    43. Construction BotCon bot ×2
    44. Wind
    45. SentrySentry
    46. Construction BotCon bot
    47. Hovercraft PlatformHovercraft Platformdone 8:30
    48. SentrySentry
    49. Wind ×6
    50. SeekerSeeker ×3
    51. Wind
    52. SeekerSeeker ×7
    53. BeamerBeamer ×2
    54. SeekerSeeker ×2
    55. Vehicle PlantVehicle Plantdone 9:40
    56. SeekerSeeker
    57. BeamerBeamer
    58. BlitzBlitz
    59. BeamerBeamer
    60. BlitzBlitz
    61. BeamerBeamer ×2
    62. BlitzBlitz ×3
    63. BeamerBeamer
    64. BlitzBlitz
    65. BeamerBeamer
    66. Radar TowerRadar Tower
    67. BeamerBeamer
    68. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (42 OS, 15/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 80% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

15 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313330000
2:00863846021031
3:00169916247514071105
4:0027952712439540182333
5:004062386810841188910813
6:00534350761735209913521526
7:00644163142290298430462459
8:00782876623193387133583365
9:00913390873580463246404312
10:0011085106664118530860935060
11:0013421126084462581961335701
12:0015520148154462631368986521
13:0018534174405930698171867256
14:0019950201836162758492778093
15:0023449226306842839496728939
WHAT THE NUMBERS SAY

Team win rate fell well short of the standard build despite similar economy and damage numbers.

  • + Metal produced stayed close to or above standard through 15:00.
  • + Mace timing at 2:18 is drastically ahead of the role's norm.
  • − Team win rate 47% versus standard's 61%.
  • − Own metal lost at 10:00 above standard (6093 vs 5092).
THE EXAMPLE YOU ARE READING

haaven

41.7 OS · 15/08/2026

Open source match ↗

6 received units
670 metal received · 52478 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:33Middle 50%: 0:26–0:42 · n=15
Advanced Metal Extractor9:32Middle 50%: 8:37–11:20 · n=12

Played most by

[crd]sisa7games of this buildOUDLES2games of this buildCentientWaffle1game of this buildhaaven1game of this buildJustSomeGuy1game of this build