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Mace rush

Front skips the usual Vehicle Plant opening for an early Bot Lab, pushing Mace bots out by 2:18 to fight forward at middle well before the norm, later adding Centurion to hold the line.

#rush #push · 15 distinct matches · 8 players · 1% of Armada Front games · team won 47% of 15 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MaceT1 bot assault from 2:18 · 3% of role by thenFrom the Bot Lab. Only 3% of Front games have it by then; others who build it get it around 3:09
  • MaceMace in 87%2% of all Front games by then
  • CenturionCenturion in 40%13% of all Front games by then

Where those units first fight, in 15 games with kill data: in the middle 87%, on their own side 13%.

Those units destroy a typical 2,122 metal of enemy units by 15:00.

Then transitions into pawn (8% of army).

HOW TO PLAY IT

Key timing: Mace by 2:18

  1. Open Bot Lab fast with mex spread as usual for Front.
  2. Push Mace out far earlier than normal to fight at middle.
  3. Keep Mace flowing to sustain pressure on the middle push.
  4. Reinforce with more Mace to hold the line as numbers grow.
  5. Fold in Centurion and settle into a standard bot-heavy composition.

Phase by phase

TYPICAL OF ITS 15 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:33, middle half 0:26–0:42

    By 0:16 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:34 · typical 0:33
  2. 2

    Bot Lab to T1 bot assault

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Order
    1. MaceT1 bot assault after 5 mex, 2 wind
    Builders
    • Construction Bot2 Con bot +2 vs standard
    • Lazarus1 Lazarus
    Army
    • Centurion1 Centurion
    • Tick1 Tick

    Some games also: pawn (40%)

    The standard build makes here, this one skips: 2 con vehicle

    By 2:18 in all: 5 mex · 2 wind

    The example game in this phase · 10 steps
    1. PawnPawn ×2
    2. Solar
    3. PawnPawn
    4. Mex
    5. Construction BotCon bot ×2
    6. Con turret
    7. CenturionCenturion
    8. Wind
    9. Mex
    10. MaceMacedone 2:07
  3. 3

    T1 bot assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Builders
    • Construction Turret1 Con turret
    • Lazarus2 Lazarus +2 vs standard
    Army
    • Sentry1 Sentry
    • Mace11 Mace +11 vs standard

    Some games also: con bot (40%)

    By 5:00 in all: 7 mex · 11 wind (standard 5) · 1 con turret

    The example game in this phase · 38 steps
    1. Wind
    2. MaceMace
    3. Converter
    4. Mex
    5. MaceMace
    6. Converter
    7. MaceMace
    8. Mex
    9. Wind
    10. MaceMace
    11. Wind
    12. LazarusLazarus
    13. Wind
    14. MaceMace
    15. Con turret
    16. Wind
    17. MaceMace
    18. Wind
    19. MaceMace
    20. Wind
    21. MaceMace
    22. Wind
    23. MaceMace
    24. Mex
    25. Wind
    26. LazarusLazarus
    27. Wind
    28. MaceMace
    29. Wind
    30. MaceMace
    31. Wind
    32. MaceMace
    33. Wind
    34. MaceMace
    35. Wind
    36. Vehicle PlantVehicle Plantdone 5:11
    37. MaceMace
    38. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine19Wind
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus +3 vs standard
    • Construction Bot1 Con bot
    Army
    • Mace9 Mace +9 vs standard

    Some games also: Sentry (47%) · centurion (40%) · Beamer (40%) · converter (40%) · Radar Tower (40%)

    The standard build makes here, this one skips: 4 blitz

    By 10:00 in all: 8 mex · 30 wind · 4 con turret

    The example game in this phase · 66 steps
    1. LazarusLazarus
    2. Con turret ×2
    3. CenturionCenturion
    4. MaceMace
    5. Wind
    6. MaceMace
    7. Wind
    8. MaceMace
    9. Wind
    10. MaceMace
    11. Wind
    12. MaceMace
    13. Wind
    14. BlitzBlitz
    15. LazarusLazarus
    16. Wind
    17. BlitzBlitz
    18. MaceMace
    19. BlitzBlitz
    20. Wind
    21. MaceMace
    22. BlitzBlitz
    23. Wind
    24. MaceMace
    25. BlitzBlitz
    26. Wind
    27. MaceMace
    28. Wind
    29. BlitzBlitz ×3
    30. Wind
    31. BlitzBlitz ×2
    32. Wind ×5
    33. BlitzBlitz
    34. Wind
    35. BlitzBlitz
    36. Wind
    37. BlitzBlitz
    38. Wind
    39. BlitzBlitz
    40. Wind ×3
    41. BlitzBlitz
    42. Wind
    43. BlitzBlitz ×3
    44. Wind
    45. BlitzBlitz
    46. Wind
    47. BlitzBlitz ×5
    48. Vehicle PlantVehicle Plantdone 8:43
    49. BlitzBlitz ×23
    50. Advanced Metal ExtractorT2 mexdone 11:30 · typical 9:32
    51. BlitzBlitz ×2
    52. Advanced Metal ExtractorT2 mex
    53. BlitzBlitz
    54. Con turret
    55. Construction VehicleCon vehicle ×2
    56. Advanced Metal ExtractorT2 mex ×2
    57. Con turret
    58. Construction VehicleCon vehicle
    59. Sneaky PeteSneaky Pete
    60. Advanced Metal ExtractorT2 mex
    61. Advanced Vehicle PlantAdvanced Vehicle Plantdone 14:53
    62. Con turret
    63. Advanced Metal ExtractorT2 mex
    64. Con turret
    65. Advanced Metal ExtractorT2 mex
    66. BullBullnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (41 OS, 17/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 80% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

15 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313330000
2:00863846021031
3:00169916247514071105
4:0027952712439540182333
5:004062386810841188910813
6:00534350761735209913521526
7:00644163142290298430462459
8:00782876623193387133583365
9:00913390873580463246404312
10:0011085106664118530860935060
11:0013421126084462581961335701
12:0015520148154462631368986521
13:0018534174405930698171867256
14:0019950201836162758492778093
15:0023449226306842839496728939
WHAT THE NUMBERS SAY

Team win rate fell well short of the standard build despite similar economy and damage numbers.

  • + Metal produced stayed close to or above standard through 15:00.
  • + Mace timing at 2:18 is drastically ahead of the role's norm.
  • − Team win rate 47% versus standard's 61%.
  • − Own metal lost at 10:00 above standard (6093 vs 5092).
THE EXAMPLE YOU ARE READING

[crd]sisa

40.6 OS · 17/08/2026

Open source match ↗

5 received units · includes a constructor
316 metal received · 14480 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:33Middle 50%: 0:26–0:42 · n=15
Advanced Metal Extractor9:32Middle 50%: 8:37–11:20 · n=12

Played most by

[crd]sisa7games of this buildOUDLES2games of this buildCentientWaffle1game of this buildhaaven1game of this buildJustSomeGuy1game of this build