Goon raid
Cortex Beach sea build order · Supreme Isthmus
A land-side hovercraft raid: instead of the usual shipyard-first opening, the player builds a Hovercraft Platform by around 1:20 and pushes Goons out from 2:00, fighting mostly in the middle and enemy base rather than defensively, before…
Usually hovers first (95%)
#raid #amphibious · 42 distinct matches · 21 players · 2% of Cortex Beach sea games · team won 62% of 42 · Recently observed
Hover raid from 1:58 · 5% of role by thenFrom the Hovercraft Platform. Only 5% of Beach sea games have it by then; others who build it get it around 2:51
Hovercraft Platform in 93%6% of all Beach sea games by then
Where those units first fight, in 42 games with kill data: in the middle 71%, in the enemy base 24%.
Those units destroy a typical 561 metal of enemy units by 15:00.
Then transitions into frigate (32% of army), destroyer (26% of army).
Key timing: Hovercraft Platform by 1:21
- Open 3 mex into wind, skip shipyard-first and get eco rolling.
- Drop Hovercraft Platform instead of shipyard as your first factory.
- Push Goons out from the platform into middle and enemy base.
- Add shipyard once raid is rolling for Riptide and Oppressor.
- Reclaim the Hovercraft Platform once it has done its job.
Phase by phase
TYPICAL OF ITS 42 GAMES · AGAINST STANDARD BEACH SEAFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Hovercraft Platform
Economy
3Mex
5Wind+3 vs standard
1Energy storage
Order
Hovercraft Platform after 3 mex, 4 winddone ~1:40, middle half 1:24–1:59
By 1:07 in all: 3 mex · 5 wind (standard 2) · 1 energy storage
The example game in this phase · 3 steps
- Mex ×2
- Wind ×4
Hovercraft Platformdone 1:13 · typical 1:40
- 2
Hovercraft Platform to Hover raid
Economy
1Wind
Order
Hover raid after 3 mex, 6 wind, 1 energy storage
Builders
1 Con hovercraft
By 1:58 in all: 3 mex · 6 wind (standard 2) · 1 energy storage
The example game in this phase · 4 steps
Con hovercraftfor Geo sea- Wind ×4
- Mex
Goondone 1:57
- 3
Hover raid to Shipyard
Economy
3Mex
3Wind+3 vs standard
Order
Shipyard after 6 mex, 10 wind, 1 energy storagedone ~4:25, middle half 4:11–4:50
Builders
1 Con hovercraft
Army
6 Goon +6 vs standard
By 4:09 in all: 6 mex · 10 wind (standard 3) · 1 energy storage
The example game in this phase · 13 steps
- Wind
Goon ×3- Mex ×2
Goon- Wind
Con hovercraft- Wind ×2
- Mex
- Wind
- Converter
- Wind ×2
- Mex
Shipyarddone 4:12 · typical 4:25
- 4
Shipyard to 10:00
Economy
4Mex+2 vs standard
8Wind+8 vs standard
Order
Eat Hovercraft Platform
Builders
1 Con ship
1 Death Cavalry
Army
1 Urchin
1 Guard
5 Frigate
2 Destroyer
2 Missile corvette
Some games also: converter (48%) · Naval Construction Turret (45%) · con turret (40%) · tidal (38%) · Thistle (33%)
The standard build makes here, this one skips: 10 wind
By 10:00 in all: 10 mex · 17 wind (standard 4) · 1 energy storage · 1 con turret · 1 Naval Construction Turret
The example game in this phase · 105 steps
- Wind ×2
- Converter
- Con turret
Guard
Naval Radar / Sonar Tower- Wind ×2
Missile corvette- Wind
Missile corvette- Wind
Eat Hovercraft Platformreclaimed for its metal- Wind
Missile corvette- Converter
- Wind
- Con turret
Missile corvette- Wind
- Con turret
Missile corvette- Wind ×2
Destroyerdone 5:57 · typical 6:46- Wind
Twin Guard- Converter
- Wind ×2
Frigatedone 6:33 · typical 5:49- Wind
- Energy storage
- Wind ×2
Frigate- Wind ×5
Frigate- Converter
Con ship
Death Cavalry- Converter ×2
Death Cavalry- Converter
- Mex
Frigate- Wind ×3
Frigate ×2- Wind
- Mex
- Wind ×2
Frigate- Wind
- Converter
Frigate- Mex
- Converter
T2 mexdone 10:02 · typical 9:56
Missile corvette- Converter
Missile corvette ×3- Converter
Missile corvette
Destroyer
Naval Radar / Sonar Tower- Converter
- Wind ×3
Destroyer- Wind
- Naval Construction Turret
T2 mex- Wind ×3
- Naval Construction Turret
- Wind ×6
T2 mex
Frigate- Wind ×4
Frigate- Wind ×5
Frigate- Wind
- Naval Construction Turret
- Wind ×3
T2 mex
Frigate- Wind ×2
- Naval Construction Turret
- Wind ×2
Frigate- Naval Construction Turret
- Wind ×2
- Naval Construction Turret
- Wind
Death Cavalry- Wind
- Naval Construction Turret
- Wind
- Naval Construction Turret ×2
- Wind
- Naval Construction Turret
- Wind
Advanced Shipyarddone 14:06- Wind ×5
Advanced Construction Sub- Wind ×2
Pathfinder- Wind
Pathfinder ×2- Wind
Pathfinder
Counts are medians over the build's games: half of them build more, half fewer. The example game is tech_boy888's (30 OS, 03/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
1 Finch from Airfirst at 1:54 · in 62% of games
1 Lazarus from Geofirst at 2:16 · in 57% of games
1 Light transport from Airfirst at 2:17 · in 33% of games
1 Con bot from Geo or Suicide frontfirst at 2:18 · in 38% of games
1 T2 con bot from Techfirst at 8:11 · in 90% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard beach sea
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
42 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard beach sea | Enemy metal destroyed: This build | Enemy metal destroyed: Standard beach sea | Own metal lost: This build | Own metal lost: Standard beach sea |
|---|---|---|---|---|---|---|
| 1:00 | 402 | 403 | 0 | 0 | 0 | 0 |
| 2:00 | 935 | 937 | 0 | 0 | 0 | 0 |
| 3:00 | 1498 | 1553 | 0 | 0 | 0 | 0 |
| 4:00 | 2370 | 2540 | 43 | 0 | 26 | 51 |
| 5:00 | 3576 | 3717 | 294 | 176 | 225 | 101 |
| 6:00 | 4838 | 5049 | 560 | 487 | 419 | 280 |
| 7:00 | 6210 | 6492 | 797 | 975 | 605 | 592 |
| 8:00 | 7604 | 8070 | 1421 | 1665 | 1084 | 1001 |
| 9:00 | 9228 | 9679 | 2040 | 2614 | 1433 | 1532 |
| 10:00 | 11120 | 11536 | 2840 | 3724 | 1733 | 2325 |
| 11:00 | 13216 | 13685 | 4061 | 4744 | 2069 | 3105 |
| 12:00 | 15778 | 16250 | 5269 | 5855 | 2798 | 3871 |
| 13:00 | 18880 | 18951 | 6540 | 6878 | 3443 | 4629 |
| 14:00 | 22387 | 21673 | 7453 | 7924 | 4342 | 5680 |
| 15:00 | 25060 | 24565 | 8617 | 8856 | 4803 | 6501 |
Won more often than the standard build, with less metal lost and more enemy metal destroyed by 5:00.
- + Own losses at 5:00 are under half the standard build's.
- + Destroys more enemy metal early (362 vs 200 at 5:00).
- − Metal production lags standard build across the whole window.
- − Eats the Hovercraft Platform in 89% of games, costing a factory slot.
tech_boy888
30.4 OS · 03/09/2026
Open source match ↗4 received units · includes a constructor
84 metal received · 68129 energy received
Typical milestones
Played most by
Kbot_my_Ahole7games of this buildEXZoPrimer36games of this buildEpicTyrannus4games of this buildAdeus3games of this buildyedddoo3games of this buildSupporting games
Pick a game to read and play it above.
Flerpz11/10/2026 · 32 OS↗Kbot_my_Ahole08/10/2026 · 37 OS↗tech_boy88806/10/2026 · 31 OS↗EpicTyrannus06/10/2026 · 44 OS↗Hannodins06/10/2026 · 36 OS↗EpicTyrannus04/10/2026 · 42 OS↗Kbot_my_Ahole03/10/2026 · 36 OS↗Kbot_my_Ahole02/10/2026 · 37 OS↗tech_boy88803/09/2026 · 30 OS↗32 more of 34, the most recent
SkyFireEX02/10/2026 · 38 OS↗EpicTyrannus02/10/2026 · 43 OS↗Zeker_niet_Philipp28/09/2026 · 36 OS↗Kbot_my_Ahole27/09/2026 · 37 OS↗MKnetxTTV27/09/2026 · 32 OS↗Adeus20/09/2026 · 35 OS↗EXZoPrimer319/09/2026 · 38 OS↗Kbot_my_Ahole18/09/2026 · 37 OS↗WaterBoy15/09/2026 · 38 OS↗EXZoPrimer313/09/2026 · 38 OS↗EXZoPrimer313/09/2026 · 38 OS↗PrepareUrAfus12/09/2026 · 46 OS↗EXZoPrimer312/09/2026 · 38 OS↗EXZoPrimer308/09/2026 · 37 OS↗Adeus06/09/2026 · 37 OS↗iLike2Eco03/09/2026 · 35 OS↗Adeus01/09/2026 · 36 OS↗DontStreamSnipeMeBro31/08/2026 · 31 OS↗Warlender31/08/2026 · 33 OS↗EpicTyrannus30/08/2026 · 38 OS↗DontStreamSnipeMeBro28/08/2026 · 31 OS↗Harryplotter26/08/2026 · 37 OS↗Kbot_my_Ahole25/08/2026 · 40 OS↗yedddoo23/08/2026 · 33 OS↗EXZoPrimer322/08/2026 · 38 OS↗yedddoo19/08/2026 · 32 OS↗yedddoo19/08/2026 · 32 OS↗BetGuo88817/08/2026 · 30 OS↗TekilaPaf14/08/2026 · 36 OS↗Kbot_my_Ahole14/08/2026 · 36 OS↗Dahaki07/08/2026 · 31 OS↗Beyond All Reason test-31177-b64aa4e
Naval balance tweaks off