← All builds
Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

Bot lab into an unusually early Gauntlet for area defence near the middle around 3:59, holding the line before transitioning into the usual mixed army.

#defence · 101 distinct matches · 33 players · 5% of Armada Suicide front games · team won 51% of 106 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:59 · 8% of role by thenOnly 8% of Suicide front games have it by then; others who build it get it around 9:08

Where those units first fight, in 102 games with kill data: in the middle 100%.

Those units destroy a typical 1,258 metal of enemy units by 15:00.

Then transitions into rocketeer (16% of army), Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 4:08

  1. Open Bot Lab then grab mexes and wind, get sentries out for early raid.
  2. Keep making sentries and hold middle, denying leaks with cheap bots.
  3. Commit to a Gauntlet to anchor the line with area artillery.
  4. Mix in Rocketeer and Rattlesnake to hold middle rather than push in.
  5. Transition to T2 constructor once the line is stable.

Phase by phase

TYPICAL OF ITS 101 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (41%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 4 winddone ~5:23, middle half 4:34–5:48
    Builders
    • Construction Bot3 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry3 Sentry
    • Beamer2 Beamer +2 vs standard
    • Rocketeer8 Rocketeer −4 vs standard
    • Tick1 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (34%) · con turret (31%)

    By 3:57 in all: 5 mex · 4 wind

    The example game in this phase · 15 steps
    1. PawnPawn
    2. Construction BotCon bot
    3. PawnPawn
    4. LazarusLazarus
    5. Mex
    6. Construction BotCon bot
    7. BeamerBeamer
    8. Construction BotCon bot
    9. Mex
    10. BeamerBeamer
    11. SentrySentry
    12. RocketeerRocketeer ×2
    13. BeamerBeamer
    14. RocketeerRocketeer ×2
    15. GauntletGauntletdone 4:15 · typical 5:23
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine18Wind
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer3 Rocketeer −10 vs standard
    Other
    • Dragon's Teeth5 Dragon's Teeth +5 vs standard

    Some games also: tick (44%) · con bot (43%) · converter (40%) · Gauntlet (40%) · Sneaky Pete (37%)

    The standard build makes here, this one skips: 2 con bot

    By 10:00 in all: 6 mex · 24 wind · 1 energy storage · 4 con turret

    The example game in this phase · 102 steps
    1. RocketeerRocketeer ×2
    2. Mex
    3. Dragon's TeethDragon's Teeth ×6
    4. Radar TowerRadar Tower
    5. Mex
    6. Wind ×2
    7. NettleNettle
    8. Wind
    9. Bot LabBot Labdone 5:09
    10. RocketeerRocketeer ×2
    11. Mex
    12. TickTick
    13. PawnPawn ×3
    14. Mex
    15. PawnPawn ×8
    16. LazarusLazarus
    17. PawnPawn ×2
    18. Advanced Metal ExtractorT2 mexdone 8:32 · typical 9:36
    19. PawnPawn ×2
    20. Con turret
    21. PawnPawn ×2
    22. Wind
    23. RocketeerRocketeer
    24. Wind
    25. PawnPawn ×2
    26. Wind ×2
    27. PawnPawn
    28. Wind ×2
    29. PawnPawn
    30. Wind
    31. GuardGuard
    32. PawnPawn
    33. Wind
    34. PawnPawn
    35. Wind
    36. Advanced Metal ExtractorT2 mex
    37. Wind
    38. PawnPawn
    39. Wind ×2
    40. PawnPawn
    41. Wind
    42. Energy storage
    43. PawnPawn
    44. Wind
    45. Construction BotCon bot
    46. Wind ×4
    47. Construction BotCon bot
    48. Wind
    49. Advanced Metal ExtractorT2 mex
    50. Con turret
    51. Wind ×3
    52. Advanced Metal ExtractorT2 mex
    53. PawnPawn
    54. Con turret
    55. BeamerBeamer
    56. Wind
    57. PawnPawn
    58. Wind
    59. PawnPawn
    60. Con turret
    61. Wind
    62. PawnPawn
    63. Wind ×2
    64. PawnPawn
    65. Wind
    66. PawnPawn ×2
    67. Wind
    68. PawnPawn ×2
    69. Advanced solar
    70. Wind
    71. PawnPawn
    72. Wind
    73. Advanced Metal ExtractorT2 mex
    74. PawnPawn
    75. Wind
    76. Advanced solar
    77. PawnPawn ×8
    78. RattlesnakeRattlesnakedone 13:04
    79. Sneaky PeteSneaky Pete
    80. PawnPawn ×6
    81. Con turret
    82. PawnPawn ×7
    83. RattlesnakeRattlesnake
    84. PawnPawn ×2
    85. Con turret ×2
    86. PawnPawn
    87. Advanced solar
    88. PawnPawn ×2
    89. Con turret
    90. PawnPawn ×2
    91. Con turret
    92. Advanced Bot LabAdvanced Bot Labdone 14:41
    93. PawnPawn ×2
    94. UmbrellaAnti-nukenot finished by 15:00
    95. Wind
    96. PawnPawn
    97. Wind
    98. PawnPawn
    99. VeilVeil
    100. Wind
    101. PawnPawn
    102. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is PrepareUrAfus's (45 OS, 29/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:32 · in 68% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

106 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002272260000
2:008818890000
3:0019862051130180117106
4:0031423161475660317496
5:004375424390314178201026
6:00547554341341230013091787
7:00662766722310317522202706
8:00785579243100403029673613
9:00915693163903479737204495
10:0010976106984985543243335318
11:0012723122535581591150386059
12:0014831141066004651857556829
13:0016717162266719702969617536
14:0019399180957498770975718373
15:0021147204328044834886019240
WHAT THE NUMBERS SAY

Won less often than the standard build and destroyed less enemy metal despite similar production, a defensive line that trades tempo for metal saved.

  • + Own metal lost by 15:00 lower (8980 vs 9208)
  • + Metal produced by 15:00 slightly ahead (20254 vs 19882)
  • − Team win rate well below standard (46% vs 58%)
  • − Enemy metal destroyed by 15:00 much lower (7767 vs 8172)
THE EXAMPLE YOU ARE READING

PrepareUrAfus

45.5 OS · 29/08/2026

Open source match ↗

10 received units · includes a constructor
278 metal received · 23937 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=106
Gauntlet5:23Middle 50%: 4:34–5:48 · n=97
Advanced Metal Extractor9:36Middle 50%: 8:45–10:30 · n=83

Played most by

_X_25games of this buildImmort9games of this buildSoliloqueur8games of this buildTrapCaT7games of this buildPlatinumBlonde6games of this build