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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Same lab-first opening as standard, but adds a Gauntlet from around 4:08 to anchor the middle with area defence before transitioning normally.

#defence · 100 distinct matches · 33 players · 5% of Armada Suicide front games · team won 50% of 105 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:55 · 8% of role by thenOnly 8% of Suicide front games have it by then; others who build it get it around 9:09

Where those units first fight, in 101 games with kill data: in the middle 100%.

Those units destroy a typical 1,256 metal of enemy units by 15:00.

Then transitions into rocketeer (17% of army), Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 4:08

  1. Open Bot Lab then grab mexes and wind, get sentries out for early raid.
  2. Keep making sentries and hold middle, denying leaks with cheap bots.
  3. Commit to a Gauntlet to anchor the line with area artillery.
  4. Mix in Rocketeer and Rattlesnake to hold middle rather than push in.
  5. Transition to T2 constructor once the line is stable.

Phase by phase

TYPICAL OF ITS 100 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (40%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 4 winddone ~5:23, middle half 4:33–5:48
    Builders
    • Construction Bot3 Con bot
    • Lazarus1 Lazarus
    Army
    • Sentry3 Sentry
    • Beamer2 Beamer +2 vs standard
    • Rocketeer8 Rocketeer −4 vs standard
    • Tick1 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (33%) · con turret (31%)

    By 3:55 in all: 5 mex · 4 wind

    The example game in this phase · 32 steps
    1. TickTick
    2. LazarusLazarus
    3. SentrySentry
    4. Construction BotCon bot ×2
    5. Mex
    6. CenturionCenturion
    7. RocketeerRocketeer
    8. BeamerBeamer
    9. Mex
    10. RocketeerRocketeer
    11. BeamerBeamer
    12. RocketeerRocketeer
    13. Mex
    14. Construction BotCon bot
    15. BeamerBeamer
    16. Mex
    17. RocketeerRocketeer
    18. Mex
    19. RocketeerRocketeer
    20. Construction BotCon bot
    21. Wind
    22. SentrySentry
    23. Radar TowerRadar Tower
    24. Wind
    25. Dragon's TeethDragon's Teeth ×3
    26. Wind
    27. TickTick
    28. BeholderBeholder
    29. LazarusLazarus
    30. Wind
    31. RocketeerRocketeer
    32. GauntletGauntletdone 5:18 · typical 5:23
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine18Wind
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer3 Rocketeer −11 vs standard
    Other
    • Dragon's Teeth5 Dragon's Teeth +5 vs standard

    Some games also: tick (44%) · con bot (43%) · converter (40%) · Gauntlet (40%) · Sneaky Pete (37%)

    The standard build makes here, this one skips: 2 con bot

    By 10:00 in all: 6 mex · 24 wind · 1 energy storage · 4 con turret

    The example game in this phase · 163 steps
    1. Wind
    2. PawnPawn
    3. Wind
    4. SentrySentry
    5. PawnPawn
    6. Energy storage
    7. PawnPawn
    8. Con turret
    9. RocketeerRocketeer
    10. Dragon's TeethDragon's Teeth ×3
    11. RocketeerRocketeer
    12. Sneaky PeteSneaky Pete
    13. Dragon's TeethDragon's Teeth ×4
    14. Solar
    15. RocketeerRocketeer
    16. Dragon's TeethDragon's Teeth
    17. Con turret
    18. Dragon's TeethDragon's Teeth ×6
    19. RocketeerRocketeer
    20. Dragon's TeethDragon's Teeth ×2
    21. TickTick
    22. LazarusLazarus
    23. Con turret
    24. PawnPawn
    25. Solar
    26. PawnPawn
    27. Wind ×2
    28. PawnPawn ×2
    29. Wind
    30. PawnPawn
    31. Wind
    32. Advanced Metal ExtractorT2 mexdone 8:50 · typical 9:36
    33. PawnPawn
    34. Converter
    35. PawnPawn
    36. Wind
    37. LazarusLazarus
    38. Wind ×2
    39. PawnPawn
    40. Wind
    41. PawnPawn
    42. Dragon's TeethDragon's Teeth
    43. Wind
    44. PawnPawn
    45. Converter
    46. PawnPawn
    47. Wind
    48. PawnPawn
    49. Wind
    50. AnemoneAnemone
    51. Wind ×2
    52. Converter
    53. PawnPawn
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. Wind
    57. PawnPawn
    58. Wind ×2
    59. Converter
    60. SentrySentry
    61. LazarusLazarus
    62. Wind
    63. SentrySentry
    64. Wind ×3
    65. PawnPawn
    66. SentrySentry
    67. Converter
    68. PawnPawn
    69. Fortification WallFortification Wall
    70. PawnPawn
    71. Wind
    72. Fortification WallFortification Wall
    73. Wind
    74. PawnPawn
    75. Fortification WallFortification Wall
    76. Wind
    77. Fortification WallFortification Wall
    78. PawnPawn
    79. Wind
    80. Fortification WallFortification Wall
    81. PawnPawn
    82. Converter
    83. Fortification WallFortification Wall ×2
    84. PawnPawn
    85. Wind
    86. Fortification WallFortification Wall
    87. Mex
    88. Wind
    89. LazarusLazarus
    90. Fortification WallFortification Wall ×3
    91. PawnPawn
    92. Wind
    93. Fortification WallFortification Wall
    94. PawnPawn
    95. Wind
    96. Fortification WallFortification Wall
    97. BeholderBeholder
    98. Converter
    99. PawnPawn ×2
    100. ShipyardShipyarddone 11:00
    101. Wind
    102. Advanced Metal ExtractorT2 mex
    103. Wind
    104. PawnPawn
    105. Wind ×2
    106. PawnPawn
    107. CorsairDestroyerdone 11:25
    108. Converter
    109. Wind
    110. PawnPawn
    111. Wind
    112. LazarusLazarus
    113. Wind
    114. EllysawFrigate
    115. SkaterSkater
    116. PawnPawn
    117. Wind ×2
    118. PawnPawn
    119. EelSubmarinedone 12:02
    120. Converter
    121. Advanced Metal ExtractorT2 mex
    122. PawnPawn
    123. Wind ×2
    124. PawnPawn
    125. Wind
    126. PawnPawn
    127. Wind ×2
    128. PawnPawn
    129. Wind
    130. PawnPawn
    131. DolphinDolphin
    132. Wind
    133. DolphinDolphin ×3
    134. LazarusLazarus
    135. Wind ×2
    136. Converter
    137. PawnPawn
    138. Wind
    139. PawnPawn
    140. RattlesnakeRattlesnakenot finished by 15:00
    141. Wind
    142. PawnPawn
    143. Wind ×2
    144. PawnPawn
    145. Wind
    146. Converter
    147. Wind
    148. PawnPawn
    149. Wind ×2
    150. PawnPawn
    151. Wind ×2
    152. Converter
    153. RattlesnakeRattlesnake
    154. Wind ×5
    155. Converter
    156. Wind
    157. BeamerBeamer
    158. Wind
    159. BeamerBeamer
    160. Wind
    161. BeamerBeamer
    162. Wind
    163. SentrySentry

Counts are medians over the build's games: half of them build more, half fewer. The example game is Soliloqueur's (40 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 74% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:32 · in 69% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

105 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002262260000
2:008798880000
3:0019862051130180106106
4:0031393161475658313496
5:004346424390314138151026
6:00546454331348229813061789
7:00661566702317317522502710
8:00787879203111403129843619
9:00915793174050479637444495
10:0010938106994999542643395316
11:0012674122655581590350556054
12:0014780141136007651257856830
13:0016696162226772701370097536
14:0019212181097541769675838373
15:0020756204667948832987319249
WHAT THE NUMBERS SAY

Won less often than the standard build and destroyed less enemy metal despite similar production, a defensive line that trades tempo for metal saved.

  • + Own metal lost by 15:00 lower (8980 vs 9208)
  • + Metal produced by 15:00 slightly ahead (20254 vs 19882)
  • − Team win rate well below standard (46% vs 58%)
  • − Enemy metal destroyed by 15:00 much lower (7767 vs 8172)
THE EXAMPLE YOU ARE READING

Soliloqueur

40.1 OS · 27/09/2026

Open source match ↗

10 received units · includes a constructor
1008 metal received · 71656 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=105
Gauntlet5:23Middle 50%: 4:33–5:48 · n=96
Advanced Metal Extractor9:36Middle 50%: 8:45–10:30 · n=83

Played most by

_X_25games of this buildImmort9games of this buildSoliloqueur8games of this buildTrapCaT7games of this buildPlatinumBlonde6games of this build