← All builds
Pond / Cortex / Economy first / OBSERVED BUILD

Fatboy buy

Cortex Pond build order · Supreme Isthmus

Pond pays Tech heavily from before 5 minutes to buy a Fatboy which Tech builds and hands over around 5:15, bringing it to the middle as an early push while still running its own eco.

#push #team support · 68 distinct matches · 20 players · 20% of Cortex Pond games · team won 46% of 68 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:15 · 19% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 79%16% of all Pond games by then

Paid for by sending allies about 1,200 metal and 12,000 energy by 5:00; standard pond sends 450 metal and 13,000 energy.

Where those units first fight, in 64 games with kill data: in the middle 88%, on their own side 13%.

Those units destroy a typical 2,392 metal of enemy units by 15:00.

Then transitions into grunt (31% of army), tick (10% of army), incisor (9% of army).

HOW TO PLAY IT

Key timing: Fatboy by 5:15

  1. Open tidals plus mex and wind for your own standard Pond eco.
  2. Receive a heavy transport from an ally to help move it.
  3. Send Tech heavy metal and energy to fund the Fatboy buy.
  4. Take delivery of the Fatboy from Tech and send it to middle as a push.
  5. Get your lab going and keep boosting front through the T2 transition.

Phase by phase

TYPICAL OF ITS 68 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:15 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine9Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter+2 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 4 converterdone ~6:02, middle half 3:46–6:54

    By 5:38 in all: 4 mex · 9 wind · 1 tidal · 2 converter (standard 0) · 1 energy storage

    The example game in this phase · 17 steps
    1. Tidal ×8for Suicide front
    2. Wind ×2
    3. Mex ×3
    4. Wind
    5. Mex
    6. Wind
    7. Energy storage
    8. Wind
    9. Aircraft PlantAircraft Plantdone 3:30
    10. Construction AircraftCon aircraft
    11. HephaestusHeavy transport
    12. Con turret
    13. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    14. Wind ×2
    15. Converter
    16. Wind ×3
    17. Converter
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine1Wind−6 vs standard

    Some games also: con turret (47%) · con bot (43%) · grunt (43%) · converter (37%)

    The standard build makes here, this one skips: 2 converter

    By 10:00 in all: 4 mex · 16 wind · 1 tidal · 4 converter · 1 energy storage · 1 con turret

    The example game in this phase · 106 steps
    1. Wind ×2
    2. Con turret
    3. Vehicle PlantVehicle Plantdone 6:59
    4. NettleNettle
    5. Radar TowerRadar Tower
    6. SentrySentry
    7. RascalRascal
    8. Con turret
    9. RascalRascal
    10. Advanced Metal ExtractorT2 mexdone 8:38 · typical 10:04
    11. RascalRascal ×12
    12. Advanced Metal ExtractorT2 mex
    13. RascalRascal ×6
    14. Radar TowerRadar Tower
    15. RascalRascal
    16. Advanced Metal ExtractorT2 mex
    17. RascalRascal ×11
    18. Advanced Metal ExtractorT2 mex
    19. Wind ×6
    20. Tidal
    21. Wind ×2
    22. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    23. Wind
    24. BruteBrute
    25. Wind ×2
    26. BruteBrute
    27. Wind ×2
    28. Wind
    29. Naval NettleNaval Nettle
    30. BruteBrute
    31. Wind
    32. Wind
    33. Con turret
    34. Energy storage
    35. Wind
    36. Naval NettleNaval Nettle
    37. Con turret
    38. Wind ×2
    39. BruteBrute
    40. Wind
    41. Wind
    42. BruteBrute
    43. Wind ×2
    44. Wind
    45. BruteBrute
    46. Wind
    47. BruteBrute ×2
    48. IncisorIncisor ×2
    49. Wind
    50. IncisorIncisor
    51. Wind
    52. IncisorIncisor
    53. Wind
    54. IncisorIncisor ×2
    55. Wind
    56. IncisorIncisor
    57. Wind
    58. IncisorIncisor
    59. Wind
    60. IncisorIncisor ×2
    61. Wind
    62. IncisorIncisor
    63. Wind
    64. IncisorIncisor
    65. Wind
    66. IncisorIncisor
    67. Wind
    68. IncisorIncisor
    69. Wind
    70. IncisorIncisor
    71. Wind
    72. IncisorIncisor ×2
    73. Wind
    74. IncisorIncisor ×2
    75. Wind
    76. IncisorIncisor
    77. Wind
    78. IncisorIncisor
    79. Wind
    80. IncisorIncisor ×2
    81. Wind
    82. IncisorIncisor ×2
    83. Converter
    84. IncisorIncisor
    85. Converter
    86. Con turret
    87. Converter
    88. IncisorIncisor
    89. Converter
    90. IncisorIncisor
    91. Converter
    92. IncisorIncisor
    93. Converter
    94. IncisorIncisor
    95. Converter
    96. IncisorIncisor
    97. Converter
    98. IncisorIncisor
    99. Converter
    100. Con turret
    101. IncisorIncisor
    102. Con turret
    103. Vehicle PlantVehicle Plantdone 14:32
    104. IncisorIncisor
    105. Con turret
    106. IncisorIncisor ×19

Counts are medians over the build's games: half of them build more, half fewer. The example game is zeus_on_god's (37 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:09 · in 100% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:40 · in 79% of games
  • Fatboy1 Fatboy from Techfirst at 5:14 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:16 · in 93% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

68 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000010371052
2:0027528500000023402848
3:0083382200000040174945
4:001522149400004554363618188
5:0022712257000011794481241613143
6:0030803137000014347301772117257
7:0039574016115007015539761980320608
8:00467548501071249161161168510272155228447
9:00550763231768555618511170410272371429716
10:0064528183256712401140859171010272371430120
11:00771697922974154616691231172810272561831305
12:009083120743424169722581405174910272753134728
13:0010539140323947188627781586175210272852442543
14:0012629163914381246332282530175610272976045040
15:0014880186524862301038583482180710273015349057
WHAT THE NUMBERS SAY

Won slightly less than the standard build despite the Fatboy destroying a similar amount of metal by 15:00.

  • + Enemy metal destroyed at 10:00 is roughly double the standard build (2567 vs 1240).
  • + Early heavy transport arrives by 4:40 in 79% of games, far above the 16% role norm.
  • − Own metal production falls well behind standard by 10:00 (6452 vs 8183).
  • − Own losses by 15:00 run higher than standard (3858 vs 3482).
THE EXAMPLE YOU ARE READING

zeus_on_god

36.7 OS · 27/09/2026

Open source match ↗

4 received units · includes a constructor
342 metal received · 32650 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab6:02Middle 50%: 3:46–6:54 · n=41
Advanced Metal Extractor10:04Middle 50%: 9:22–10:47 · n=64

Played most by

[Grump]Matsuri17games of this buildzeus_on_god10games of this buildMischievousDragonGF8games of this buildNazarid8games of this buildJustSomeGuy4games of this build

Supporting games

Pick a game to read and play it above.

JustSomeGuy06/10/2026 · 41 OS↗JustSomeGuy06/10/2026 · 41 OS↗[Grump]Matsuri05/10/2026 · 38 OS↗s0uthy05/10/2026 · 39 OS↗zeus_on_god04/10/2026 · 38 OS↗zeus_on_god04/10/2026 · 38 OS↗zeus_on_god02/10/2026 · 38 OS↗s0uthy02/10/2026 · 38 OS↗zeus_on_god27/09/2026 · 37 OS↗
32 more of 60, the most recentzeus_on_god02/10/2026 · 38 OS↗[Grump]Matsuri02/10/2026 · 40 OS↗DoctorPinguins26/09/2026 · 37 OS↗zeus_on_god26/09/2026 · 37 OS↗[Grump]Matsuri26/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗MischievousDragonGF25/09/2026 · 43 OS↗PongoPygmaeus24/09/2026 · 36 OS↗PongoPygmaeus23/09/2026 · 36 OS↗zeus_on_god23/09/2026 · 37 OS↗[Grump]Matsuri22/09/2026 · 40 OS↗zeus_on_god21/09/2026 · 38 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗zeus_on_god20/09/2026 · 37 OS↗[Grump]Matsuri19/09/2026 · 41 OS↗armjanus17/09/2026 · 42 OS↗MischievousDragonGF16/09/2026 · 41 OS↗[Cookie]Maco15/09/2026 · 52 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗Viltrum13/09/2026 · 41 OS↗MischievousDragonGF13/09/2026 · 41 OS↗zeus_on_god13/09/2026 · 39 OS↗MischievousDragonGF10/09/2026 · 39 OS↗
Supreme Isthmus v2.1
Beyond All Reason test-31422-df3633c
Naval balance tweaks on