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Pond / Cortex / Economy first / OBSERVED BUILD

Fatboy buy

Cortex Pond build order · Supreme Isthmus

Pond pays Tech heavily from before 5 minutes to buy a Fatboy which Tech builds and hands over around 5:15, bringing it to the middle as an early push while still running its own eco.

#push #team support · 68 distinct matches · 20 players · 20% of Cortex Pond games · team won 46% of 68 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:15 · 19% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 79%16% of all Pond games by then

Paid for by sending allies about 1,200 metal and 12,000 energy by 5:00; standard pond sends 450 metal and 13,000 energy.

Where those units first fight, in 64 games with kill data: in the middle 88%, on their own side 13%.

Those units destroy a typical 2,392 metal of enemy units by 15:00.

Then transitions into grunt (31% of army), tick (10% of army), incisor (9% of army).

HOW TO PLAY IT

Key timing: Fatboy by 5:15

  1. Open tidals plus mex and wind for your own standard Pond eco.
  2. Receive a heavy transport from an ally to help move it.
  3. Send Tech heavy metal and energy to fund the Fatboy buy.
  4. Take delivery of the Fatboy from Tech and send it to middle as a push.
  5. Get your lab going and keep boosting front through the T2 transition.

Phase by phase

TYPICAL OF ITS 68 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:15 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine9Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter+2 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 4 converterdone ~6:02, middle half 3:46–6:54

    By 5:38 in all: 4 mex · 9 wind · 1 tidal · 2 converter (standard 0) · 1 energy storage

    The example game in this phase · 10 steps
    1. Tidal ×2for Suicide front
    2. Tidal
    3. Tidal ×6for Suicide front
    4. Tidal ×2
    5. Mex ×3
    6. Wind
    7. Mex
    8. Wind ×3
    9. Energy storage
    10. Bot LabBot Labdone 3:43 · typical 6:02
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine1Wind−6 vs standard

    Some games also: con turret (47%) · con bot (43%) · grunt (43%) · converter (37%)

    The standard build makes here, this one skips: 2 converter

    By 10:00 in all: 4 mex · 16 wind · 1 tidal · 4 converter · 1 energy storage · 1 con turret

    The example game in this phase · 145 steps
    1. Wind
    2. GraverobberGraverobber
    3. ThugThug
    4. Wind
    5. Bot LabEat Bot Labreclaimed for its metal
    6. Wind ×3
    7. Con turret
    8. Energy storage
    9. Converter
    10. Con turret
    11. Converter ×3
    12. Bot LabBot Labdone 6:48
    13. Converter
    14. Wind ×3
    15. TickTick
    16. Wind
    17. TickTick
    18. Wind
    19. TickTick
    20. Wind
    21. TickTick
    22. Wind
    23. TickTick
    24. Wind
    25. GuardGuard
    26. TickTick ×2
    27. GuardGuard
    28. Converter
    29. TickTick ×2
    30. Converter
    31. TickTick
    32. GuardGuard
    33. TickTick
    34. Converter
    35. TickTick
    36. Converter
    37. GuardGuard
    38. TickTick ×5
    39. Radar TowerRadar Tower
    40. Wind
    41. TickTick
    42. Wind
    43. TickTick
    44. GuardGuard
    45. Wind
    46. TickTick
    47. Wind
    48. TickTick
    49. Wind
    50. TickTick
    51. Wind
    52. TickTick ×5
    53. Con turret
    54. GuardGuard
    55. TickTick ×3
    56. Wind
    57. TickTick
    58. Wind
    59. TickTick
    60. Wind
    61. TickTick
    62. Wind
    63. TickTick
    64. Wind
    65. TickTick
    66. Wind
    67. TickTick
    68. Wind
    69. TickTick ×2
    70. Radar TowerRadar Tower
    71. Wind
    72. TickTick ×5
    73. GuardGuard
    74. TickTick
    75. Converter
    76. GuardGuard
    77. TickTick
    78. Converter
    79. TickTick
    80. GuardGuard
    81. TickTick
    82. Converter
    83. TickTick ×2
    84. Converter
    85. TickTick
    86. GuardGuard
    87. TickTick
    88. Converter
    89. TickTick
    90. Converter
    91. TickTick ×3
    92. Converter
    93. TickTick
    94. GuardGuard
    95. TickTick
    96. Converter
    97. TickTick
    98. Converter
    99. TickTick
    100. Converter
    101. TickTick
    102. Advanced Metal ExtractorT2 mexdone 11:50 · typical 10:04
    103. Converter
    104. TickTick
    105. GuardGuard
    106. TickTick
    107. Converter
    108. TickTick ×4
    109. Con turret
    110. TickTick ×6
    111. Advanced Metal ExtractorT2 mex
    112. TickTick ×2
    113. Wind
    114. TickTick ×8
    115. Wind
    116. TickTick ×7
    117. Wind
    118. TickTick ×5
    119. Wind
    120. TickTick ×2
    121. Advanced Metal ExtractorT2 mex
    122. Wind
    123. TickTick ×9
    124. Wind
    125. TickTick ×7
    126. Wind
    127. TickTick ×4
    128. Wind
    129. TickTick ×2
    130. Wind
    131. TickTick
    132. Wind
    133. TickTick ×4
    134. Advanced Metal ExtractorT2 mex
    135. TickTick ×2
    136. Wind
    137. TickTick ×2
    138. Wind
    139. TickTick
    140. Wind
    141. TickTick ×4
    142. Wind
    143. TickTick ×6
    144. Con turret
    145. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Matsuri's (39 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:09 · in 100% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:40 · in 79% of games
  • Fatboy1 Fatboy from Techfirst at 5:14 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:16 · in 93% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

68 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000010371052
2:0027528500000023402848
3:0083382200000040174945
4:001522149400004554363618188
5:0022712257000011794481241613143
6:0030803137000014347301772117257
7:0039574016115007015539761980320608
8:00467548501071249161161168510272155228447
9:00550763231768555618511170410272371429716
10:0064528183256712401140859171010272371430120
11:00771697922974154616691231172810272561831305
12:009083120743424169722581405174910272753134728
13:0010539140323947188627781586175210272852442543
14:0012629163914381246332282530175610272976045040
15:0014880186524862301038583482180710273015349057
WHAT THE NUMBERS SAY

Won slightly less than the standard build despite the Fatboy destroying a similar amount of metal by 15:00.

  • + Enemy metal destroyed at 10:00 is roughly double the standard build (2567 vs 1240).
  • + Early heavy transport arrives by 4:40 in 79% of games, far above the 16% role norm.
  • − Own metal production falls well behind standard by 10:00 (6452 vs 8183).
  • − Own losses by 15:00 run higher than standard (3858 vs 3482).
THE EXAMPLE YOU ARE READING

[Grump]Matsuri

38.8 OS · 26/09/2026

Open source match ↗

4 received units · includes a constructor
149 metal received · 34136 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab6:02Middle 50%: 3:46–6:54 · n=41
Advanced Metal Extractor10:04Middle 50%: 9:22–10:47 · n=64

Played most by

[Grump]Matsuri17games of this buildzeus_on_god10games of this buildMischievousDragonGF8games of this buildNazarid8games of this buildJustSomeGuy4games of this build

Supporting games

Pick a game to read and play it above.

JustSomeGuy06/10/2026 · 41 OS↗JustSomeGuy06/10/2026 · 41 OS↗[Grump]Matsuri05/10/2026 · 38 OS↗s0uthy05/10/2026 · 39 OS↗zeus_on_god04/10/2026 · 38 OS↗zeus_on_god04/10/2026 · 38 OS↗zeus_on_god02/10/2026 · 38 OS↗s0uthy02/10/2026 · 38 OS↗[Grump]Matsuri26/09/2026 · 39 OS↗
32 more of 60, the most recentzeus_on_god02/10/2026 · 38 OS↗[Grump]Matsuri02/10/2026 · 40 OS↗zeus_on_god27/09/2026 · 37 OS↗DoctorPinguins26/09/2026 · 37 OS↗zeus_on_god26/09/2026 · 37 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗MischievousDragonGF25/09/2026 · 43 OS↗PongoPygmaeus24/09/2026 · 36 OS↗PongoPygmaeus23/09/2026 · 36 OS↗zeus_on_god23/09/2026 · 37 OS↗[Grump]Matsuri22/09/2026 · 40 OS↗zeus_on_god21/09/2026 · 38 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗zeus_on_god20/09/2026 · 37 OS↗[Grump]Matsuri19/09/2026 · 41 OS↗armjanus17/09/2026 · 42 OS↗MischievousDragonGF16/09/2026 · 41 OS↗[Cookie]Maco15/09/2026 · 52 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗Viltrum13/09/2026 · 41 OS↗MischievousDragonGF13/09/2026 · 41 OS↗zeus_on_god13/09/2026 · 39 OS↗MischievousDragonGF10/09/2026 · 39 OS↗
Supreme Isthmus v2.1
Beyond All Reason test-31422-df3633c
Naval balance tweaks on