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Pond / Cortex / Economy first / OBSERVED BUILD

Fatboy buy

Cortex Pond build order · Supreme Isthmus

Pond pays Tech heavily from before 5 minutes to buy a Fatboy which Tech builds and hands over around 5:15, bringing it to the middle as an early push while still running its own eco.

#push #team support · 68 distinct matches · 20 players · 20% of Cortex Pond games · team won 46% of 68 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:15 · 19% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 79%16% of all Pond games by then

Paid for by sending allies about 1,200 metal and 12,000 energy by 5:00; standard pond sends 450 metal and 13,000 energy.

Where those units first fight, in 64 games with kill data: in the middle 88%, on their own side 13%.

Those units destroy a typical 2,392 metal of enemy units by 15:00.

Then transitions into grunt (31% of army), tick (10% of army), incisor (9% of army).

HOW TO PLAY IT

Key timing: Fatboy by 5:15

  1. Open tidals plus mex and wind for your own standard Pond eco.
  2. Receive a heavy transport from an ally to help move it.
  3. Send Tech heavy metal and energy to fund the Fatboy buy.
  4. Take delivery of the Fatboy from Tech and send it to middle as a push.
  5. Get your lab going and keep boosting front through the T2 transition.

Phase by phase

TYPICAL OF ITS 68 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:15 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine9Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter+2 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 4 converterdone ~6:02, middle half 3:46–6:54

    By 5:38 in all: 4 mex · 9 wind · 1 tidal · 2 converter (standard 0) · 1 energy storage

    The example game in this phase · 14 steps
    1. Tidal ×2for Suicide front
    2. Tidal
    3. Tidal ×5for Suicide front
    4. Tidal
    5. Tidal ×2for Geo
    6. Mex ×4
    7. Wind ×3
    8. Energy storage
    9. Wind ×2
    10. Wind ×5
    11. Converter ×4
    12. Wind ×6
    13. Con turret
    14. Converter
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine1Wind−6 vs standard

    Some games also: con turret (47%) · con bot (43%) · grunt (43%) · converter (37%)

    The standard build makes here, this one skips: 2 converter

    By 10:00 in all: 4 mex · 16 wind · 1 tidal · 4 converter · 1 energy storage · 1 con turret

    The example game in this phase · 213 steps
    1. Converter
    2. Bot LabBot Labdone 6:04
    3. Advanced Metal ExtractorT2 mexdone 7:46 · typical 10:04
    4. Converter
    5. TickTick
    6. Converter
    7. TickTick ×4
    8. Wind
    9. TickTick ×4
    10. Wind
    11. TickTick ×3
    12. Wind
    13. TickTick ×3
    14. Wind
    15. TickTick ×3
    16. Wind
    17. TickTick ×2
    18. Wind
    19. TickTick ×4
    20. Wind
    21. TickTick ×3
    22. Wind
    23. TickTick ×2
    24. Advanced Metal ExtractorT2 mex
    25. Wind
    26. TickTick ×3
    27. Wind
    28. TickTick ×2
    29. Wind
    30. TickTick
    31. Wind
    32. TickTick ×2
    33. Wind
    34. TickTick
    35. Con turret
    36. TickTick ×5
    37. Wind
    38. TickTick ×3
    39. Con turret
    40. TickTick ×6
    41. Advanced Metal ExtractorT2 mex
    42. TickTick ×15
    43. Advanced Metal ExtractorT2 mex
    44. TickTick
    45. Con turret
    46. TickTick ×3
    47. Con turret
    48. TickTick ×4
    49. JunoJuno
    50. TickTick ×4
    51. Bot LabBot Labdone 10:59
    52. TickTick ×2
    53. Con turret
    54. PawnPawn
    55. TickTick ×2
    56. PawnPawn
    57. TickTick
    58. PawnPawn
    59. TickTick
    60. Wind
    61. PawnPawn
    62. TickTick
    63. Wind
    64. PawnPawn
    65. TickTick
    66. Wind
    67. TickTick
    68. Wind
    69. TickTick
    70. Wind
    71. TickTick
    72. Wind
    73. TickTick
    74. PawnPawn
    75. TickTick
    76. Wind
    77. PawnPawn
    78. TickTick
    79. Wind
    80. PawnPawn
    81. TickTick ×2
    82. Wind
    83. PawnPawn
    84. TickTick
    85. Wind
    86. TickTick
    87. PawnPawn
    88. TickTick
    89. Wind
    90. PawnPawn
    91. TickTick
    92. Wind
    93. PawnPawn
    94. TickTick
    95. Wind
    96. TickTick
    97. PawnPawn
    98. Wind
    99. TickTick
    100. Wind
    101. TickTick
    102. Wind
    103. PawnPawn
    104. TickTick ×2
    105. PawnPawn
    106. Wind
    107. TickTick ×2
    108. Wind
    109. PawnPawn
    110. TickTick
    111. PawnPawn
    112. TickTick
    113. Wind
    114. PawnPawn
    115. TickTick
    116. PawnPawn
    117. TickTick
    118. PawnPawn
    119. TickTick
    120. PawnPawn
    121. TickTick
    122. PawnPawn
    123. TickTick
    124. PawnPawn
    125. TickTick
    126. PawnPawn
    127. TickTick
    128. PawnPawn
    129. Fusion ReactorFusionnot finished by 15:00
    130. TickTick
    131. PawnPawn
    132. TickTick
    133. Con turret
    134. PawnPawn
    135. TickTick
    136. PawnPawn
    137. TickTick
    138. PawnPawn
    139. TickTick
    140. PawnPawn
    141. TickTick
    142. Con turret
    143. PawnPawn
    144. TickTick
    145. PawnPawn
    146. TickTick
    147. PawnPawn
    148. TickTick
    149. Con turret
    150. PawnPawn
    151. TickTick
    152. PawnPawn
    153. TickTick ×2
    154. PawnPawn
    155. TickTick
    156. Con turret
    157. PawnPawn
    158. TickTick
    159. PawnPawn
    160. TickTick
    161. PawnPawn
    162. TickTick
    163. PawnPawn
    164. TickTick
    165. Con turret
    166. PawnPawn
    167. Con turret
    168. TickTick ×2
    169. PawnPawn
    170. TickTick
    171. PawnPawn
    172. TickTick
    173. PawnPawn
    174. TickTick
    175. PawnPawn
    176. TickTick
    177. PawnPawn
    178. TickTick
    179. PawnPawn
    180. TickTick
    181. PawnPawn
    182. TickTick
    183. PawnPawn
    184. TickTick
    185. PawnPawn
    186. Converter
    187. TickTick
    188. PawnPawn
    189. Converter
    190. TickTick
    191. PawnPawn
    192. TickTick
    193. PawnPawn
    194. TickTick
    195. PawnPawn
    196. Converter
    197. TickTick
    198. PawnPawn
    199. TickTick
    200. Converter
    201. PawnPawn
    202. TickTick ×2
    203. Converter
    204. PawnPawn
    205. TickTick
    206. PawnPawn
    207. Converter
    208. TickTick
    209. PawnPawn
    210. TickTick
    211. PawnPawn
    212. Converter
    213. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Matsuri's (39 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:09 · in 100% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:40 · in 79% of games
  • Fatboy1 Fatboy from Techfirst at 5:14 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:16 · in 93% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

68 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000010371052
2:0027528500000023402848
3:0083382200000040174945
4:001522149400004554363618188
5:0022712257000011794481241613143
6:0030803137000014347301772117257
7:0039574016115007015539761980320608
8:00467548501071249161161168510272155228447
9:00550763231768555618511170410272371429716
10:0064528183256712401140859171010272371430120
11:00771697922974154616691231172810272561831305
12:009083120743424169722581405174910272753134728
13:0010539140323947188627781586175210272852442543
14:0012629163914381246332282530175610272976045040
15:0014880186524862301038583482180710273015349057
WHAT THE NUMBERS SAY

Won slightly less than the standard build despite the Fatboy destroying a similar amount of metal by 15:00.

  • + Enemy metal destroyed at 10:00 is roughly double the standard build (2567 vs 1240).
  • + Early heavy transport arrives by 4:40 in 79% of games, far above the 16% role norm.
  • − Own metal production falls well behind standard by 10:00 (6452 vs 8183).
  • − Own losses by 15:00 run higher than standard (3858 vs 3482).
THE EXAMPLE YOU ARE READING

[Grump]Matsuri

39.0 OS · 21/09/2026

Open source match ↗

6 received units · includes a constructor
453 metal received · 48085 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab6:02Middle 50%: 3:46–6:54 · n=41
Advanced Metal Extractor10:04Middle 50%: 9:22–10:47 · n=64

Played most by

[Grump]Matsuri17games of this buildzeus_on_god10games of this buildMischievousDragonGF8games of this buildNazarid8games of this buildJustSomeGuy4games of this build

Supporting games

Pick a game to read and play it above.

JustSomeGuy06/10/2026 · 41 OS↗JustSomeGuy06/10/2026 · 41 OS↗[Grump]Matsuri05/10/2026 · 38 OS↗s0uthy05/10/2026 · 39 OS↗zeus_on_god04/10/2026 · 38 OS↗zeus_on_god04/10/2026 · 38 OS↗zeus_on_god02/10/2026 · 38 OS↗s0uthy02/10/2026 · 38 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗
32 more of 60, the most recentzeus_on_god02/10/2026 · 38 OS↗[Grump]Matsuri02/10/2026 · 40 OS↗zeus_on_god27/09/2026 · 37 OS↗DoctorPinguins26/09/2026 · 37 OS↗zeus_on_god26/09/2026 · 37 OS↗[Grump]Matsuri26/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗MischievousDragonGF25/09/2026 · 43 OS↗PongoPygmaeus24/09/2026 · 36 OS↗PongoPygmaeus23/09/2026 · 36 OS↗zeus_on_god23/09/2026 · 37 OS↗[Grump]Matsuri22/09/2026 · 40 OS↗zeus_on_god21/09/2026 · 38 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗zeus_on_god20/09/2026 · 37 OS↗[Grump]Matsuri19/09/2026 · 41 OS↗armjanus17/09/2026 · 42 OS↗MischievousDragonGF16/09/2026 · 41 OS↗[Cookie]Maco15/09/2026 · 52 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗Viltrum13/09/2026 · 41 OS↗MischievousDragonGF13/09/2026 · 41 OS↗zeus_on_god13/09/2026 · 39 OS↗MischievousDragonGF10/09/2026 · 39 OS↗
Supreme Isthmus v2.1
Beyond All Reason test-31362-baea311
Naval balance tweaks off