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Fast fusion

Armada Tech (Eco) build order · Supreme Isthmus

After the standard T2 start, the player pushes out a Fusion Reactor unusually early (from 8:48) to scale energy well ahead of the norm before transitioning into typical Citadel/Armageddon play.

Usually first T2 con to Geo (86%)

#eco #t2 · 84 distinct matches · 29 players · 6% of Armada Tech games · team won 61% of 85 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Fusion ReactorFusion Reactor from 8:49 · 13% of role by thenOnly 13% of Tech games have it by then; others who build it get it around 11:11

Then transitions into anti-nuke (32% of army), Armageddon (9% of army).

HOW TO PLAY IT

Key timing: Fusion Reactor by 9:00

  1. Open Bot Lab into Advanced Bot Lab as the standard T2 rush.
  2. Upgrade mex to Advanced Metal Extractor to grow team metal.
  3. Push Fusion Reactor far earlier than the usual 12:17 norm.
  4. Keep supplying team with T2 cons and Advanced Construction Bots.

Phase by phase

TYPICAL OF ITS 84 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:18

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:08 · typical 1:12
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:12, middle half 4:02–4:23
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (49%)

    By 3:10 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 19 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind ×3
    4. Construction BotCon bot
    5. Wind ×2
    6. LazarusLazarus
    7. Wind ×2
    8. Mex
    9. LazarusLazarus
    10. Wind
    11. PawnPawn
    12. Wind
    13. Con turret
    14. Construction BotCon botfor Air
    15. Con turret
    16. Wind
    17. Energy storage
    18. Converter ×2
    19. Advanced Bot LabAdvanced Bot Labdone 4:17 · typical 4:12
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine4Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (46%)

    By 5:00 in all: 4 mex · 17 wind · 3 converter · 1 energy storage · 3 con turret

    The example game in this phase · 4 steps
    1. Converter
    2. Advanced Construction BotT2 con botfor Air
    3. GunslingerGunslingerfor Ponddone 4:52
    4. Advanced Metal ExtractorT2 mexdone 5:20 · typical 5:17
  4. 4

    5:00 to Fusion Reactor

    Economy
    • Wind Turbine33Wind+13 vs standard
    • Energy Converter5Converter+4 vs standard
    Order
    1. Fusion ReactorFusion Reactor after 4 mex, 48 wind, 9 converterdone ~10:07, middle half 9:40–10:32
    Builders
    • Butler8 Butler +3 vs standard
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (48%)

    By 8:49 in all: 4 mex · 48 wind (standard 36) · 9 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 18 steps
    1. Advanced Metal ExtractorT2 mex
    2. Con turret
    3. Advanced Metal ExtractorT2 mex
    4. Solar ×2
    5. Advanced Construction BotT2 con botfor Pond
    6. Wind
    7. Advanced Metal ExtractorT2 mex
    8. Wind
    9. ButlerButler ×2
    10. Wind
    11. Advanced Construction BotT2 con botfor Geo sea
    12. Wind ×3
    13. Advanced Construction BotT2 con botfor Beach sea
    14. Wind ×4
    15. Advanced Construction BotT2 con bot
    16. Wind ×4
    17. ButlerButler
    18. Fusion ReactorFusiondone 9:34 · typical 10:07
  5. 5

    Fusion Reactor to 15:00

    Economy
    • Wind Turbine92Wind−48 vs standard
    • Energy Converter51Converter
    Order
    1. Fusion ReactorFusion after 94 wind, 24 converter, 7 con turretin 62% of games
    2. CitadelAnti-nuke after 95 wind, 29 converter, 8 con turretin 55% of games
    Builders
    • Construction Turret10 Con turret

    Some games also: Aircraft Plant (47%) · Tracer (39%) · Advanced Fusion Reactor (36%) · metal storage (32%) · con aircraft (31%)

    The standard build makes here, this one skips: 5 Butler

    By 15:00 in all: 4 mex · 143 wind · 2 fusion · 60 converter (standard 44) · 1 energy storage · 14 con turret

    The example game in this phase · 118 steps
    1. Metal storage
    2. ButlerButler
    3. Wind
    4. Con turret
    5. Wind
    6. Con turret ×5
    7. Converter ×2
    8. Wind
    9. Fusion ReactorFusion
    10. Wind
    11. Converter ×2
    12. Wind ×2
    13. Converter ×2
    14. Aircraft PlantAircraft Plantdone 10:26
    15. Wind
    16. Converter ×2
    17. Wind
    18. Converter ×2
    19. Wind ×2
    20. Converter ×2
    21. Wind
    22. Converter
    23. StorkLight transport
    24. Wind
    25. Converter ×2
    26. Wind
    27. StorkLight transport
    28. Converter
    29. Wind
    30. Converter
    31. Wind
    32. Converter
    33. StorkLight transport
    34. Wind
    35. Converter ×2
    36. StorkLight transport
    37. Converter
    38. Wind
    39. Con turret
    40. Wind
    41. Converter
    42. Con turret
    43. Converter
    44. StorkLight transport
    45. Wind
    46. Con turret
    47. Converter
    48. Wind
    49. Vehicle PlantVehicle Plantdone 11:09
    50. Converter
    51. StorkLight transport
    52. Construction VehicleCon vehicle
    53. StorkLight transport
    54. Wind ×2
    55. Converter
    56. StorkLight transport
    57. Wind ×2
    58. Converter
    59. StorkLight transport
    60. Converter
    61. Wind ×2
    62. Converter
    63. Wind
    64. StorkLight transport
    65. Wind ×4
    66. Converter
    67. Wind ×7
    68. Converter
    69. Wind ×4
    70. Advanced Vehicle PlantAdvanced Vehicle Plantdone 12:34
    71. Wind
    72. Converter
    73. Wind ×9
    74. UmbraJammer
    75. Energy storage ×3
    76. Wind
    77. ProphetRadar vehicle
    78. Wind ×2
    79. Converter
    80. AmbassadorAmbassadordone 12:54
    81. Wind ×3
    82. Energy storage
    83. AmbassadorAmbassador
    84. JunoJuno
    85. Wind ×8
    86. Con turret
    87. Wind ×2
    88. AmbassadorAmbassador
    89. Wind ×5
    90. StarlightStarlightdone 13:50
    91. Wind
    92. Con turret
    93. Wind ×2
    94. Con turret
    95. Wind ×6
    96. StarlightStarlight
    97. Wind ×5
    98. SentrySentry
    99. Wind ×13
    100. SentrySentry
    101. Wind
    102. StarlightStarlight
    103. Wind ×2
    104. Converter
    105. Wind ×3
    106. Converter
    107. Wind ×3
    108. Converter
    109. Wind ×3
    110. Converter
    111. Wind ×3
    112. Converter
    113. Wind
    114. StarlightStarlight
    115. Converter
    116. Wind ×2
    117. Converter
    118. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (56 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:21 · in 86% of games
  • Advanced Construction Bot5 T2 con bot to Pond or Air or Beach seafirst at 4:40 · in 100% of games

You get

  • Hercules1 Light transport from Airfirst at 3:46 · in 85% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

85 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003843830000
2:009179150000
3:00172516420000
4:00326631510000
5:00492448660000
6:00608058080000
7:00780072300000
8:00997790700000
9:0012648112490000
10:0017188135790000
11:0020826164090000
12:0024508199730000
13:0027794237850000
14:0031874275540900104
15:003645731617513230204
WHAT THE NUMBERS SAY

Won far more often than the standard build with a large lead in metal production and near-zero losses.

  • + Team win rate 64% vs 53% for standard build.
  • + Metal produced by 10:00 much higher (16996 vs 13553).
  • − No enemy metal destroyed recorded by 15:00 (0 vs 400 for standard).
  • − Requires strict early Bot Lab and Advanced Metal Extractor timing to reach 9:00 Fusion.
THE EXAMPLE YOU ARE READING

Immort

56.0 OS · 29/09/2026

Open source match ↗

2 received units
2718 metal received · 63987 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:08–1:18 · n=85
Advanced Bot Lab4:12Middle 50%: 4:02–4:23 · n=85
Advanced Metal Extractor5:17Middle 50%: 4:58–5:35 · n=85
Fusion Reactor10:07Middle 50%: 9:40–10:32 · n=80

Played most by

Teaner22games of this buildSyphos10games of this buildKOT_6games of this build[Grump]Grumpiness5games of this buildCokeado5games of this build