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Fast fusion

Armada Tech (Eco) build order · Supreme Isthmus

After the standard T2 start, the player pushes out a Fusion Reactor unusually early (from 8:48) to scale energy well ahead of the norm before transitioning into typical Citadel/Armageddon play.

Usually first T2 con to Geo (86%)

#eco #t2 · 84 distinct matches · 29 players · 6% of Armada Tech games · team won 61% of 85 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Fusion ReactorFusion Reactor from 8:49 · 13% of role by thenOnly 13% of Tech games have it by then; others who build it get it around 11:11

Then transitions into anti-nuke (32% of army), Armageddon (9% of army).

HOW TO PLAY IT

Key timing: Fusion Reactor by 9:00

  1. Open Bot Lab into Advanced Bot Lab as the standard T2 rush.
  2. Upgrade mex to Advanced Metal Extractor to grow team metal.
  3. Push Fusion Reactor far earlier than the usual 12:17 norm.
  4. Keep supplying team with T2 cons and Advanced Construction Bots.

Phase by phase

TYPICAL OF ITS 84 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:18

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:21 · typical 1:12
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:12, middle half 4:02–4:23
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (49%)

    By 3:10 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 16 steps
    1. Wind
    2. Construction BotCon botfor Air
    3. LazarusLazarus
    4. Wind ×4
    5. LazarusLazarus
    6. Wind
    7. Mex
    8. Wind ×4
    9. Construction BotCon bot
    10. Wind
    11. Con turret ×2
    12. LazarusLazarus
    13. Con turret
    14. Wind
    15. Energy storage
    16. Advanced Bot LabAdvanced Bot Labdone 4:21 · typical 4:12
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine4Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (46%)

    By 5:00 in all: 4 mex · 17 wind · 3 converter · 1 energy storage · 3 con turret

    The example game in this phase · 6 steps
    1. Converter ×4
    2. Advanced Construction BotT2 con botfor Air
    3. Advanced Metal ExtractorT2 mexdone 4:58 · typical 5:17
    4. Wind
    5. SmugglerJammer botfor Pond
    6. Wind
  4. 4

    5:00 to Fusion Reactor

    Economy
    • Wind Turbine33Wind+13 vs standard
    • Energy Converter5Converter+4 vs standard
    Order
    1. Fusion ReactorFusion Reactor after 4 mex, 48 wind, 9 converterdone ~10:07, middle half 9:40–10:32
    Builders
    • Butler8 Butler +3 vs standard
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (48%)

    By 8:49 in all: 4 mex · 48 wind (standard 36) · 9 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 24 steps
    1. SharpshooterSniper botfor Ponddone 5:27
    2. Wind ×2
    3. Advanced Construction BotT2 con botfor Geo sea
    4. Wind
    5. ButlerButlerfor Geo sea
    6. Advanced Metal ExtractorT2 mex
    7. Wind ×2
    8. Advanced Metal ExtractorT2 mex
    9. Wind
    10. Radar TowerRadar Tower
    11. Advanced Metal ExtractorT2 mex
    12. ButlerButlerfor Geo sea
    13. Wind
    14. ButlerButler
    15. Wind ×2
    16. Advanced Construction BotT2 con botfor Beach sea
    17. Con turret ×2
    18. Metal storage
    19. Wind
    20. Con turret
    21. Wind
    22. Con turret
    23. Wind ×2
    24. Fusion ReactorFusiondone 9:06 · typical 10:07
  5. 5

    Fusion Reactor to 15:00

    Economy
    • Wind Turbine92Wind−48 vs standard
    • Energy Converter51Converter
    Order
    1. Fusion ReactorFusion after 94 wind, 24 converter, 7 con turretin 62% of games
    2. CitadelAnti-nuke after 95 wind, 29 converter, 8 con turretin 55% of games
    Builders
    • Construction Turret10 Con turret

    Some games also: Aircraft Plant (47%) · Tracer (39%) · Advanced Fusion Reactor (36%) · metal storage (32%) · con aircraft (31%)

    The standard build makes here, this one skips: 5 Butler

    By 15:00 in all: 4 mex · 143 wind · 2 fusion · 60 converter (standard 44) · 1 energy storage · 14 con turret

    The example game in this phase · 113 steps
    1. Wind
    2. Con turret
    3. Wind ×11
    4. Converter ×2
    5. Aircraft PlantAircraft Plantdone 9:15
    6. Construction AircraftCon aircraft
    7. Converter ×5
    8. Construction AircraftCon aircraft
    9. Con turret
    10. Converter
    11. Con turret
    12. Converter ×2
    13. Con turret
    14. Converter
    15. Con turret
    16. Converter ×4
    17. Advanced Bot LabAdvanced Bot Labdone 10:10
    18. Converter ×3
    19. Wind
    20. Advanced Construction BotT2 con botfor Pond
    21. Converter ×2
    22. Wind
    23. ButlerButler
    24. Wind
    25. Converter
    26. ButlerButler
    27. Converter
    28. Wind
    29. Converter
    30. ButlerButler
    31. Converter
    32. Wind
    33. ButlerButler
    34. Converter ×2
    35. Wind
    36. ButlerButler
    37. Wind ×6
    38. Converter
    39. Wind
    40. Aircraft PlantAircraft Plantdone 11:12
    41. Wind ×2
    42. ButlerButler
    43. Wind ×2
    44. Converter
    45. Wind ×6
    46. StorkLight transport
    47. Wind
    48. StorkLight transport
    49. Wind
    50. StorkLight transport
    51. Wind
    52. StorkLight transport
    53. Wind
    54. Con turret ×4
    55. StorkLight transport
    56. Wind
    57. StorkLight transport
    58. Wind
    59. StorkLight transport ×2
    60. Wind
    61. StorkLight transport
    62. Vehicle PlantVehicle Plantdone 12:07
    63. Wind ×2
    64. BansheeBanshee
    65. Wind
    66. BansheeBanshee
    67. Wind
    68. BansheeBanshee ×2
    69. Wind
    70. BansheeBanshee ×2
    71. BlitzBlitz
    72. Wind
    73. BansheeBanshee
    74. BlitzBlitz
    75. Wind
    76. BansheeBanshee
    77. BlitzBlitz ×2
    78. Wind
    79. BansheeBanshee
    80. BlitzBlitz
    81. BansheeBanshee
    82. BlitzBlitz
    83. Wind
    84. BlitzBlitz
    85. BansheeBanshee
    86. Vehicle PlantVehicle Plantdone 12:30
    87. Wind
    88. BlitzBlitz
    89. BansheeBanshee
    90. BlitzBlitz
    91. BansheeBanshee
    92. Wind
    93. BlitzBlitz
    94. BansheeBanshee
    95. BlitzBlitz ×2
    96. BansheeBanshee
    97. BlitzBlitz ×2
    98. BansheeBanshee
    99. BlitzBlitz
    100. Wind
    101. BlitzBlitz
    102. BansheeBanshee
    103. BlitzBlitz ×2
    104. BansheeBanshee
    105. BlitzBlitz ×2
    106. Wind
    107. BlitzBlitz
    108. BansheeBanshee
    109. BlitzBlitz ×12
    110. StorkLight transport
    111. BlitzBlitz
    112. StorkLight transport
    113. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is UsurpeR's (43 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:21 · in 86% of games
  • Advanced Construction Bot5 T2 con bot to Pond or Air or Beach seafirst at 4:40 · in 100% of games

You get

  • Hercules1 Light transport from Airfirst at 3:46 · in 85% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

85 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003843830000
2:009179150000
3:00172516420000
4:00326631510000
5:00492448660000
6:00608058080000
7:00780072300000
8:00997790700000
9:0012648112490000
10:0017188135790000
11:0020826164090000
12:0024508199730000
13:0027794237850000
14:0031874275540900104
15:003645731617513230204
WHAT THE NUMBERS SAY

Won far more often than the standard build with a large lead in metal production and near-zero losses.

  • + Team win rate 64% vs 53% for standard build.
  • + Metal produced by 10:00 much higher (16996 vs 13553).
  • − No enemy metal destroyed recorded by 15:00 (0 vs 400 for standard).
  • − Requires strict early Bot Lab and Advanced Metal Extractor timing to reach 9:00 Fusion.
THE EXAMPLE YOU ARE READING

UsurpeR

43.2 OS · 25/09/2026

Open source match ↗

9 received units · includes a constructor
2296 metal received · 87227 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:08–1:18 · n=85
Advanced Bot Lab4:12Middle 50%: 4:02–4:23 · n=85
Advanced Metal Extractor5:17Middle 50%: 4:58–5:35 · n=85
Fusion Reactor10:07Middle 50%: 9:40–10:32 · n=80

Played most by

Teaner22games of this buildSyphos10games of this buildKOT_6games of this build[Grump]Grumpiness5games of this buildCokeado5games of this build