Fast fusion
Armada Tech (Eco) build order · Supreme Isthmus
After the standard T2 start, the player pushes out a Fusion Reactor unusually early (from 8:48) to scale energy well ahead of the norm before transitioning into typical Citadel/Armageddon play.
Usually first T2 con to Geo (86%)
#eco #t2 · 84 distinct matches · 29 players · 6% of Armada Tech games · team won 61% of 85 · Recently observed
Fusion Reactor from 8:49 · 13% of role by thenOnly 13% of Tech games have it by then; others who build it get it around 11:11
Then transitions into anti-nuke (32% of army), Armageddon (9% of army).
Key timing: Fusion Reactor by 9:00
- Open Bot Lab into Advanced Bot Lab as the standard T2 rush.
- Upgrade mex to Advanced Metal Extractor to grow team metal.
- Push Fusion Reactor far earlier than the usual 12:17 norm.
- Keep supplying team with T2 cons and Advanced Construction Bots.
Phase by phase
TYPICAL OF ITS 84 GAMES · AGAINST STANDARD TECHFollow the example game's first 9:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:18
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×5
Bot Labdone 1:21 · typical 1:12
- 2
Bot Lab to Advanced Bot Lab
Economy
1Mex
9Wind
1Energy storage
Order
Advanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:12, middle half 4:02–4:23
Builders
3 Con turret
4 Lazarus
1 Con bot
1 Con bot for allies
Some games also: converter (49%)
By 3:10 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret
The example game in this phase · 16 steps
- Wind
Con botfor Air
Lazarus- Wind ×4
Lazarus- Wind
- Mex
- Wind ×4
Con bot- Wind
- Con turret ×2
Lazarus- Con turret
- Wind
- Energy storage
Advanced Bot Labdone 4:21 · typical 4:12
- 3
Advanced Bot Lab to 5:00
Economy
4Wind
Builders
1 T2 con bot for allies
Some games also: converter (46%)
By 5:00 in all: 4 mex · 17 wind · 3 converter · 1 energy storage · 3 con turret
The example game in this phase · 6 steps
- Converter ×4
T2 con botfor Air
T2 mexdone 4:58 · typical 5:17- Wind
Jammer botfor Pond- Wind
- 4
5:00 to Fusion Reactor
Economy
33Wind+13 vs standard
5Converter+4 vs standard
Order
Fusion Reactor after 4 mex, 48 wind, 9 converterdone ~10:07, middle half 9:40–10:32
Builders
8 Butler +3 vs standard
3 T2 con bot for allies
1 T2 con bot
Some games also: con turret (48%)
By 8:49 in all: 4 mex · 48 wind (standard 36) · 9 converter (standard 4) · 1 energy storage · 3 con turret
The example game in this phase · 24 steps
Sniper botfor Ponddone 5:27- Wind ×2
T2 con botfor Geo sea- Wind
Butlerfor Geo sea
T2 mex- Wind ×2
T2 mex- Wind
Radar Tower
T2 mex
Butlerfor Geo sea- Wind
Butler- Wind ×2
T2 con botfor Beach sea- Con turret ×2
- Metal storage
- Wind
- Con turret
- Wind
- Con turret
- Wind ×2
Fusiondone 9:06 · typical 10:07
- 5
Fusion Reactor to 15:00
Economy
92Wind−48 vs standard
51Converter
Order
Fusion after 94 wind, 24 converter, 7 con turretin 62% of games
Anti-nuke after 95 wind, 29 converter, 8 con turretin 55% of games
Builders
10 Con turret
Some games also: Aircraft Plant (47%) · Tracer (39%) · Advanced Fusion Reactor (36%) · metal storage (32%) · con aircraft (31%)
The standard build makes here, this one skips: 5 Butler
By 15:00 in all: 4 mex · 143 wind · 2 fusion · 60 converter (standard 44) · 1 energy storage · 14 con turret
The example game in this phase · 113 steps
- Wind
- Con turret
- Wind ×11
- Converter ×2
Aircraft Plantdone 9:15
Con aircraft- Converter ×5
Con aircraft- Con turret
- Converter
- Con turret
- Converter ×2
- Con turret
- Converter
- Con turret
- Converter ×4
Advanced Bot Labdone 10:10- Converter ×3
- Wind
T2 con botfor Pond- Converter ×2
- Wind
Butler- Wind
- Converter
Butler- Converter
- Wind
- Converter
Butler- Converter
- Wind
Butler- Converter ×2
- Wind
Butler- Wind ×6
- Converter
- Wind
Aircraft Plantdone 11:12- Wind ×2
Butler- Wind ×2
- Converter
- Wind ×6
Light transport- Wind
Light transport- Wind
Light transport- Wind
Light transport- Wind
- Con turret ×4
Light transport- Wind
Light transport- Wind
Light transport ×2- Wind
Light transport
Vehicle Plantdone 12:07- Wind ×2
Banshee- Wind
Banshee- Wind
Banshee ×2- Wind
Banshee ×2
Blitz- Wind
Banshee
Blitz- Wind
Banshee
Blitz ×2- Wind
Banshee
Blitz
Banshee
Blitz- Wind
Blitz
Banshee
Vehicle Plantdone 12:30- Wind
Blitz
Banshee
Blitz
Banshee- Wind
Blitz
Banshee
Blitz ×2
Banshee
Blitz ×2
Banshee
Blitz- Wind
Blitz
Banshee
Blitz ×2
Banshee
Blitz ×2- Wind
Blitz
Banshee
Blitz ×12
Light transport
Blitz
Light transport
Blitz
Counts are medians over the build's games: half of them build more, half fewer. The example game is UsurpeR's (43 OS, 25/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Airfirst at 2:21 · in 86% of games
5 T2 con bot to Pond or Air or Beach seafirst at 4:40 · in 100% of games
You get
1 Light transport from Airfirst at 3:46 · in 85% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard tech
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
85 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard tech | Enemy metal destroyed: This build | Enemy metal destroyed: Standard tech | Own metal lost: This build | Own metal lost: Standard tech |
|---|---|---|---|---|---|---|
| 1:00 | 384 | 383 | 0 | 0 | 0 | 0 |
| 2:00 | 917 | 915 | 0 | 0 | 0 | 0 |
| 3:00 | 1725 | 1642 | 0 | 0 | 0 | 0 |
| 4:00 | 3266 | 3151 | 0 | 0 | 0 | 0 |
| 5:00 | 4924 | 4866 | 0 | 0 | 0 | 0 |
| 6:00 | 6080 | 5808 | 0 | 0 | 0 | 0 |
| 7:00 | 7800 | 7230 | 0 | 0 | 0 | 0 |
| 8:00 | 9977 | 9070 | 0 | 0 | 0 | 0 |
| 9:00 | 12648 | 11249 | 0 | 0 | 0 | 0 |
| 10:00 | 17188 | 13579 | 0 | 0 | 0 | 0 |
| 11:00 | 20826 | 16409 | 0 | 0 | 0 | 0 |
| 12:00 | 24508 | 19973 | 0 | 0 | 0 | 0 |
| 13:00 | 27794 | 23785 | 0 | 0 | 0 | 0 |
| 14:00 | 31874 | 27554 | 0 | 90 | 0 | 104 |
| 15:00 | 36457 | 31617 | 51 | 323 | 0 | 204 |
Won far more often than the standard build with a large lead in metal production and near-zero losses.
- + Team win rate 64% vs 53% for standard build.
- + Metal produced by 10:00 much higher (16996 vs 13553).
- − No enemy metal destroyed recorded by 15:00 (0 vs 400 for standard).
- − Requires strict early Bot Lab and Advanced Metal Extractor timing to reach 9:00 Fusion.
UsurpeR
43.2 OS · 25/09/2026
Open source match ↗9 received units · includes a constructor
2296 metal received · 87227 energy received
Typical milestones
Played most by
Teaner22games of this buildSyphos10games of this buildKOT_6games of this build[Grump]Grumpiness5games of this buildCokeado5games of this buildSupporting games
Pick a game to read and play it above.
Teaner30/09/2026 · 52 OS↗Immort29/09/2026 · 56 OS↗Cokeado28/09/2026 · 37 OS↗Cokeado27/09/2026 · 38 OS↗Teaner27/09/2026 · 51 OS↗Teaner26/09/2026 · 52 OS↗UsurpeR26/09/2026 · 43 OS↗KOT_26/09/2026 · 38 OS↗UsurpeR25/09/2026 · 43 OS↗32 more of 77, the most recent
KOT_26/09/2026 · 39 OS↗Damsko25/09/2026 · 39 OS↗Teaner25/09/2026 · 51 OS↗UsurpeR25/09/2026 · 43 OS↗Syphos25/09/2026 · 42 OS↗Cokeado24/09/2026 · 38 OS↗Teaner23/09/2026 · 51 OS↗RAM_Clubz23/09/2026 · 42 OS↗PlatinumBlonde22/09/2026 · 59 OS↗haaven21/09/2026 · 46 OS↗Teaner21/09/2026 · 51 OS↗_X_21/09/2026 · 46 OS↗Teaner21/09/2026 · 49 OS↗Immort20/09/2026 · 54 OS↗_X_20/09/2026 · 48 OS↗C0np0c20/09/2026 · 36 OS↗KOT_19/09/2026 · 39 OS↗[Grump]Grumpiness19/09/2026 · 50 OS↗Cokeado18/09/2026 · 39 OS↗Immort17/09/2026 · 54 OS↗Cokeado17/09/2026 · 40 OS↗Gabiiiiiii715/09/2026 · 38 OS↗Teaner15/09/2026 · 47 OS↗Teaner15/09/2026 · 47 OS↗KOT_13/09/2026 · 39 OS↗Gieds12/09/2026 · 46 OS↗Teaner12/09/2026 · 47 OS↗EpicTyrannus11/09/2026 · 41 OS↗Syphos04/09/2026 · 42 OS↗Immort03/09/2026 · 53 OS↗PRO_Rerory03/09/2026 · 51 OS↗Beyond All Reason test-31405-aa9c710
Naval balance tweaks on