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Fast fusion

Armada Tech (Eco) build order · Supreme Isthmus

After the standard T2 start, the player pushes out a Fusion Reactor unusually early (from 8:48) to scale energy well ahead of the norm before transitioning into typical Citadel/Armageddon play.

Usually first T2 con to Geo (86%)

#eco #t2 · 84 distinct matches · 29 players · 6% of Armada Tech games · team won 61% of 85 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Fusion ReactorFusion Reactor from 8:49 · 13% of role by thenOnly 13% of Tech games have it by then; others who build it get it around 11:11

Then transitions into anti-nuke (32% of army), Armageddon (9% of army).

HOW TO PLAY IT

Key timing: Fusion Reactor by 9:00

  1. Open Bot Lab into Advanced Bot Lab as the standard T2 rush.
  2. Upgrade mex to Advanced Metal Extractor to grow team metal.
  3. Push Fusion Reactor far earlier than the usual 12:17 norm.
  4. Keep supplying team with T2 cons and Advanced Construction Bots.

Phase by phase

TYPICAL OF ITS 84 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:08–1:18

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:08 · typical 1:12
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:12, middle half 4:02–4:23
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (49%)

    By 3:10 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 16 steps
    1. Construction BotCon botfor Air
    2. Wind
    3. LazarusLazarus
    4. Wind ×3
    5. LazarusLazarus
    6. Mex
    7. Wind
    8. LazarusLazarus ×2
    9. Construction BotCon bot
    10. Con turret ×2
    11. Energy storage
    12. Con turret
    13. Wind
    14. Converter ×2
    15. Wind
    16. Advanced Bot LabAdvanced Bot Labdone 4:08 · typical 4:12
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine4Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (46%)

    By 5:00 in all: 4 mex · 17 wind · 3 converter · 1 energy storage · 3 con turret

    The example game in this phase · 9 steps
    1. Wind ×3
    2. Converter ×2
    3. Wind
    4. Advanced Construction BotT2 con botfor Geo
    5. Wind
    6. SharpshooterSniper botfor Ponddone 4:44
    7. Wind ×2
    8. SharpshooterSniper botfor Pond
    9. Wind ×5
  4. 4

    5:00 to Fusion Reactor

    Economy
    • Wind Turbine33Wind+13 vs standard
    • Energy Converter5Converter+4 vs standard
    Order
    1. Fusion ReactorFusion Reactor after 4 mex, 48 wind, 9 converterdone ~10:07, middle half 9:40–10:32
    Builders
    • Butler8 Butler +3 vs standard
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (48%)

    By 8:49 in all: 4 mex · 48 wind (standard 36) · 9 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 63 steps
    1. ButlerButlerfor Pond
    2. Wind
    3. Advanced Construction BotT2 con botfor Air
    4. Wind ×3
    5. Advanced Metal ExtractorT2 mex ×3done 6:00 · typical 5:17
    6. Advanced Construction BotT2 con botfor Geo sea
    7. ButlerButler ×2
    8. Converter
    9. ButlerButler
    10. Converter
    11. ButlerButler
    12. Converter
    13. ButlerButler
    14. Windfor Front
    15. Converter
    16. Advanced Metal ExtractorT2 mex
    17. ButlerButler ×2
    18. Converter
    19. Wind
    20. ButlerButler
    21. Windfor Front
    22. Converter
    23. Wind ×2
    24. Advanced Construction BotT2 con botfor Beach sea
    25. Windfor Front
    26. Wind
    27. Converter
    28. Wind
    29. Windfor Front
    30. Wind ×2
    31. Advanced Construction BotT2 con botfor Front
    32. Converter
    33. Windfor Front
    34. Wind
    35. Converter
    36. Wind
    37. Windfor Front
    38. Wind ×2
    39. Advanced Construction BotT2 con botfor Pond
    40. Converter
    41. Windfor Front
    42. Wind
    43. Converter
    44. Wind
    45. Windfor Front
    46. Wind
    47. Converter
    48. Wind
    49. Windfor Front
    50. Wind
    51. Advanced Construction BotT2 con bot
    52. Wind
    53. Converter
    54. Windfor Front
    55. Wind ×2
    56. Windfor Front
    57. Wind
    58. Converter
    59. Wind
    60. Windfor Front
    61. Wind ×2
    62. Windfor Front
    63. Fusion ReactorFusiondone 10:31 · typical 10:07
  5. 5

    Fusion Reactor to 15:00

    Economy
    • Wind Turbine92Wind−48 vs standard
    • Energy Converter51Converter
    Order
    1. Fusion ReactorFusion after 94 wind, 24 converter, 7 con turretin 62% of games
    2. CitadelAnti-nuke after 95 wind, 29 converter, 8 con turretin 55% of games
    Builders
    • Construction Turret10 Con turret

    Some games also: Aircraft Plant (47%) · Tracer (39%) · Advanced Fusion Reactor (36%) · metal storage (32%) · con aircraft (31%)

    The standard build makes here, this one skips: 5 Butler

    By 15:00 in all: 4 mex · 143 wind · 2 fusion · 60 converter (standard 44) · 1 energy storage · 14 con turret

    The example game in this phase · 90 steps
    1. Wind
    2. Converter
    3. Wind
    4. Windfor Front
    5. Wind
    6. Converter
    7. Wind
    8. Windfor Front
    9. Wind ×2
    10. Windfor Front
    11. Wind
    12. Converter
    13. Wind ×4
    14. Converter
    15. Wind ×5
    16. Converter
    17. Wind ×4
    18. Converter
    19. Wind ×5
    20. Converter
    21. Wind ×4
    22. Converter
    23. Wind ×2
    24. Con turret
    25. ArmageddonArmageddondone 12:16
    26. Con turret ×2
    27. Wind ×2
    28. Con turret
    29. Wind ×3
    30. Con turret ×2
    31. Converter
    32. Wind ×2
    33. Aircraft PlantAircraft Plantdone 12:38
    34. Wind
    35. Con turret
    36. Wind
    37. Converter
    38. Wind
    39. BlinkScout plane
    40. Con turret
    41. Wind ×3
    42. BlinkScout plane
    43. Converter
    44. Wind ×4
    45. BlinkScout plane
    46. Wind
    47. Converter
    48. Wind ×4
    49. FalconFighter
    50. BlinkScout plane ×2
    51. Wind ×2
    52. BlinkScout plane
    53. Wind
    54. Converter
    55. Wind ×4
    56. Converter
    57. Wind ×6
    58. Converter
    59. Wind ×5
    60. Converter
    61. Wind ×4
    62. Converter
    63. Wind ×3
    64. BlinkScout plane
    65. Wind
    66. BlinkScout plane
    67. Wind
    68. BlinkScout plane
    69. Converter
    70. BlinkScout plane
    71. Wind
    72. BlinkScout plane ×2
    73. Wind ×2
    74. BlinkScout plane ×2
    75. Wind
    76. BlinkScout plane
    77. Converter
    78. BlinkScout plane
    79. Wind ×2
    80. BlinkScout plane ×2
    81. Wind
    82. BlinkScout plane ×2
    83. Wind ×2
    84. BlinkScout plane ×2
    85. Converter
    86. Wind
    87. BlinkScout plane ×2
    88. Wind
    89. BlinkScout plane ×2
    90. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Teaner's (51 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:21 · in 86% of games
  • Advanced Construction Bot5 T2 con bot to Pond or Air or Beach seafirst at 4:40 · in 100% of games

You get

  • Hercules1 Light transport from Airfirst at 3:46 · in 85% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

85 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003843830000
2:009179150000
3:00172516420000
4:00326631510000
5:00492448660000
6:00608058080000
7:00780072300000
8:00997790700000
9:0012648112490000
10:0017188135790000
11:0020826164090000
12:0024508199730000
13:0027794237850000
14:0031874275540900104
15:003645731617513230204
WHAT THE NUMBERS SAY

Won far more often than the standard build with a large lead in metal production and near-zero losses.

  • + Team win rate 64% vs 53% for standard build.
  • + Metal produced by 10:00 much higher (16996 vs 13553).
  • − No enemy metal destroyed recorded by 15:00 (0 vs 400 for standard).
  • − Requires strict early Bot Lab and Advanced Metal Extractor timing to reach 9:00 Fusion.
THE EXAMPLE YOU ARE READING

Teaner

51.3 OS · 27/09/2026

Open source match ↗

2 received units
5554 metal received · 79788 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:08–1:18 · n=85
Advanced Bot Lab4:12Middle 50%: 4:02–4:23 · n=85
Advanced Metal Extractor5:17Middle 50%: 4:58–5:35 · n=85
Fusion Reactor10:07Middle 50%: 9:40–10:32 · n=80

Played most by

Teaner22games of this buildSyphos10games of this buildKOT_6games of this build[Grump]Grumpiness5games of this buildCokeado5games of this build